Schools and Curriculum Development Stuart McQuaker Education Support Officer (ICT)

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Presentation transcript:

Schools and Curriculum Development Stuart McQuaker Education Support Officer (ICT)

 What technology do you use in your classroom just now and how?  What is your first memory of technology in education?

 Education Scotland Principles & Practice  Education Scotland Significant Aspects of Learning in Technologies  Moray ICT progression  SAMR – Dr Reuban Puentedura

 ngteachingandassessment/curriculumareas/t echnologies/principlesandpractice/index.asp ngteachingandassessment/curriculumareas/t echnologies/principlesandpractice/index.asp  Six Organisers  technological developments in society  ICT to enhance learning  business  computing science  food and textiles  craft, design, engineering and graphics

 ssandachievement/curriculum/technologies/progress.asp ssandachievement/curriculum/technologies/progress.asp  1. finding, discussing and organising information on the Technologies   searching and retrieving information to inform thinking  2. understanding how technological products work and how they affect people   critical thinking through exploration and discovery within a range of learning contexts   discussion and debate, skills in collaboration, leading and interacting with others   curiosity and problem solving skills  3. planning and organising technological activities   planning and organisational skills in a range of contexts   skills in using tools, equipment, software and materials   creativity and innovation, for example through ICT and computer aided design and manufacturing approaches   making connections between specialist skills developed within learning and skills for work   evaluating products, systems and services   presentation skills.  Each of the four contexts of the Technologies – business, computing science, food and textiles and craft, design, engineering and graphics – makes its distinctive contribution to the development of children’s and young people’s knowledge and understanding, skills,

 Early to Second Level  ICT broken into 7 areas  Word Processing and Presenting  Images, Video and Animation  Sound  Electronic Communication  Digital Research  Data Handling  Control Technology and Games Design

 Substitution  Technology acts as a direct tool substitute, with no functional change  Augmentation  Technology acts as a direct tool substitute, with functional improvement  Modification  Technology allows for significant task redesign  Redefinition  Technology allows for the creation of new tasks, previously inconceivable