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Morris County School of Technology Physical Education Dept.
Badminton Morris County School of Technology Physical Education Dept.
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What is Badminton Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court that is divided by a net. Players score points by striking a shuttlecock (birdie)with their racquet so that it passes over the net and lands in their opponents' half of the court. A rally ends once the shuttlecock has struck the ground, and each side may only strike the shuttlecock once before it passes over the net.
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The Shuttlecock The shuttlecock (or Birdie) is a feathered projectile whose unique aerodynamic properties cause it to fly differently from the balls used in most racquet sports The feathers create much higher drag, causing the shuttlecock to decelerate more rapidly than a ball. Shuttlecocks have a much higher top speed, when compared to other racquet sports. Because shuttlecock flight is affected by wind, competitive badminton is played indoors. Badminton is also played outdoors as a casual recreational activity, often as a garden or beach game.
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History and Development
The beginnings of Badminton can be traced to mid-18th century British India, where it was created by British military officers. Being particularly popular in the British garrison town Poona (now Pune), the game also came to be known as Poona. This game was taken by retired officers back to England where it developed and rules were set out.
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History Continued The new sport was launched in 1873 at the Badminton House, Gloucestershire, owned by the Duke of Beaufort. The game's official name became Badminton. The International Badminton Federation (IBF) was established in 1934 by Canada, Denmark, England, France, the Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding members. The BWF now governs international badminton and develops the sport globally.
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Scoring System A match consists of the best of 3 games of 21.
Every time there is a serve a point is scored. The side winning the rally adds a point to it’s score. Each game must be won by a 2 point advantage. At 29 all – the team to score the 30th point will win. A side winning a game will serve in the next game.
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Singles Play At the beginning of a game (0-0), and when the servers score is even, the server will serve from the right service court. When the servers score is odd, the server serves from the left service court. If the server wins a rally, the server scores a point and serves again from the alternate service court. If the receiver wins a rally, they score a point and serve from the appropriate service court – left if their score is odd, and right if their score is even.
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Doubles Play In doubles, if the serving side wins a rally, the same player continues to serve, but s/he changes service courts so that s/he serves to each opponent in turn. The opponents remain in their service court until they win a rally. If the opponents win the rally and their new score is even, the player in the right service court serves; if odd, the player in the left service court serves. The players' service courts are determined by their positions at the start of the previous rally, not by where they were standing at the end of the rally. A consequence of this system is that, each time a side regains the service, the server will be the player who did not serve last time.
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Details When the server serves, the shuttle must pass over the short service line on the opponents court. If the score reaches 20-all, then the game continues until side gains a two point advantage. The server and receiver must remain within their service courts, without touching a boundary line until until the server strikes the shuttle. The other two players may stand wherever they wish as long as they do not obstruct the view of the server/receiver.
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Faults Players win a rally if their opponents commit a fault.
The most common fault in badminton is when players fail to return the suttlecock so that it passes over the net and lands inside the opponents court. Neither the server or receiver may lift a foot until the suttlecock has been struck by the server. The server must hit the base or cork of the suttlecock. Each side may only hit the suttlecock once before it passes back over the net. It is also a fault if the suttlecock hits the ceiling.
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Let If a let is called, the rally is stopped and replayed with no change in score. Lets may occur when there is an unexpected disturbance. EX. – a shuttle landing on your court which was hit from an adjacent court.
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Equipment Needed to Play
Racket Shuttlecock (Birdie) Net Badminton Court Athletic Clothing Athletic Footwear
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Badminton Court Dimensions
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