Kamloops Basketball Officials Association 2017 Education Sessions October 16 to November 27 Presented by: Kraig Montalbetti, Educator/VP Bryce Egdell,

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Presentation transcript:

Kamloops Basketball Officials Association 2017 Education Sessions October 16 to November 27 Presented by: Kraig Montalbetti, Educator/VP Bryce Egdell, Assistant Educator

SCHEDULE DATE TOPIC Monday, October 16, 2017 Orientation Session: Held in TRU Science Room S375, 19:00-21:00 Monday, October 23, 2017 Rules 1-4 and Interpretations: Held in TRU Science Room S375, 19:00-21:00 Saturday, October 28, 2017 BCBOA Regional Clinic: Held in TRU Science Room S337, 09:30-13:00 Rick Degagne (CABO Clinician) presenting Monday, October 30, 2017 Rule 5 and Interpretations, High School and Grade 8 Modifications: Held in TRU Science Room S375, 19:00-21:00 Monday, November 6, 2017 Rules 6-8 and Interpretations: Held in TRU Science Room S375, 19:00-21:00

SCHEDULE DATE TOPIC Tuesday, November 14, 2017 2-Person Mechanics and Signals: Held in TRU Science Room S337, 19:00-21:00 Monday, November 20, 2017 Floor Session: Held in TCC Gym, 19:00-21:00 Sunday, November 26, 2017 Rookies Training Session: Women’s League (St. Ann’s), times TBA Monday, November 27, 2017 Exam Preparation: Held in TRU Science Room S375, 19:00-21:00 Late January, 2018 Playoff Preparation and Video Review : Location and times TBA

2017 FIBA RULE BOOK FIBA Official Basketball Rules 2017 Valid as of October 1, 2017 Rule Book has 8 Rules, 50 Articles, and Appendices A to E Rule One - The Game – Article 1 Rule Two - Playing Court and Equipment – Articles 2 to 3 Rule Three - Teams – Articles 4 to 7 Rule Four - Playing Regulations – Articles 8 to 21 Rule Five - Violations – Articles 22 to 31 Rule Six - Fouls – Articles 32 to 39 Rule Seven - General Provisions – Articles 40 to 44 Rule Eight - Officials, Table Officials, Commissioner: Duties and Powers – Articles 45 to 50 Appendix A is Officials’ Signals (1 to 65) Appendices B-E are not relevant to our purposes (FIBA Scoresheet, Protest Procedure, Classification of Teams, and Media Time-Outs)

Session 3 Monday, November 6, 2017 TRU Science Room S375, 19:00-21:00 Rules 6-8 and Interpretations

Rule 6 - Fouls A foul is an infraction of the rules concerning illegal personal contact with an opponent and/or unsportsmanlike behaviour Personal Fouls involve player contact with an opponent (live or dead ball), during playing time Technical Fouls are non-contact infractions of a behavioural nature during playing time and all infractions (contact and non-contact) during intervals of play

Rule 6 - Fouls Cylinder Principle: Defined as the space within an imaginary cylinder occupied by a player on the floor Extends from floor to ceiling and is limited by the front by the palms of the hands, the rear by the buttocks, and the sides by the outer edge of the arms and legs The hands and arms may be extended in front of the torso no further than the position of the feet, with the arms bent at the elbows so that the forearms and hands are raised

Rule 6 - Fouls Cylinder Principle DIAGRAM

Rule 6 - Fouls Principle of Verticality: During the game, each player has the right to occupy any position (cylinder) on the playing court not already occupied by an opponent As soon as the player leaves his vertical position (cylinder) and body contact occurs with an opponent who had already established his own vertical position (cylinder), the player who left his vertical position (cylinder) is responsible for the contact

Rule 6 - Fouls Legal Guarding Position: A defensive player has established an initial legal guarding position when he is facing his opponent and has both feet on the floor The legal guarding position extends vertically above him (cylinder) from the floor to the ceiling He may raise his arms and hands above his head or jump vertically but he must maintain them in a vertical position inside the imaginary cylinder

Rule 6 - Fouls Guarding a Player who Controls the Ball: The elements of time and distance do not apply, as the player with the ball must expect to be guarded and be prepared to stop or change direction when an opponent takes an initial legal guarding position in front of him The defensive player must establish an initial legal guarding position without causing contact The defensive player may not extend his body out of his cylinder to impede the movement of the dribbler

Rule 6 - Fouls Guarding a Player who Controls the Ball (Cont.): The defensive player may not extend his body out of his cylinder to impede the movement of the dribbler, but may turn within it to avoid injury When judging a charge/block situation involving a player with the ball, contact must occur on the torso, in which case the defensive player would be considered as having been at the place of contact first

Rule 6 - Fouls Guarding a Player who Does Not Control the Ball: The elements of time and distance shall apply A defensive player cannot take a position so near and/or so quickly in the path of a moving opponent that the latter does not have sufficient time or distance either to stop or change his direction Distance is proportional to the speed of the opponent, but never less than 1 normal step

Rule 6 - Fouls A Player Who is in the Air: Airborne players may land in the space from which they jumped, as well as any place (and the direct path to it) which was unoccupied at the time of take off If, after landing, a player’s momentum causes him to contact an opponent who has established a legal guarding position beyond the landing space, the jumper is responsible for the contact Moving under an airborne player and causing contact is usually an unsportsmanlike foul

Rule 6 - Fouls Screening: Legal and Illegal: An attempt to delay or prevent an opponent without the ball from reaching a desired position Legal: the screener was stationary (inside his cylinder) and had both feet on the floor when contact occurred Illegal: the screener was moving, did not give sufficient distance (outside the field of vision of a stationary opponent), or did not respect the elements of time and distance of a moving opponent when contact occurred

Rule 6 - Fouls Charging: Illegal personal contact, with or without the ball, by pushing or moving into an opponent’s torso Blocking: Illegal personal contact which impedes the progress of an opponent with or without the ball

Rule 6 - Fouls No-Charge Semi-Circle Areas: On any penetration play into the no-charge semi-circle area, any contact caused by an airborne offensive player with a defensive player inside the no-charge semi-circle area shall not be called an offensive foul Applies when the offensive player is in control of the ball whilst airborne, he attempts a shot for a field goal or passes, and the defensive player has one or both feet in contact with the no-charge semi-circle area (lines included)

Rule 6 - Fouls Contacting an Opponent with the Hand(s) and/or Arm(s): Touching an opponent is not necessarily a foul (advantage = restricts freedom of movement, such as remaining in contact to impede progress) Repeatedly touching or jabbing is a foul “Hooking”, pushing off to create space or get free, etc. are fouls

Rule 6 - Fouls Post Play: The principle of verticality (cylinder) applies here too It is a foul to shoulder or hip one’s opponent out of position, or to interfere with their freedom of movement using extended arms, shoulders, hips, legs, etc. Illegal Guarding From the Rear Holding Pushing

Rule 6 - Fouls Personal Foul: A player’s illegal contact with an opponent during playing time, whether the ball is live or dead A player shall not hold, block, push, charge, trip or impede the progress of an opponent by extending his hand, arm, elbow, shoulder, hip, leg, knee or foot, nor by bending his body into an ‘abnormal’ position (outside his cylinder), not shall he indulge in any rough or violent play

Rule 6 - Fouls Personal Foul- Penalty: If committed on an player not in the act of shooting: Throw-in awarded to the non-offending team at the place nearest to the infraction (penalty situation excluded)

Rule 6 - Fouls Personal Foul- Penalty (Cont.): If committed on a player in the act of shooting: Field goal (if successful) shall count and 1 free throw awarded 2 free throws awarded if shot released from the 2-point field goal area 3 free throws awarded if shot released from the 3-point field goal area If fouled before or as the game or shot clock signal sounds (ball still in the hands of the shooter), the goal shall not count and 2 or 3 free throws shall be awarded

Rule 6 - Fouls Double Foul: A situation in which 2 opponents commit personal fouls against each other at approximately the same time Penalty: no free throws are awarded If at the same time as a valid field goal or last/only free throw is scored: endline throw-in to non-scoring team If at the same time a team has control: throw-in to that team at the place nearest to the infraction If at the same time neither team has control: jump ball

Rule 6 - Fouls Technical Foul: Non-contact fouls of a behavioural nature including: Disregarding warnings given by the officials Disrespectfully communicating with or touching the officials, table officials, or opponents Using language or gestures likely to offend spectators Baiting an opponent or obstructing his vision Excessive swinging of the elbows Delaying the game Faking a foul Hanging on the ring unless trying to prevent injury Goaltending during the last or only free throw

Rule 6 - Fouls Technical Foul (Cont.): All infractions (contact and non-contact) of a behavioural or unsporting nature by players, coaches, assistant coaches, excluded players and team followers during intervals of play All infractions (contact and non-contact) of a behavioural or unsporting nature by coaches, assistant coaches, substitutes, excluded players and team followers during playing time

Rule 6 - Fouls Technical Foul (Cont.): Players shall be disqualified for the remainder of the game when charged with 2 technical fouls Coaches shall be disqualified for the remainder of the game when charged with 2 technical fouls (‘C’) resulting from personal unsportsmanlike behaviour or 3 technical fouls, either all (‘B’) or one of them (‘C’) resulting from unsportsmanlike behaviour of other team bench personnel

Rule 6 - Fouls Technical Foul- Penalty: If committed by a player, counts as a player and team foul If committed by team bench personnel, charged against the coach and shall not count as a team foul Opponents are awarded 1 free throw, followed by a throw-in at the centre line extended, opposite the scorer’s table (except if jump ball to start the first period)

Rule 6 - Fouls Unsportsmanlike Foul: Player contact fouls which in the judgement of an official are: Not a legitimate attempt to directly play the ball Excessive, hard contact Contact from behind or laterally on a breakaway (ends when player in act of shooting) Contact by a defensive player during the last 2 minutes of the fourth (and any extra) period

Rule 6 - Fouls Unsportsmanlike Foul- Penalty: Players shall be disqualified for the remainder of the game when charged with 2 unsportsmanlike fouls Free throw(s) are awarded to the player who was fouled, followed by a throw-in at the centre line extended, opposite the scorer’s table (except if jump ball to start the first period)

Rule 6 - Fouls Unsportsmanlike Foul- Penalty (Cont.): If committed on an player not in the act of shooting: 2 free throws awarded If committed on a player in the act of shooting: Field goal (if successful) shall count and 1 free throw awarded 2 free throws awarded if shot released from the 2-point field goal area 3 free throws awarded if shot released from the 3-point field goal area

Rule 6 - Fouls Disqualifying Foul: Any flagrant unsportsmanlike action by a player or team bench personnel A coach who has received a disqualifying foul may be replaced by the assistant coach, as long as he is entered on the score sheet Any disqualified individual shall leave the building, or go to and remain in his team’s dressing room for the duration of the game

Rule 6 - Fouls Disqualifying Foul- Penalty: Free throw(s) are awarded to: Any opponent (designated by the coach) in the case of a non-contact foul The player who was fouled in the case of a contact foul Followed by a throw-in at the centre line extended, opposite the scorer’s table (except if jump ball to start the first period)

Rule 6 - Fouls Disqualifying Foul- Penalty (Cont.): If a non-contact foul or committed on an player not in the act of shooting: 2 free throws awarded If committed on a player in the act of shooting: Field goal (if successful) shall count and 1 free throw awarded 2 free throws awarded if shot released from the 2-point field goal area 3 free throws awarded if shot released from the 3-point field goal area

Rule 6 - Fouls Fighting: Substitutes, excluded players, or team followers who leave the team bench area during a fight, or during any situation which may lead to a fight, shall be disqualified The coach and/or assistant coach are permitted to leave the team bench area during these situations to assist the officials to maintain/restore order

Rule 6 - Fouls Fighting- Penalty: Irrespective of the number of team bench personnel disqualified, a single technical foul (‘B’) shall be charged against the coach All disqualifying fouls shall not count as team fouls

Disqualifications at the High School Level

Incident Reports

Rule 7 - General Provisions 5 Fouls by a Player: A player who has committed 5 fouls shall be informed by an official and must leave the game immediately (within 30 seconds) A foul by a player who has previously committed 5 fouls is considered as an excluded player’s foul and is charged against the coach (‘B’)

Rule 7 - General Provisions Team Fouls: Penalty: A team foul is a personal, technical, unsportsmanlike or disqualifying foul committed by player All team fouls committed during an Interval of Play shall be considered as being committed in the following period or extra period All team fouls committed in an extra period shall be considered as being committed in the fourth period

Rule 7 - General Provisions Team Fouls: Penalty (Cont.): A team is in the team foul penalty situation when it has committed 4 team fouls in a period When in the team foul penalty situation, all subsequent player personal fouls committed on a player not in the act of shooting shall be penalized by 2 free throws Offensive fouls are always only penalized by a throw-in for the opponents

Rule 7 - General Provisions Special Situations: When multiple fouls occur during the same stopped clock period: All equal penalties against both teams and all double foul penalties shall be cancelled All remaining penalties shall be administered in the order in which they were called The right to possession of the ball as part of the last penalty shall cancel any prior rights to possession

Rule 7 - General Provisions Free Throws: Players entitled to free throws must attempt them before leaving the game If they must leave the game due to injury, having committed 5 fouls or having been disqualified, his substitute shall attempt the free throw(s) When a technical foul is called, any member of the opponent’s team (as designated by his coach) shall attempt the free throw

Rule 7 - General Provisions Free Throws (Cont.): The free-throw shooter shall: Take a position behind the free-throw line and inside the semi-circle Release the ball within 5 seconds after it has been placed at his disposal by the official Not touch the free throw line or enter the restricted area until the ball has entered the basket or touched the ring Not fake a free throw

Rule 7 - General Provisions Free Throws (Cont.): The players in the free-throw rebound places shall not distract the free thrower or enter the restricted area until the ball has left the free thrower’s hand The players not in the free-throw rebound spaces shall remain behind the free throw line extended and behind the three-point-line During free throws to be followed by more free throws or a throw-in, all players shall remain behind the free throw line extended and behind the three-point-line

Rule 7 - General Provisions Free Throws- Penalty: If a free throw is successful and the violation is committed by the free-throw shooter, the point shall not count and other player’s violations shall be disregarded If a free throw is successful and the violation is committed by players other than the free throw shooter, the point shall count and the violation(s) shall be disregarded

Rule 7 - General Provisions Free Throws- Penalty (Cont.): If a free throw is not successful and the violation is committed by: The shooter or their team-mate on the last or only free throw, the opponents are awarded a throw-in at the free-throw line extended An opponent of the free-throw shooter, a substitute free throw shall be awarded to the shooter Both teams, on the last or only free throw, a jump ball situation occurs

Rule 7 - General Provisions Correctable Errors: Applies only to: Awarding an unmerited free throw(s) Failure to award a merited free throw(s) Erroneous awarding or cancelling of a point(s) Permitting the wrong player to attempt a free throw(s) The error must be recognized before the ball becomes live following the first dead ball after the game clock has started following the error Any fouls committed, points scored, time used, etc. between the error having occurred and being recognized shall remain valid

Rule 7 - General Provisions Correctable Errors (Cont.): If when the error is recognized a player involved in the correction is on the team bench, he must re-enter the game to participate in the correction of the error Any error in scorekeeping, time-keeping and shot clock operations by the table officials involving the score, number of fouls, number of time-outs, game clock and shot clock time consumed or omitted may be corrected at any time (these are errors that are correctable, not correctable errors)

Rule 8 – Officials, Table Officials, Commissioner: Duties and Powers The referee shall have the power to make decisions on any point not specifically covered by these rules When deciding on a personal contact or violation, the officials shall have regard to the concept of ’advantage/disadvantage’, common sense, and a balance between game control and game flow

Summary: New Rules as of Oct 1, 2017 1) Uniforms: undergarments, compression garments, etc.- see Session 1 for details (but high schools excepted) 2) Travelling: 1 foot on the floor while gaining control is now Step 0 3) “Referee”: now referred to as “Crew Chief” 4) Warning Whistle: now before every period (including jump ball and overtime) 5) Fake a Foul: new signal, warning then Technical Foul

Summary: New Rules as of Oct 1, 2017 6) Unsportsmanlike Foul: now also for no play for the ball, unnecessary contact to stop the progress of the offensive team in transition 7) Disqualifying Foul: penalty is now always 2 free throws + possession 8) Disqualification: now includes 1 Technical + 1 Unsportsmanlike Foul

Next Week: Session 4 Tuesday, November 14, 2017 TRU Science Room S337, 19:00-21:00 2-Person Mechanics and Signals

2-Person Mechanics See: FIBA Official Basketball Rules 2010 Referees’ Manual Two-Person Officiating