Physical Education Class Students are more likely to pay attention Creates a better visual Allows students to take better notes Easier and faster access.

Slides:



Advertisements
Similar presentations
Small steps 4 life Program
Advertisements

Evan Norwood. Goal & Purpose To engage students in physical activity To have students become self-motivated and excited to exercise and be active To make.
Relationships and mind games Liam Clemons Head Coach Boys’ Cross Country Boys’ & Girls’ Distance Trabuco Hills High School The Mental.
I Can Learn From Losing! Introduce the lesson: Ask students what they know about losing – how it feels, when it happened to them, etc. List on whiteboard/chalkboard/easel.
Wii(Fit)in Physical Education. What is Wii A popular video game console from Nintendo introduced in It features a wireless motion sensing controller.
The Future of Sports. Introduction: The future of sports is a topic that keeps many sports fans interested. Everyone wonders what sports will be like.
THE USE OF TECHNOLOGY Training Innovation Video Analysis of Performance Data Gathering and Analysis.
Health & Physical Education Class K-12.  Educate student on living a healthier lifestyle  Learn better eating styles  Incorporate Physical activity.
By: Julie Cairone. WII is a video game system that has a fitness component that has swept the nation. It has made people want to get off the couch and.
We want students to get a foundation of good cardiovascular health. Nick Seidenberg.
BY: JESSICA KOTELNICKI Equipment/ Software Project.
Software/Equipment Package Brittany Yachere. What is Polar GoFit? It is made for every type of person. All students love it including the quiet kids in.
Purpose:  Provided students with an opportunity to learn how to improve or maintain their physical fitness through novel technological based tools instead.
- A full 5 hp AC motor, rollers with sealed bearings, huge 23” x 63” running surface makes this one monster treadmill. - Drive System: Equipped with 5hp.
Computer Class Curriculum Lesson Plans and tips for teaching computer to elementary school kids.
Preparation of the Body Lesson 4/5. Lesson Objectives  To introduce mental-related fitness.  To introduce different methods of training.
Wii is a home video game console which was released by Nintendo. The console has it wireless controller, a Wii remote which is used as a pointing device.
Nintendo Wii System in Physical Education By: Leah Carney.
Jean Collado. The Wii is a home video game console released by Nintendo on November 19, This console is different from all the other gaming systems.
By: Erica Carmichael.  Cost- $  Nintendo Wii Game Console  Wii Fit Plus Disc with 60+ exercises/activities for Balance, Aerobic, Strength Training.
VIDEO GAME PROJECT!! BY: AMELIA & KATELYN. OUR FAVORITE VIDEO GAME.
Building Healthy Children Helping kids make the right choices! Melanie Dotts.
Equipment/Software Project By Vince Colucci. Wii Fit  Is video game developed by the creators of Nintendo.  It is an exercise that comes with various.
On-Demand Writing What is it? On-Demand Writing is…  Part of tests given at the end of the school year.  It tests your writing skills.  You are given.
COMPUTERS: A BLESSING OR A CURSE
 Handhelds are great for the use in the classroom.  Gives students that extra push to want to learn.  Connecting to students by teaching them through.
The software has to be fun and the equipment needs to be suitable for the class. Nick Seidenberg.
ICT and learning.
Importance of nutrition and exercise for children
What things can we do? Erica DiAngelo.  There are many facilities that have areas where children can engage in different sports/activities while waiting.
Warm up: A thesis statement is like a baseball bat because ________.
1 Using Technology in Physical Education. 2 Use of Technology  The use of technology in physical education today would be extremely beneficial  Today,
By: Andrew Brawner  Ever where you look there is new technology being used or made.  Our culture is a progressive culture we want the newest “Thing.”
Unit 1 – Improving Productivity Instructions ~ 100 words per box.
1 Cateye Video Game Bike  Skyler Lindsey. 2  This bike is an innovative interactive exercise product that requires the students interaction in order.
Developing Sports Skills
Learning Styles Sara Grady Matt Birtel Michael Saks.
FITNESS GOALS. Start Small! Think of things in your life you want to change Remember back to when we talked about our bad habits Examples: Too much screen.
By: Katina Anthony Dance Dance Revolution Dance Dance Revolution is a video game that can be used with a variety of gaming systems It involves dancing.
Unit 7 A Healthy Lifestyle ——Warming up. Analysis on teaching Material Analysis on learners Teaching aims Key and difficult points Teaching and learning.
Subject: English Language Grade : Tenth Grade By :Einas Habahbeh Lesson: ( sport) For teacher :Eiman amawe.
IFS410 – End User Support Chapter 11 Training Computer Users.
Mrs. Blosch FROM THE BOOK FOCUS: WRITING SENTENCES AND PARAGRAPHS BY MARTHA E. CAMPBELL And INDIANA UNIVERSITY WRITING TUTORIAL SERVICES Topic Sentences.
Teen Culture By: Georgiy and Nora Electronics. Technology For Teens A needed aspect of daily life used for communication, information gathering, entertainment,
INTERACTIVE WHITEBOARDS IN ASSISTIVE TECHNOLOGY. Interactive whiteboards are great for those who cannot hold a pen, they can now write and interact by.
Scott Bruno.  Heart Rate monitors  Pedometers  Dartfish Software  Wii Fit  Xbox Kinect.
Nintendo Wii The benefits of using the Wii in Physical Education.
Instructor Training Los Angeles County Sheriff CERT Level 1.
Equipment/Software Project By Michelle Borghese. Kids love video games!  Why not incorporate video games into Physical Education classes?  Many students.
E QUIPMENT AND S OFTWARE U SED IN P HYSICAL E DUCATION. By: Veronica Rhea.
Kyle Morgenweck For PE Class.  The Nintendo Wii has changed video games forever by turning the body into a controller.  There are plenty of ways the.
Preparation of the Body Lesson 4. Lesson Objectives  To introduce mental aspects of fitness.  To introduce different methods of training.  To outline.
Needs Assessment Results Allen Frear Technology Initiative Nicole Schaefer.
EQUIPMENT/SOFTWARE USED IN HEALTH AND PHYSICAL EDUCATION By: Michael Wasienko.
Integrating new technology into the classroom can be beneficial to teachers and can also improve student achievement By Kelly Mason.
Technology and Special Needs Students By Dennis Waller.
Home Circuit Gym Joshua Hudson Tech and Asses. Agility Ladders Dimensions are usually 15 feet by 20 inches Agility ladders are used to increase ones balance,
Software/Equipment Project Audience: Administrators and head of PE department.
S LIGHT E DGE Welcome and Thank You Geneseo the Last 4 Years 28 Conference Titles 15 Regional Titles 10 Sectional Titles 6 State Appearances –
Unit 9 Technology Reading LIFE ON THE GO. Pre-reading Have you ever used a cellphone? Do any of your classmates have cellphone? How is the way we live.
Learning theories Application continued. Learning by problem solving (situated learning) Learning by Information assimilation Constructivist approach.
How to write a proposal( 倡议书 ) 九年级写作讲评课. 学校英语俱乐部提出 “ 听英语歌 ” 的倡 议书,请你就这一话题写一篇约 100 词的 英语文章,内容可包括:听英语歌放松心 情,有利于学习 ,有利于了解 空闲时间 …… 等等,可适当发挥。 注意:文中不得出现真实人名、校名等相.
A HEALTHY BALANCE. To live a healthy lifestyle there are two essential things needed to succeed. Nutrition and Exercise. Many teens don’t do these two.
Different Aspects of Fitness
Fitness & Health.
Being a Coach Practical Lesson 1.
Fitness Total activity time – 60 minutes Slide presentation – 20 mins
ICT and learning.
Presentation transcript:

Physical Education Class Students are more likely to pay attention Creates a better visual Allows students to take better notes Easier and faster access to information

Tutorials(example: learning of the body) Search the internet(example: looking up information about the rules of a sport Educational games(example: play a game that deals with nutrition to learn about fruits and vegetables) Cost- $399

Allows students to research and gather information Allows students to be creative Add music and pictures Add backgrounds and animations Gives students a visual Helps students while taking notes Reinforce key points of a lesson Cost- $119

Supervise student behavior and activity Give feedback on skills(example: assess a students skill when throwing a baseball) Assess learning/Evaluate progress- compare skill development from beginning to end Cost- $248

Running on a treadmill without any entertainment is boring. With the screen showing the runner they will become more interested in running Virtual Software Connect the treadmill to a video screen The screen changes allowing the runner to follow an outdoor trail Costs Virtual Runner Software System- $ DVDs- $19.95-$39.95 Treadmill- $899.99

Kids spend a lot of time playing video games. They can play games and exercise at the same time. The wii has been used as a fun and entertaining way to exercise Games have been designed specifically for exercise Ex. Wii Fit The game has yoga training exercises Deep breathing, downward facing dog, shoulder stand There are also strength training exercises Push ups, plank, squats Cost of the system- $ Cost of Wii Fit with Balance Board- $99.99

Camcorders allow students to see themselves performing certain tasks. They will be able to compare their performance to either the instructor or to their own performance in the beginning. Power point is a way to get students attention. A regular lecture bores students. It is a good way to keep them entertained while learning. Laptops allow students to research information. They would have the ability to easily and quickly to search information such as rules to a game or sport. They can also find facts about health related issues. The treadmill allows students to exercise indoors. They dont have to worry about bad weather conditions. Video games provide students with fun while exercising. They can become fit and enjoy doing it.

Camcorders and Power point provide a visual. Computers allow students to work at their own pace. They can learn at a rate that is comfortable to them. Treadmill and the Will ensure that the students will stay active. The prices of all of these items varies greatly.

Camcorder is more likely to be used while coaching. Power point isnt used too often during physical education. It is more widely used for health class. Laptops are already in most schools. Treadmill and accessories are expensive. Video games The school district should consider purchasing the wii Provide a fun learning environment It will keep students interested It will also have students become more fit Students will be able to combine one of their favorite activities with exercise. It is a win-win situation for students and faculty.