What are you really-really good at?. Identify one small task associated with your skill.

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Presentation transcript:

What are you really-really good at?

Identify one small task associated with your skill

Designing for Instruction 101 John Krochmalny

Archive of today’s presentation John Krochmalny JohnKrochmalny.wikispaces.com

Purpose for Designing Instruction  Consistency & Repeatability  Learning Effectiveness  Competitive Advantage  Knowledge Integration  Creating what the customer paid for

Purpose for Designing Instruction NEEDS

Analysis

What are the needs?

Purpose for Designing Instruction PROPOSE

How can you help?

What will it look like?

What will be the product?

Concise Learning Outcomes expected

Materials Organization

Determine Costs

Customer Proposal

Development

Student Manual

ACTION VERBS

STUDENT LEARNING MATERIALS

Instructor Manual

Pre / Post Test

Presentation Visuals

Course Outline

Implementation

Evaluation / Assessment

Purpose for Designing Instruction  Consistency & Repeatability  Learning Effectiveness  Competitive Advantage  Knowledge Integration  Creating what the customer paid for

What are you really-really good at?

Identify one small task associated with your skill

ACTION VERBS

Learning Objectives POOR

Learning Objectives GREAT

Concise Learning Outcomes expected

Performance Objectives How will you measure learning?

Performance Objectives How will you measure learning?

Performance Objectives How will you measure learning? Learners will be able to troubleshoot an electrical circuit. POOR

Performance Objectives How will you measure learning? Using a 120 vac electrical circuit, learners will use an electrical multi- meter to locate 10 electrical problems to a 80% success rate or better. GREAT

Performance Objectives How will you measure learning? Using a 120 vac electrical circuit, learners will use an electrical multi- meter to locate 10 electrical problems to a 80% success rate or better. GREAT BEHAVIOR

Performance Objectives How will you measure learning? Using a 120 vac electrical circuit, learners will use an electrical multi- meter to locate 10 electrical problems to a 80% success rate or better. GREAT CONDITION

Performance Objectives How will you measure learning? Using a 120 vac electrical circuit, learners will use an electrical multi- meter to locate 10 electrical problems to a 80% success rate or better. GREAT STANDARD

Performance Objectives How will you measure learning? Using a 120 vac electrical circuit, learners will use an electrical multi- meter to locate 10 electrical problems to a 80% success rate or better. GREAT BEHAVIOR CONDITION STANDARD

Purpose for Designing Instruction  Consistency & Repeatability  Learning Effectiveness  Competitive Advantage  Knowledge Integration  Creating what the customer paid for

CLIENT VALUES

SCIENTIFIC METHODOLOGY

Designing for Instruction 101 John Krochmalny END OF PRESENTATION