Principles of Design.

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Presentation transcript:

Principles of Design

Principles of Design Proportion: size and shapes related to one another  Balance: visually symmetrical, centered  Emphasis: center of attention  Rhythm: repeating patterns Unity/Harmony: overall feeling of matching

Principles of Design Proportion and scale Relationship of parts of same object or between different objects 2:3 3:5 5:8 better than 1:1 or 1:2 golden rectangle 2:3 room sides 3

Principles of Design Golden section 1, 2, 3, 5, 8, 13, 21 (sums) 1+2=3+5=8 Mostly recognized by looking at item to wall 4

Golden Mean

Principles of Design Scale Relative size of an object in relation to other objects visual weight. 7

Scale

Principles of Design Balance Equilibrium among parts of a design Formal=Symmetrical identical objectives arranged equal from center point Example: Informal= Asymmetrical different, but equivalent. 9

Balance 10

Balance 11

Symmetrical Balance

Symmetrical

Formal Balance

Asymmetrical

Informal Balance

Principles of Design Emphasis Creates a center of interest or focal point in a room Should be worthy Should dominate, not overpower No feature should compete with focal point=confusion Examples: Windows, fireplaces, art, mirrors, collection, antique in a contemporary home. 24

Emphasis

Emphasis

Principles of Design Rhythm Leads eyes from one area to another Repetition- Lines, colors Gradation- Increase or decrease Radiation lines flow outward from center point Opposition- Lines meet to from right angle Transition- Curved lines carry eyes to another part- window drapery swag

Rhythm 28

Rhythm—opposition of right lines 29

Gradation: gradual increase/decrease in design 30

Gradation

Gradation

Transition: carrying the eyes from one part of an object to another 33

Transition

Transition

Repitition

Goals of Design Appropriate for dwelling Appropriate for each room Appropriate for function Keep in mind personalities, life styles, needs, and wants. 38

Goals of Design Harmony Agreement among parts Unity-Whole-not part Variety- OK, but not too much…leads to confusion One color should dominate with small amounts of accents 39

Goals of Design Beauty = Well designed and pleasing objects Sensory Design Good designs are aesthetic Pleasing to all senses: Sense, sight, hearing, smell, and touch. 40