Design Art I grade 10 The design process What is the design process? The design process consists of a list of steps that you have to follow when you encounter.

Slides:



Advertisements
Similar presentations
Template I Am Creative Entry
Advertisements

This represents 50% of your course mark at National 5 (60 marks) and will cover your added value unit for National 4. Opportunity to demonstrate your.
DT Coursework By D. Henwood.
Some Practical Steps to Test Construction
Foundations of Technology Technology Design Folio [TYPE TITLE HERE] [TYPE NAME HERE] Customize this PowerPoint Template to make it your own. Some slides.
Design process. Design briefs Investigating Designing Producing Analysing and evaluating Design process wall charts.
Build a Thermometer Screen Design and Technology – Thermometer Screen Project Name___________ Date ___________.
Design and Technology – Rain Gauge Project
Design and Technology – Anemometer Project
GCSE TEXTILES EXAM 2012 DESIGN IDEAS QUESTION 1
A-level Product Design 2015/6
Lesson Plan - APP Area and Perimeter
Name: Form: Tech group: Smart Materials Situation: Smart Materials react to the world around them without need for human intervention – for example they.
The Project AH Computing. Functional Requirements  What the product must do!  Examples attractive welcome screen all options available as clickable.
By Christel Peele Oaklawn Language Academy. While it may seem that the market is saturated with inventions, new innovations are made daily. The process.
Drawing writing ©paulcarneyarts KS1 National Curriculum attainment targets To use drawing, painting and sculpture to develop and share their ideas, experiences.
Reality Show. In this unit, you have been asked to help a TV production company create a new exciting reality TV show! You are learning to: Understand.
Year 7 Independent Learning Task 1
ENG 205 CE-ME-MECE-MSE DESING DEVELOPMENT. Vocabulary items Brief (n.): detailed instructions or information that are given at a meeting Design brief:
There are three types of specification
Investigating the Design Context.
Brompton Challenge Year 9 Learning objectives: To generate design ideas for your chosen product. To evaluate your ideas against your specification. To.
WALT – Learning about designing. WILF – 1 Demonstrate a good understanding of theory. 2 On time and prepared for lesson. 3 Focused approach to lesson.
Brompton Challenge Year 9 Learning objectives: To generate design ideas for your chosen product. To evaluate your ideas against your specification. To.
SIGNAGE Signs are around us all the time. From warnings of danger to the simplest of instructions they are about us all the time. In this project you will.
D&T: Electronics and Control Systems Unit A513: Making Quality Products Name: Candidate number: Centre Number:
Organisation and Referencing. Research Project Assessment..\All organised Teaching Resources_June2010\SACE_New\Stage 2_Research Project 2011\Assessment_Types_for_the_Research_Project.pdf..\All.
Chapter 20 Print Advertisements
Year 10 Art and Design Miss C Stockwell.
You should hand in… Smart Materials Challenge 1: (level 3-4)
Section 20.1 Essential Elements of Advertising Section 20.2 Advertising Layout Section 20.1 Essential Elements of Advertising Section 20.2 Advertising.
Design Process.
Engaging Students with Feedback CHALLENGE – EVALUATION – CREATIVITY – CLARITY – FOUNDATIONS – COLLABORATION.
8 TH GRADE 4 TH QUARTER PROJECT Due: May 15 th, 2013.
Eric McGinnis Feb. 27,2010 LTEC 4100 Undergraduate Student of the College of Education at the University of North Texas.
WeekProject 1 1.Introduce new project – Magna pencil case 6AB2 (Monday 07/03/11) 6CD2 (Monday 07/03/11) 6EF2 (Wednesday 09/03/11) Due: 3 print out of photos.
The Design Process. The Design Process The Design Process is a systematic way of working. It is a step-by-step progression which shows the way in which.
Year 9 Humanities Personal Project Term 2. Contents  The task and outcome The task and outcome  The purpose The purpose  Becoming an effective learner.
Looking at Existing Products Look at the cover of the package and make a list of the things you see. The list will help you to make a good package, try.
BUSINESS, ART AND TECHNOLOGY
Name: Form: Tech group: Situation: Everybody loves to visit a Zoo or wildlife park don’t they! Your project in the workshop is to design and make a Slot.
Beacon Media Supporting Christian schooling worldwide Working with a group.
Design Section AQA GCSE. Designing Design Develop Model Annotate Evaluate.
Working Technologically Early Stage 1 – Stage 3. Students evaluate by: recounting the steps taken to reach a final solution discussing their likes and.
The Design Process.
Digital Technology E-Learning Folio 2015 Evidence of Learning in Design Technology : [name and class]
Greenbush. An informed citizen possesses the knowledge needed to understand contemporary political, economic, and social issues. A thoughtful citizen.
The Design Loop. The Problem Defining Need Think what exactly is needed. Need a method of holding a stack of paper neatly and securely next to a telephone.
1. Design: Plan in detail Look at the two images below. One is a design and one is the final product. The examiner needs to see your designs AND your final.
The Engineering Design Process
Context: Designer Influences The work of a specific artist/designer/chef or Art/Design Movement could be the source of ideas for a new range of products.
BTEC Nationals – Unit 5 Construction Technology and Design in Construction and Civil Engineering.
We have created a template to help you structure your idea. Use this to show the brand and judges all the thinking behind your idea. There are lots hints.
Exciting lighting name: group:. product disassembly.
Setting up your final piece ideas Setting up your ideas in this way gives you space to try out things and show the inspiration for it in a clear way which.
You will create your own work based on one exam question.
Weaving Art Knowledge, Skills and Understanding into the new National Curriculum Key Stage 1: Art.
EVALUATION AND TESTING
Developing Print Advertisements
World of work How do tasks bring the WoW into the classroom?
Yenka Portfolio Level for this topic: Student Name : My Levels
You will create your own work based on one exam question.
A guide to completing your exam with success
A-level Product Design
Art & Design CPD Presentation. Art & Design CPD Presentation.
Aluminium Design Challenge
What do you think you might need for the exam?
Name of project Name of work Term Working at level
Creative Process The process by which things are created from idea to completion; in art, engineering, music, writing, architecture, construction, science,
World of work How do tasks bring the WoW into the classroom?
Presentation transcript:

Design Art I grade 10 The design process What is the design process? The design process consists of a list of steps that you have to follow when you encounter a design problem. The design process moves from problem to final solution.

Design Art I grade 10 The design process Step 1: Problem or Brief Step 2: Specifications Step 3: Research and Ideation Step 4: Best Idea Step 5: Develop and Research Step 6: Making Step 7: Evaluation Step 8: Exhibition

Design Art I grade 10 The design process Step 1: Problem or Brief The design brief is usually given to you as a set of instructions to do a task. It will usually include a list of specifications and an assessment rubric. Sometimes, when there is no specific brief or list of specifications given, a designer is responding to a problem or need. For example: A designer at an advertising agency is given a specific brief when producing a print ad for a client. This will tell them exactly what needs to be included, the colours / fonts / pictures they may use, specific layout instructions and advert size. An architect may not be given a brief but rather be asked to address a problem, such as finding a way to provide power to a building by harnessing natural energy (wind, solar, water). A designer might also be asked to address a problem for a client, such as designing a promotional item that advertises the client’s company but is also useful to the people they give it to..

Design Art I grade 10 The design process Step 2: Specifications or Limitations Clear, unambiguous specifications should be written to define the parameters of the design task. The list may include the following: Size Function Colour scheme Materials Form and shape Scale Texture Intention/use/application This list is meant to guide the designer in the ideation and development phase and can/should be compiled by the designer themselves.

Design Art I grade 10 The design process This step is your first research phase in which you explore ideas and inspiration. This phase involves drawing sketches of initial ideas that you have for the solution to the design brief. You should be drawing as many different ideas as possible and its often a good idea to number them to show sequence. You may also want to explain some of the sketches better by adding notes to each sketch (This will guide the assessment process). DO NOT DISCARD ANY ROUGH WORK / SKETCHES, even if you do not end up using them. It is important to show how an idea developed and where your inspiration came from. It is also valuable to see that you have refined your idea and not just gone with your first draft. Step 3: Research and Ideation

Design Art I grade 10 The design process Step 3: Research and Ideation

Design Art I grade 10 The design process Step 3: Research and Ideation

Design Art I grade 10 The design process Step 3: Research and Ideation

Design Art I grade 10 The design process Step 3: Research and Ideation

Design Art I grade 10 The design process Step 4: Selection of the BEST IDEA This stage is important because you are choosing an idea It may be made up from several sections of ideas put together. You will begin developing this idea further. The selected idea should be clearly shown and reasons for this selection must be provided.

Design Art I grade 10 The design process Step 5: Development and 2 nd Research This is a vitally important phase which involves making sketches of the chosen idea to do the following:  Break down the idea into smaller sections in order to work on each part of the idea in detail  Provide possible alternatives to each of these sections using both your imagination (shapes, forms, colours, texture etc.) and research ability e.g. into materials and joining techniques, if appropriate.  Make many sketches to be thorough and to show your thinking  Also add notes to these sketches to show your thinking more clearly.  Consider details carefully – e.g. how will I make this part of the design? Make a FINAL, neat drawing which includes measurements (dimensions) to enable you and anyone else who is to help you, to understand exactly what you want to make.

Design Art I grade 10 The design process Step 5: Development and 2 nd Research

Design Art I grade 10 The design process Step 5: Development and 2 nd Research

Design Art I grade 10 The design process Step 5: Development and 2 nd Research

Design Art I grade 10 The design process Step 5: Development and 2 nd Research

Design Art I grade 10 The design process Step 6: Making This is the time when you construct/assemble/make your product/design. The skills you will need for this phase will be gradually taught to you. You will have to consider carefully your time management and safe practice.

Design Art I grade 10 The design process Step 7: Evaluation Although evaluation is an on-going thing that takes place every step of the way, there is also a time when you and your teachers look closely at what you have done and measure the success of your work against the design brief that you were given to do. This is a process involving reason and comparison/measuring and is done to ensure that you have complied with all the requirements of the task in the best possible way. A checklist may be used here to good effect.

Design Art I grade 10 The design process Step 7: Exhibition This is the time where you get a chance to show your designs off in public. In business it is known as the beginning of the MARKETING PHASE. It is important to develop your own individuality here.

Design Art I grade 10 The design process Step 7: Exhibition