Look at the 10 key words below. You have already practised how to spell them. You need to find out the definition (the meaning of the word) for each of.

Slides:



Advertisements
Similar presentations
NAME: TUTOR GROUP TEACHER: Miss Howes HOMEWORK BOOKLET DUE DATE: FRIDAY 25 TH NOVEMBER.
Advertisements

Product Hawick High School Higher and Intermediate 2 Product Design Folios and Projects Name: ______________________ Tutor Group: ______.
Year 8 Homeworks. Week 1 - moodboard Create a moodboard for the back to bases module. The moodboard will be your front cover so it needs to be colourful.
When we design we often look or analyse products to see how it is possible : to make a better product to get a general idea of shape or form to find out.
Making + Using Sketchbooks
Warm Up: Take one sheet of blue paper from the front of the room, write down the definitions and draw at least two ideas for personal symbols. Symbol:
Natural Forms GCSE Art and Design.
AS PRODUCT DESIGN Bridging Unit Pewter Casting Project.
GCSE TEXTILES EXAM 2012 DESIGN IDEAS QUESTION 1
CAN I USE MIXED MEDIA TO PRODUCE ARTWORK BASED ON THE PLANETS?
Objective: 1. Learn to analyze critically Music Videos and understand how they are produced. 2. Create a music video based upon a visual artist, and use.
Annotations & Design Ideas. Hmm, what does it mean to ANNOTATE?... Try to explain what you think about your work. Be honest, if you think it is brilliant.
Project 3 Homework Tasks
S1 Visual Mission. WHAT is the VISUAL MISSION ? To help you understand the elements we use to become creative~ line shape tone texture pattern colour.
Drawing I: Bell Ringer On a sheet of paper, answer the following: 1.Describe the purpose of a dictionary. 2.Do you still use a dictionary today.
Bloom’s Ball Project.
Speak Project How to survive high school. Basic Guide You may work with up to two other people. THE WORK DOES NOT CHANGE BASED ON NUMBER OF GROUP MEMBERS!
Completing the project
Year 9 English exam What to expect and what to do….
Independent Learning Challenge Year 7 INFORMATION This piece of work should take 3 hours (6 weeks of 30 minute home works). Make sure that you ask your.
Exploring and Researching Analyzing and Evaluating I can make sure every page has a title and date. I can stick in pictures neatly, cutting them out and.
Artist Study Independent Project.
Travel Posters Landscape, townscape and design.
WeekProject 1 1.Introduce new project – Magna pencil case 6AB2 (Monday 07/03/11) 6CD2 (Monday 07/03/11) 6EF2 (Wednesday 09/03/11) Due: 3 print out of photos.
Literacy I can recall main info, know where to look for it, make inferences linked to evidence, show awareness of characters’ intentions, adapt speech.
Year 7 Homework Support Booklet The home learning projects is your Graphics homework. These are tasks that will use researched information, as well as.
Book Art Projects. Autobiography Title Cover Design (3200, 2200, 1201) Create a creative title for the cover of your book. Your title MUST have your full.
Book Art Projects. Autobiography Title Cover Design (3200, 2200, 1201) Create a creative title for the cover of your book. Your title MUST have your full.
Objective: You will use 4 collage techniques in order to fill space in your mandala. DRILL: 1.Title page: Collage Techniques. 2.What is a collage? 3.Trace.
Design Section AQA GCSE. Designing Design Develop Model Annotate Evaluate.
ANALYSIS – MIND MAPPING
Altered Book Project Altered Book Project Purpose To transform a discarded book into a creative art work that has a theme and uses a variety.
Design and Technology is: Making things. Being creative. Thinking about the future. (changes so fast, eg toys. People wont want them when dated.) Developing.
Enriched Art 10 Independent projects This project is based on the idea that students will explore personal development through their own artwork.
Still Life A lesson on Mixed Media Collage. What is a Still Life?
DIGITAL GRAPHICS Mood Boards.
Big picture: Learning outcomes Demonstration – 1.Drawing the masks basic shapes 2.Discuss what different levels Complete drawing stage Review progress.
4 ideas for key rings As different from each other as possible Left hand side of the page only 2D Designs Evaluate  Label  What is good / bad  Why?
Objective: To be able to research an artist visually and through written work. Learning Outcomes: All students will be able to visually research the artist.
Critical Study on Artist Lesson 3. Connector Write down at least 5 sentences describing how the work below right is different from the other portraits:
GCSE Media Studies: Music Industry Practical Production We are learning to: Refine our desktop publishing skills. Produce a piece of realised production,
Introduction to the task Research section The first slide sets the outline of the task, the next an outline of the aspects of the designing and making.
Objective To be able to research the work of Tinga Tinga visually and through written work. A4 Artist information pages 1, Collect 3 Tinga Tinga pieces.
Objective: To be able to research an artist visually and through written work. Learning Outcomes: All students will be able to visually research the artist.
DEVELOPING GRAPHIC DESIGN SKILLS Band Promotion. Project Scenario  In preparation for your band’s first concert, you have been asked to produce a series.
Olly Moss/ Dick Bruna Olly Moss Dick Bruna Objective: To be able to show you can explore and develop ideas based on an artist using paper cut outs and/or.
Year 8 Clock Project Design & Technology Design Brief You are to design & make a 3D clock that is aesthetically pleasing and could be sold to a specific.
LINE TONE COLOUR PATTERN SHAPE FORM TEXTURE Task1, Explain the images on then right using the keywords above. Try and use descriptive words. ______________________________________________________________________.
You will create your own work based on one exam question.
Square Within A Square.
Homework 1: Research and Analysis
Coursework Warm-up Project
Hand-Building Vessels
Show off your skill on your final project
Book Art Projects 1.
Critical Study on Artist Lesson 3
Mini GCSE Project: ‘My Still-life’
Critical Study on Artist
Math 8, Math I, Math II Project Assignments and Examples Vincent.
You will create your own work based on one exam question.
Name: Class: Teacher(s):
Assessment Piece – Design Ideas Success Criteria
Art & Design Department
HND MEDIA Poster / DVD Cover
Art & Design CPD Presentation. Art & Design CPD Presentation.
Year 7 Design Challenge Product Design Name: Mentor Group: D&T Group:
ANNOTATED ILLUSTRATION
YEAR 10 GRAPHICS HOMEWORK
Designing a Vessel.
Company History Architectural Study Research Analysis Practice Paper
Presentation transcript:

Look at the 10 key words below. You have already practised how to spell them. You need to find out the definition (the meaning of the word) for each of the key words and write the definition down in full sentences in the space next to the word. KeywordsDefinition 1. Aesthetics 2. Design movement 3. Joining techniques 4. Rendering 5. Isometric 6. Specification 7. Annotation 8. Development 9. Client 10. Ergonomics Your next task is to write a biography about the band/artist or an explanation of the storyline of the film/game using descriptive adjectives to make the writing interesting and engaging.

1.Use of descriptive adjectives. 2.Facts about the person/story. 3.You have used your own opinion. 4.There are a range of different sentence starters. 5. Neat presentation – underlined titles and careful handwriting. …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… ……………………………………………………………………………………………..…….

Universal Studios design brief Your challenge is to redesign the cover art of one of our musicians, games or films. It is your choice which artwork you want to change but it will be important to show how you came up with those ideas, you should use annotation to explain why you have made your decisions. As a designer it’s important to do some research into what products are already on the market. Can you work out what album artwork is being featured in the picture, for bonus points can you also name the band/musician? Answer:

You now need to create a moodboard – collect a range of images associated with your chosen band/film/game. This could be original covers or images that you think of when you hear or see them. Fill this page up with the images – try to mix the source of your images. Do your moodboard on a separate page and then stick it on this page! 1.You have used a mixture of printed and hand drawn images. 2.Your moodboard has no empty space. 3.Your moodboard looks interesting and has many different layers.

Sketch it here! A good logo will represent a particular product or brand – just by looking at it you will think of that product or brand. Can you name all of the bands, games and films just by looking at part of the logo. Which of the above logos is your favourite? What makes it effective? ……………………………………………………………………………… ……………………………………………………………………………… Answer: 1) Answer: 2) Answer: 3) Answer: 4) Answer: 5) Answer: 6) Answer: 7) Answer: 8) Answer: 9) Answer: 10) HINT: It’s a fishy tale… HINT: Be like a rockstar or a..hero? HINT: This Pixar film is like amazing. HINT: Dinos on the loose! HINT: It’s based on a cartoon series. HINT: In this game you create your own little world… HINT: This was a comic, then a cartoon. HINT: This singer is off this planet. HINT: A game with two moustached brothers. HINT:Is she still in California?

Your task is to now design a logo for your artwork. Think about what you would like to name the album/game/film (or use and existing one) and then think of some of the images you collected in challenge two. How can you mix the two together? 1.You have sketched at least 4 different ideas. 2.You have annotated your ideas to show your opinions. 3.You have used colour and rendering. 4.There is a clear link between your logo and your theme.

The artwork for a piece of media can occasionally boost sales as people enjoy owning them in poster form. Recently mp3 players (such as iPods) have started displaying artwork (or cover art) on the albums and games people have stored on them. For this reason it has become important to design visually interesting covers. Look at the images below and write your opinions next them. Why would or wouldn’t you use these features in your design? ……………………… ……………………… ……………………… ……………………… ……………………… ……………………… ………………………

1.You have used colour, decoration and rendering. 2.There is a link between the themes you researched and your artwork. 3.You have annotated your ideas to show your opinions and explained your ideas. 4.You have straight, neat edges for your artwork. Use the space below to draw your artwork. Make sure you draw it to the right shape of your media (square for albums, rectangle for films/games).

You have now designed what you want your artwork to look like, this week you will be creating a prototype model of your artwork and case. What does the word “prototype” mean? ……………………………………………………………………………………………………… ……………………………………………………………………………………………………… ……………………………………………………………………………………………………… You will need to create a basic net to stick your designs on, or to draw straight on to. These can be downloaded from the Portal or from: Shared Area -> Technology -> Product Design -> Year 9 -> Homelearning Just choose the right box (DVD, game, CD or iPod), use this to then put your ideas on. You could hand draw your ideas, print a computer drawn idea or use a mixture of both. You could use different coloured paper, pens, pencil, tissue paper, aged paper, pastel, chalk, paint, newspaper, glitter, fabric, shiny paper, metallic pens, left over wrapping paper… The most creative and interesting artwork will be put on display and will win 20 vivos. 1.You have used colour, decoration and rendering. 2.There is a link between the themes you researched and your artwork. 3.You have annotated your ideas to show your opinions and explained your ideas. 4.You have straight, neat edges for your artwork.

Use the space below to design some advertising material – in the boxes are 4 different ways to advertise different media – modify your designs to suit each. For example, you could use lyrics, game/film quotes, images of characters,

You have now created your artwork. As a designer it’s time to look back over your project and decide what has gone well and how you can improve for next time. Write your answers to the questions in full sentences. What features make your design high quality, why? …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… Does your design idea look like your prototype? What has or hasn’t changed? …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… Why did or didn’t you make those changes to your prototype? …………………………………………………………………………………………………… …………………………………………………………………………………………………… …………………………………………………………………………………………………… How would you make people aware and excited about your new artwork? …………………………………………………………………………………………………… …………………………………………………………………………………………………… ……………………………………………………………………………………………………