MOTOR LEARNING AND COACHING

Slides:



Advertisements
Similar presentations
OCR AS Physical Education
Advertisements

AS Level – Week 11 Theory Module 1 Learning and Performance.
SEHS Topic 5.1 : The Characteristic and classification of skill
GCSE PE Year 10 Lesson 1 Skill
A Level Sport and Physical Education
Motor Programme Theory
SKILL CLASSIFICATION. CLASSICATION OF SKILLS Analysis of movement skills enables us to understand their requirements and decide on the best ways to teach,
AS Level – Week 7 Theory Module 1 The Nature and Classification of Skill and Ability.
Skill Acquisition. Classwork Date  Lesson 1 –  By the end of this lesson you should be able to:  Understand the concepts of a continuum  Knowledge.
Skills and Techniques- Badminton KC 1- The concept of skill and skilled performance Classification of Skills.
Learning aim B: Practical Log Book
INT 2 PHYSICAL EDUCATION SKILLS AND TECHNIQUES. Lecture 1 Key Concept 1 The concept of skill and skilled performance.
STAGES OF SKILL LEARNING & FACTORS AFFECTING SKILL LEARNING
AS Level – Week 23 Theory Module 1 Information Processing Reaction Time, Decision Making and Hicks Law.
LEARNING PHYSICAL SKILLS Week 1. Key Content Definitions of skill Classification of motor skills Characteristics of a skilled performance.
Maribyrnong College VCE Physical Education
Standard Grade PE Blairgowrie High School Miss Morton.
How can skills be classified on a continuum? 1.3 Classification of Skill.
Skill Acquisition. Skilled Performance Acquisition- skill is something that you gain as opposed to already have. We can recognise the outcome or end product.
How do we choose a skill to perform? What decisions do we need to make about performing a skill? Need to decide when to perform the skill Need to decide.
MECHANISMS INVOLVED IN LEARNING A PHSYICAL SKILL Output & Feedback Week 4.
KEY KNOWLEDGEKEY SKILLS  The principles and processes of learning as applied to the cognitive, associative and autonomous stages, including the role feedback.
Skills and Techniques- Badminton KC 1- The concept of skill and skilled performance Information Processing Model.
Unit 1-PHED 1 Opportunities for and the effects of leading a healthy and active lifestyle. Section A – Applied exercise physiology Skill acquisition Opportunities.
Aesthetically Pleasing
Unit 1: Factors Affecting Performance
MECHANISMS INVOLVED IN LEARNING A PHYSICAL SKILL Input & Information Processing Week 3.
Higher & Intermediate 2 PE Information Processing System.
Skill and Ability Learning objectives
Mr Beaumont. By the end of this unit you should: Recognise a skill and define it Be able to tell the difference between skill and ability Understand motor.
By Sarah Chapple, Jenn Matheson and Jamie Lee Wirtz.
Skill in sport. Characteristics of skills Skills range in complexity –Simple: can master on first try Lifting your hand, waving –Medium complexity: repeated.
Higher & Intermediate 2 PE Information Processing System.
GCSE PE Year 10 Lesson 1 Skill
The characteristics of skilful movement. Key processes in physical education Developing skills in physical activity. Making and applying decisions. Developing.
GCSE PE Skill in Sport By the end of the lesson… ALL of you will understand what a skilful performance is, and know what open and closed skills are MOST.
Victory Physical Education Copyright 2005 Physical Education Theory.
 MEASURE SUCCESS OF GOALS  Video technique or obs. check. To measure technique goals  Accuracy plot sheet to measure accuracy goals  INTERNAL FEEDBACK-write.
Chapter Ten How Does the Acquisition of Skill Affect Performance?
Acquiring Movement Skill
1 Lesson Objective LESSON OBJECTIVE To understand the definition and characteristics of skill and ability and be able to classify skills, using a continuum.
Skill Acquisition National 4/5 Physical Education.
Acquiring Movement Skill
Core 2: Factors affecting performance FQ3 How does the acquisition affect performance? The learning environment.
BRAIN SCAN  Brain scan is an interactive quiz for use as a revision/ learning reinforcement tool that accompanies the theory package.  To answer a question.
 As we progress from a beginner to a skilled performer we must pass through different stages of learning  There is no definitive point at which an athlete.
Muscular Involvement Continuum Precision of skills GROSSFINE Gross skills are those which involve large muscle movements Gross movements can be associated.
Acquiring Movement Skill
2.1 - Classification of skills
Motor Learning and Skill acquisition
Information Processing
Skill.
Skill Acquisition Understand what skills are and how they can be developed Be aware of different types of guidance available Be aware of different types.
PHED 1 Skill Acquisition Information Processing
Skill in Sport.
How does the acquisition of skill affect performance?
Skill Learning Principles
3. Information Processing and response
The learning environment
Skill Learning Principles
MOTOR SKILL learning.
Acquiring Movement Skill
Feedback.
PHED 1 Skill Acquisition Skill Classification
Information processing
2.1 Skill Acquisition.
Ability, Skill And Teaching Styles
Quick Quiz Describe the three stages of learning, giving practical examples of performers at each stage.
Psychological factors affecting performance
A level Physical Education
Presentation transcript:

MOTOR LEARNING AND COACHING http://www.flickr.com/photos/rpscott123/3498068446/ STAGE 2 PHYSICAL EDUCATION

©PE STUDIES REVISION SEMINARS Contents KEY CONTENT Skill Defined Classification of Motor Skills Phases of Motor Skill Development Learning Curves Cues to Improve Performance Phases of Information Processing The Information Processing Model in Action Feedback Types of Feedback Functions of Feedback Characteristics of Effective Feedback Factors Affecting Skill Acquisition Individual Differences in Skill Acquisition ©PE STUDIES REVISION SEMINARS

©PE STUDIES REVISION SEMINARS Skill Definition Skill is the “learned ability to bring about predetermined results with a maximum of certainty, often with a minimum outlay of time or energy, or both” – Knapp Skill Categories There are 3 basic categories of skills; 1. Cognitive skills involving primarily the brain eg reading, analysing a problem. 2. Perceptual skills involving how an individual interprets stimuli eg two players receive the same information from the environment but interpret it differently. Correct interpretation of stimuli improves performance. 3. Motor skills involving physical movement eg catching, throwing, running. Fine motor skill www.flickr.com/photos/doviende/4033239/ Gross motor skill www.flickr.com/photos/afroswede/3501386872/ ©PE STUDIES REVISION SEMINARS

Classification Of Motor Skills Closed Skills Take place in a stable, predictable environment where critical information does not change during the performance of the skill. The skill is pre – learned, rehearsed movement pattern, that the performer tries to reproduce the same way every time eg diving, floor routine in gymnastics, shot putt. The environment has little influence on the performer. Golf is a closed sport as the environment is stable and does not change during the performance. Decision making is done prior to performing the skill. www.flickr.com/photos/keithallison/2311064240/ Open skills require flexibility and adaptation in the execution of a skill under time pressure eg netball. Closed skills require repetition of a successful movement pattern eg golf. ©PE STUDIES REVISION SEMINARS

Classification Of Motor Skills Serial skills Made up of a number of discrete skills which are put together in a certain order eg changing gear on a manual car involves the production, in the correct sequential order, of several discrete skills – clutch, gear shift, accelerator. A sporting example of a serial skill is a floor routine in gymnastics where the performer joins together many discrete skills to make up the routine. Serial Skill – Changing up gears Clutch in Back off accelerator Change gear stick position Clutch out Accelerate Must be done in order for successful outcome Continuous skills Do not have clear a clear beginning or ending and it is impossible to define exactly where the skill starts and where it stops . e.g. – cycling, jogging www.flickr.com/photos/roberto_ferrari/118310747/ ©PE STUDIES REVISION SEMINARS

Classification Of Motor Skills Simple skills are quickly learned, often by imitation of the demonstration compared with complex skills which require a longer learning and practice time. Simple skill – passing a ball to a team mate at training. Complex skill – passing a ball to a team mate in a game situation Simple skill No time pressure One cue only No opposition players Speed not important Accuracy important Complex skill Time pressure Many cues Many available responses Speed important Accuracy important www.flickr.com/photos/28990363@N05/2919908682/in/set-72157617446252886/ www.flickr.com/photos/28990363@N05/2880610676/in/set-72157617446252886/ ©PE STUDIES REVISION SEMINARS

Classification Of Motor Skills The Pacing Continuum This continuum is based on how much control the performer has over the timing of when the skill will occur. Internally - paced or self – paced skills occur when the performer determines when to start the skill eg a golf shot, diving off the board. Externally paced skills occur when the performer produces a skill at a time determined by an external source eg a sprint start, a block in volleyball. Externally paced skill The timing of the execution of the block by the Brazilian player is determined by the movements and actions of the spiker www.flickr.com/photos/26298797@N07/2682841589/ Internally paced skill The timing of the start of the shot is determined by the player www.flickr.com/photos/cmaccubbin/2860981941/in/photostream/ ©PE STUDIES REVISION SEMINARS

©PE STUDIES REVISION SEMINARS LEARNING CURVES Plateaus Level of performance Amount of practice A plateau occurs when there is no improvement in performance despite practice still occurring. This can be a very demoralising period for the performer when practice does not improve performance. A plateau can represent a period of consolidation of a newly acquired skill. With ongoing training, performers will continue to improve as long as the plateau has not occurred as a result of the performer having reached the limit of their ability eg the athlete cannot run any faster and has reached the physical limit of their performance ©PE STUDIES REVISION SEMINARS

Types of Cues used To Improve Performance Examples of how high level performers use visual cues to improve performance ; The server would see that Ana Ivanovic is standing very wide on the service court and has left a big gap down the centre of the court Batsmen observe the grip the bowler has on the ball and where the shiny side of the ball is located to work out what sort of delivery the bowler is attempting to deliver. Some players analyse the stance, grip, service position and ball toss of their opponent to try and determine what type of serve is being attempted. www.flickr.com/photos/la_bretagne_a_paris/3576345611/in/set-72157618892515025/ www.flickr.com/photos/spoungeworthy/398641842/ ©PE STUDIES REVISION SEMINARS www.flickr.com/photos/la_bretagne_a_paris/2549150126/in/set-72157618895232091/

Phases of Information Processing Information processing describes how performers; Take in large amounts of information from the environment Analyse and interpret the information Make decisions about what response to make The information processing model is a 4 stage process 1. INPUT Information received by sensory system – mainly sight, sound, touch 2. PROCESSING Information analysed, interpreted and response selected 3. OUTPUT Selected movement is produced 4. FEEDBACK – Information about performance is received - can be internal / external or both A simple Information processing model

Phases of Information Processing – Sensory Input STAGE 1: INPUT This stage involves the sensory mechanism detecting signals / cues in the environment (also known as the “display”). Information is received from the environment via; Sight Sound Touch Proprioception Equilibrium The information is gathered from both internal and external sources. Much of the information received is irrelevant to the performer and discarded. Relevant information is sent to the brain for further analysis and processing. www.flickr.com/photos/gusilu/2798744891/ Much of the information received from the environment is received by the eyes ©PE STUDIES REVISION SEMINARS

Reaction / Movement / Response Time The importance of response time varies from sport to sport – in some sports such as golf, it is of little importance but in others it is critical to a successful outcome. Ice Hockey Reaction Time: Time between detecting the cue (the puck) and initiating a movement in response. Movement Time: Time taken from initiating movement until the movement is complete Response Time: If the response time is too slow, the puck will be in the back of the net before the response is complete. www.flickr.com/photos/greghickman/1663989552/in/set-72157618281695993/ ©PE STUDIES REVISION SEMINARS

The Information Processing Model in Action Example of the Information Processing Model in Golf; Stage 1 - The Sensory Mechanism Gathers information from the environment and sends it to the brain Stage 2 - Perceptual Mechanism Examines the environment; Wind speed and direction Slopes Position of bunkers Other contributing factors The perceptual mechanism will also later interpret; Knowledge of results Knowledge of performance The Information Processing Model in Action www.flickr.com/photos/golf_pictures/168838012/ Bunkers Wind Sloping green Water hazard Analysed by perceptual mechanism ©PE STUDIES REVISION SEMINARS

©PE STUDIES REVISION SEMINARS TYPES OF FEEDBACK External Feedback External feedback is information received from outside the body. It is received by the sensory system and is seen, felt or heard. External feedback can be; Intrinsic – a performer sees her shot at goal miss the target. This feedback is a direct consequence of the performer’s actions. Augmented – this is additional feedback provided by an external source. It provides additional information to the performer eg the coach tells the player that she missed the shot at goal because she had no follow through. Use of video playback is a very useful form of augmented feedback. Feedback Internal External Intrinsic Augmented ©PE STUDIES REVISION SEMINARS

FORMS OF FEEDBACK – KNOWLEDGE OF RESULTS Objective feedback which provides the performer with information regarding the success of their performance in achieving a desired outcome. It is an analysis of the result or outcome of the movement. Knowledge of Results www.flickr.com/photos/cobaltfish/2712546351/ www.flickr.com/photos/maleny_steve/2414678557/ ©PE STUDIES REVISION SEMINARS