3/17/12 BY – RYAN KEYES.  Video games and video game designers have become an important part of the American entertainment industry as seen in the addictiveness.

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Presentation transcript:

3/17/12 BY – RYAN KEYES

 Video games and video game designers have become an important part of the American entertainment industry as seen in the addictiveness of games, the distribution of games, the technology developed to make games consoles last, the growing career opportunities for education and jobs, the marketing of video games, and the skills required to design these awesome video games.

Topic Sentence #1: How video games can be as addictive as cocaine? - Evidence #1: “Warning” – An internet computer game has been condemned as being as addictive as cocaine after a teenager who played for 24 hours nonstop had convulsions. - Evidence #2: “Warning”- Computer game addiction is becoming more widespread across the world.

Topic Sentence #2: How video games get shipped and distributed? - Evidence #1:”How do video games get shipped” - One of most important parts of having a successful transaction is having a fast shipment of an item. - Evidence #2:”How do video games get shipped” - First off, know which company you will use to ship your item.

 Topic Sentence #3: How to make your video game console last forever.  - Evidence #1: “Game console”- be careful with your games. Never leave a disc inside the console when you are not using it, and always put a disc back in its case.  - Evidence #2: “Game console”- store it properly. If you are not going to use your console for a very long time, unplug it and pack it away in its box. Take all discs and/or memory cards or other devices, and put them in an appropriate storage place.

 Topic Sentence #4: the qualifications For tester/qualifications for being a designer - Evidence #1: “become a tester/designer”- you have to have an intimate familiarity with basic computer software programs. - Evidence #2: “become a tester/designer”- a lot of new when thinking when becoming a designer.

Topic Sentence #5 : how video games get marketed.  - Evidence #1: “marketing”-video gaming province of 13 to 24 year old males.  - Evidence #2: “marketing”-more than 122 million people or about 57% of the population play games today.

 Topic Sentence #6: Steps to designing a video game.  - Evidence #1: come up with an idea for a game.  - Evidence #2: create storyboards and rough sketches of your game world, the main characters, and the action.