Playing.. Place equally skilled players together in the same group. Have 2 groups per grid so one group is resting while the other group is active. Place.

Slides:



Advertisements
Similar presentations
Wide Cones Start in the corner and go wide around each cone. Shoot on goalie between the last two cones. Diagonal Cones Start in the corner and go around.
Advertisements

Anthony Wayne Lacrosse
Basketball.
Halves Practice – Quick Play In & Around The Box
SKILL DRILLS GAME BASED. 50 P1 pushes off the mark guarded by P2 and kicks to the best option provided by P3 and P4. As an extension add in a leading.
Clears: Shot, 43, Sideline.
Select Team Clears: 43, Sideline. 43 Clear 43 Clear: Level of Play “43” is suitable for teams of all skill levels. It is very effective because the dominant.
U9/u11 Fun Drills Sharks and Minnows Hungry Hippo Musical ground balls Numbers game Ultimate Fireball Tag, you’re out Cradle relay Shoot the bunny.
Positions Goalkeeper: Keeps the ball out of the goal and organizes team defense. Uses hands and arms within the penalty area. Possesses sure hands to.
Marshall Youth Soccer Coaching Guide U6/U Coaching Support Shannon VandeVere In-Town Coordinator Coaching.
Field Setup Field Setup (5 stations) Separate large field into three equal “stations” using cones, and small field into two equal “stations” using cones.
Soccer Study Guide.
Soccer Notes. Field Diagram: Penalty area Center circle Sideline Goal line Goalie Backs MidfieldersForwardsCorner area Goal area Goal
Soccer.
Frank Augustus Miller Middle School Physical Education
Football Games Sam. Hand to foot possession game Set up: 30m square, one team of bibs on team without. How to play: Players will start of by throwing.
Marshall Youth Soccer Coaching Guide U Coaching Support Shannon VanDeVere In-Town Coordinator Coaching Support.
Field Setup Field Setup (6 stations) Separate large field into four equal “stations” using cones, and small field into two equal “stations” using cones.
Lakeshore Middle School Physical Education.  The game originated at the University of Michigan in 1921 as part of the men’s physical education and intramural.
European Handball.
Field Setup Field Setup (5 stations) Separate large field into three equal “stations” using cones, and small field into two equal “stations” using cones.
Warm-ups (15-20 min) Setup:
Some of the Basic Rules of Girl's Lacrosse The Game: Girls' lacrosse combines individual skills and team performance. Keeping possession is integral to.
TWO-Person Mechanics. Pre Game & Jump Ball Position Direction & arrow.
Developing Defensemen
1.1 ball between two 2.4 marker cones (10x10m) 3.2 Lacrosse stick per pair equipment 1.Explore dodging 2.Improve through split dodge – change of hands.
TEAM HAND BALL.
1 GK Power/Finesse Set up is a goalkeeper protecting a full size goal, a coach with a supply of balls on the goal line, and a line of shooters behind a.
Coaching Pack 5 – 8 Years.
AND HAVE fun!!!. Aim: To score the most goals Number of Players: 7 including a Goal keeper Scoring: A goal is scored when the ball enters the goal Commencing.
Basketball Mr. Schmidt.
Team Handball.
PRACTICE DRILLS Some Drills are designed for ALL Players while others are specifically for Backs or Pack Members.
Warm-ups (15-20 min) Setup: Designate 3-5 players as caterpillars, depending on size of group (give pinny to wear) These players tag the other players.
TRAINING DRILLS There are many types of fitness, but which one is best for soccer? Speed? Stamina? Agility? Strength? Speed, is needed to out sprint a.
The rules of the game Teams and Substitutes  A team comprises 13 players of whom six are substitutes.  Except in case of injury or accident, a substitute.
Movement, receiving, passing & space SSG
Soccer Springboro Junior High School. The Field SIDELINE ENDLINEENDLINE When the ball goes out of bounds at the sideline, the other team performs a THROW.
Week 2 U12 United Soccer of Auburn Topic: Passing & Receiving.
Field Diagram: Sideline Center circle
Shaping Game Play in Handball
Week 1 U8 United Soccer of Auburn Topic: Movement to Goal.
This drill is a slight variation of a standard 4 v 2 keep a way game. Start with a 12 x 12 grid and 6 players. Have two wear red, two wear blue and two.
Goals should be where the arrows are pointing  Creating a soccer field inside a gymnasium is easy for physical educators.  By setting up two goals.
U9/10 Winter Training Week 7 Attacking 1v1 DiagramOrganizationCoaching Points 4v4 Scrimmage Unrestricted Free play first minutes Everyone with a.
Lacrosse 101. What is lacrosse? Lacrosse is a full contact sport played using a stick with a net on the end, called a crosse, which consists of usually.
U10 United Soccer of Auburn Topic: Passing & Receiving
Elmhurst Youth Lacrosse Coach’s Guide:  Basic Rules  Skills & Drills  Motion Offense  Defense (M2M & Zone)
TEAM HAND BALL.
Understanding the Game. Player Positions Center: position closest to the basket and usually the tallest player on each team Offense: The center’s goal.
Governing Body FIFA Year Originated Middle Ages.
Week 2 U8 United Soccer of Auburn Topic: Changing Direction.
J. seiler 12/20021 Tournament Rules that seem note worthy to mention. 7 V 7 games. 45 Minute Games – No half time? Kick off can be played in any direction.
Soccer Drill Practice Cards This PowerPoint contains 16 soccer drill practice cards. Once printed and cut out, each 3X5 card contains detailed instructions.
Mr. Schmidt Basketball. Basic Rules of Basketball Two teams each have five players on the court at one time Each team tries to score by shooting the basketball.
SESSION PLAN PRESENTATION
Transition: Ball possession Opponent > Ball Possession : Quick forward movement, Quick forward passing. Make field as big as possible. SESSION PLAN PRESENTATION.
Scituate 3rd & 4th Grade Drill book
Shooting Target Practice Opposed
U9/u11 Fun Drills Sharks and Minnows Hungry Hippo Musical ground balls
Playing out of the back-developing the techniques
Warm Ups Star Drill-Hand passing Purpose: Description:
Soccer.
Matthew Brown A Level: Physical Education Sports Coaching Unit
Defensive Play Heading Back to Goal
Field Diagram: Sideline
Dribbling Technique Practice 1.2 teams of 5 in their own channel
Technical Drill: First Touch and Passing
Soccer.
U8 United Soccer of Auburn Topic: Changing Direction
Presentation transcript:

Playing.. Place equally skilled players together in the same group. Have 2 groups per grid so one group is resting while the other group is active. Place 4 coned squares yards apart. Start with 4-9 balls in the middle of the grid and each player starts in his/her home base. The object is to get as many balls into your home base as possible in the allotted time. Players take the balls from the center of the grid initially and then the players may "steal" balls from the home base of the other teams. Coaching Points Players may not "guard" balls in their home base. Players may not "steal" the ball from an opponent when he/she is dribbling or carrying the ball to their home base. Play games of minutes depending on the fitness level of the players and the heat. For younger players to get the idea of the game, have the players use their hands to take the balls from the middle and their hands when they "steal" the balls from the home base of the other players and carry the ball back to their home base. Once the players understand the game, players then may only use their feet to dribble to and from the middle and to and from the home base of the other players. Players may only pick up or dribble one ball at a time. Whichever player has the most balls in their home base at the end of the designated time is the winner... losing team does 5 jumping jacks Playing.. Select 1 player who is "it" Mark off a grid with cones 10 yards X 10 yards Each of the remaining players should be standing in the grid with a ball waiting for the coaches whistle. On the coaches whistle, the player who is "it" tags "freezes" as many players as possible If a player is tagged, he/she must pick the ball up, hold it over their head and spread their legs. To get "unfrozen" another player (teammate) must dribble to and pass the ball through the spread legs of the "frozen player". Once the player is "unfrozen", he/she resumes dribbling in the grid. If a player dribbles the ball outside of the grid, that player is "frozen". Coaching Points Players must dribble and keep close control of their ball. Players must keep their head up and see where the "tagger" is located. Players must dribble away from the "tagger" and dribble toward teammates who need to be "unfrozen". Competition, Variations& Restrictions: Coach should keep track of "records" in how many seconds can a "tagger" freeze all the players most number of players still "frozen" after a second time frame

Playing.. Mark a grid with cones approximately 15 yards x 15 yards. One player joins the coach in the middle of the grid and forms the snake. The players in the snake hold hands. The remaining players line up along one side of the grid... each player with a ball. On the coach's whistle the players attempt to dribble from one side of the gird to the other without the snake kicking their ball outside the grid. Once the players reach the other side of the grid with their ball, they are safe and await the coach's whistle to dribble across the grid again. If a player's ball is kicked out the grid (any of the 4 sides), that player joins the snake in the middle. Coaching Points Players should keep close control of their ball... dribbling away from the snake but within the boundaries of the grid. Have the players in the snake take turns selecting a player to go after / target. This keeps the snake focused and raises the excitement level of the game. (rotate targeted players) Playing.. Split players into 2 even teams... give each team a name (see Youth Coach Handbook #3)Youth Coach Handbook #3 Set up small, coned goals approximately 20 yards apart. The coach stands on the sidelines with all the balls at his feet. Each team lines up behind a cone on either side of the coach. When the coach throws the ball into the center of the field, the first player from each line runs onto the field and plays 1 Vs 1. Players defend the goal closest to their line and attack the opposite goal. Play until a goal is scored or for seconds depending on the heat and the fitness level of the players. Coaching Points Attackers - attack defenders at speed, make a quick fake, get by the defender and shoot (no out of bounds within reason) Defenders - delay, don't commit and channel the attacker to the side, away from the goal creating a poor shooting angle. If the defender steals the ball, he/she becomes the attacker and the attacker becomes the defender and 1 vs 1 play continues. Play is continuous and the transition from attacker to defender and from defender to attacker must be instantaneous. Competition, Variations& Restrictions: Coach starts to call out numbers. If the coach shouts "2" then the first two players in each line run onto the field and play 2 vs 2. Coach then starts shouting "3", "4", "5" creating 3 vs 3, 4 vs 4, and 5 vs 5 games respectively. Play games to 5 and the losing team does 5 jumping jacks.

Paying.. Split players into 2 even teams... give each team a name. (see Youth Coach Handbook #3)Youth Coach Handbook #3 Each team lines up to the side of a goal post. All the balls are in the net Keeper in goal. (coach plays goalie for younger players) To start the game, the coach throws the ball just past the top of the penalty box. When the coach throws the ball onto the field, the first player in line from each team runs out to the ball and they begin to play 1 vs 1 to goal. First player to the ball gains possession of the ball, turns with the ball, attacks the defender and tries to score. Second player to the ball defends and attempts to steal the ball. If the defender steals the ball, he/she becomes the attacker and tries to score while the former attacker defends. Coaching Points Get to loose ball quickly Attacking players... Gain possession of the ball, quickly turn and attack the defender at speed Make one quick move to get by the defender and shoot Defending players... Try and not let the attacker turn with the ball and try to steal the ball when the attacker has his/her back to the goal. If the attacker is able to turn with ball, channel the attacker to the outside, away from the goal so the attacker has a bad angle when he/she shoots. Competition, Variations& Restrictions: Play games to 5... losing team does 5 jumping jacks After several games have been played, the coach shouts out 4 names (2 from each team) before throwing the ball and the players play 2 vs 2. Shout out 6 names (3 from each team) and play 3 vs 3. Last team to touch the ball before it goes into the net gets credit for the goal Play 2 touch Playing.. Split players into 2 even teams... give each team a name. (see Youth Coach Handbook #3)Youth Coach Handbook #3 Set up 2 small, coned goals and 1 cone yards away from the goal. Line up teams next to a goal, each player with a ball. When the coach blows the whistle, the first player from each line dribbles to and around the cone and then dribbles back toward his/her goal and shoots the ball into the goal. The first player to shoot the ball into the net gets a point for his/her team. Play until one of the players scores a goal so if both players miss the net, they chase down their ball and try to kick the ball into their net first. (Players should not give up until a goal is scored.) Coaching Points Players should dribble at speed... keeping close control of the ball. Players should take long shots to kick the ball into their net first. Coaches must keep the lines moving so after a player has scored, blow the whistle to start the next 2 players. If there are a lot of players, split them into 3 groups. Encourage cheering for teammates. Competition, Variations& Restrictions: Play games to 7, losing team does 5 jumping jacks.