DIXON PHYSICAL EDUCATION

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DIXON PHYSICAL EDUCATION

DIXON PHYSICAL EDUCATION

DIXON PHYSICAL EDUCATION Description Track and field is a team sport made up of many individual competitions. Athletes earn points for their team by finishing in a scoring place. A team with the most total points wins the meet. Track and field meets are grouped into two major categories, track (all running and hurdling events) and field (all jumping and throwing events).

DIXON PHYSICAL EDUCATION The first structured track and field meets took place in 776 BC in Greece, in what the ancient Greeks called the Olympic games. The original competition was the pentathlon, and included long jump, javelin, discus, wrestling, and running. Modern track and field meets include running, hurdling, throwing, and jumping events. Track Events Sprints 100 meter – one straightaway 200 meter – one curve and one straightaway 400 meter – one lap

DIXON PHYSICAL EDUCATION Middle Distance Runs 800 meter – two laps 1 mile – four laps 2 mile – eight laps Relays Relay races include four runners for each team. Each member of the team runs the same distance, equivalent to ¼ of the total distance. The baton must be handed off within a certain area marked by lines on the track. If the baton is exchanged outside of the exchange boundaries or it is dropped, the entire relay team is disqualified. Relay events include: 400 meter (4x100), one sprint each 800 meter (4x200), two laps each 1600 meter (4x400), one lap each

DIXON PHYSICAL EDUCATION Hurdles Hurdling events are similar to sprints, except that obstacles, called hurdles, are placed on the track. An athlete is disqualified if he/she tries to go around or purposely knocks over a hurdle. Men’s Hurdle events include: 110 meter high hurdles 300 meter intermediate hurdles Women’s Hurdle events include: 100 meter high hurdles 300 meter low hurdles

DIXON PHYSICAL EDUCATION Field Events Throws In most competitions throwers have three chances to throw or “put” their implements. If a thrower steps out of the shot or disc circle, or over the javelin line, or if the implement lands outside the boundary line the throw is scratched (not marked). Discus - The discus is a flat, round object weighing about 2 pounds for girls, and 3.5 pounds for boys. Discuss throwers perform a complex spin with their arms spread out at shoulder height and the discuss held in one hand. Shot-put - The shot is a round metal ball, weighing about 9 pounds for girls and 12 pounds for boys. The shot is “put” by using either the glide or spin technique. The shot is held with the arm bent at the elbow and held close to the neck.

DIXON PHYSICAL EDUCATION Jumps The jumping events are made up of horizontal jumps (long jump and triple jump) and vertical jumps (high jump and pole vault). In the horizontal jump events, the athlete that jumps the farthest wins; in vertical jump events, the athlete that clearsthe bar at the highest heights wins. Long Jump - The long jump is the simplest jumping event. The long jump takes place on a runway with a sand pit at the end. There is a board or white line, which the athletes cannot step over, 8 to 12 feet before the sand pit on the runway. Some athlete use the “hitch kick,” where the athletes rotate their arms and legs while in the air. Others use the “hang,” where they hold their arms and legs back after takeoff then snap forward and land on their bottoms in the sand. The jump is measured from the end of the board to the closest point at which the jumper lands in the sand. Jumpers get three attempts to get the furthest jump possible.

DIXON PHYSICAL EDUCATION Triple Jump The triple jump is known as the “hop, skip, and jump.” The athlete does a short sprint and takes off from a board placed further back from the sand pit than the long jump. The jump is measured from the end of the board to the closest mark the athlete makes in the sand. The triple jump has three phases. In the first phase (hop), the athlete cycles the foot he/she took off the board with to land on the same foot for the second phase. During the second phase the athlete holds the jump in the air and lands on the opposite foot. The last phase (jump) is a powerful long jump that ends on both feet.

DIXON PHYSICAL EDUCATION High Jump In the high jump, athletes have three chances to jump over a bar. Each time an athlete clears the bar, it is raised and the athlete has three more chances at the next height. A common technique that high jumpers use in the “Fosbury flop.” To “clear” the bar, the athlete must jump over the bar without knocking it over.

DIXON PHYSICAL EDUCATION Pole Vault The object of pole vaulting is to use a long skinny, fiberglass pole to lift one’s body completely over a bar. The athlete has three chances to clear the bar at each height. The pole-vaulter sprints down the runway and “plants” the bottom of the pole into a metal box on the ground in front of the crossbar. The pole bends as it propels the athlete upwards. The athlete goes over the bar upside down and feet first, and the rest of the body curls over the bar. The athlete falls and lands in the pit.

DIXON PHYSICAL EDUCATION Coach Raynor Coach Brown Coach Turner