+ Elements of Design Principles of Design In Graphic Design
+ Elements of Design SHAPE A shape is a geometric figure. COLOUR Also called Hue TONE Tone is the lightness or darkness of a colour.
+ BALANCE spread out; one area not over loaded Symmetrical Asymmetrical
+ Balance examples…
+ Contrast light/dark horizontal/vertical Big to little Fat to thin Rough to smooth
+ Contrast examples…
+ Emphasis Establishing centers of interest which focus the viewer’s attention. If all the elements are given relatively equal weight, there will be no emphasis.
+ Directional Forces Both implied and actual, they help guide the eye and mind movement of the viewer. They can also bind the work into a single entity (being or thing).
+ Scale and Proportion The real, apparent size of an object seen in relation to other objects, people, its environment, or the proportions of the picture plane.
+ Repetition The recurrence of a design element coupled with a certain order to the repetition. Provides continuity, flow, direction forces etc. BUT… too much of the same becomes monotonous
+ Gradation from light to dark/dark to light
+ Harmony similar and related elements (makes sense)
+ Unity The force operating within a work of art which can give it the appearance of oneness or resolution. The consistency of the concept. When any variety of these principles are combined a design becomes very successful and hard to ignore. That design commands your attention, it guides your eye through and keeps you visually entertained.
+ Unity continued…
+ Line Line can be the linear marks made with a pen or brush tool or the edge created when two shapes meet. Direction Horizontal, Vertical or Oblique (slanting or sloping)
+ Texture Surface is or looks: rough, smooth, soft, hard, glossy etc.