COM 205 Multimedia Applications St. Joseph’s College Fall 2004.

Slides:



Advertisements
Similar presentations
Chapter 7: Making Multimedia
Advertisements

MULTIMEDIA DEVELOPMENT 4.3 : AUTHORING TOOLS. At the end of the lesson, students should be able to: 1. Describe different types of authoring tools Learning.
4.5 Multimedia Production
Your Interactive Guide to the Digital World Discovering Computers 2012.
The Teamwork Handbook Requirements Should be able to be used across a variety of settings or a specific one that you define. Identify your client/audience/end-user.
Learning Outcome 4.5 MULTIMEDIA PRODUCTION
Process of Making Multimedia
Living in a Digital World Discovering Computers 2010.
MULTIMEDIA Programming
Discovering Computers Fundamentals, 2012 Edition Your Interactive Guide to the Digital World.
Discovering Computers Fundamentals, 2011 Edition Living in a Digital World.
THE BASICS OF THE WEB Davison Web Design. Introduction to the Web Main Ideas The Internet is a worldwide network of hardware. The World Wide Web is part.
Software and Multimedia
WEB DESIGNING Prof. Jesse A. Role Ph. D TM UEAB 2010.
COM 205 Multimedia Applications
Multimedia Authoring Tools Pertemuan 15&16 Matakuliah: O Computer / Multimedia Tahun: Feb
Chapter 2-Introduction to Making Multimedia
Copyright © 2003 by Prentice Hall Computers: Tools for an Information Age Chapter 14 Systems Analysis and Design: The Big Picture.
Chapter 7 Integrating Multimedia and Hypermedia Into Teaching and Learning Presented by TD Edwards.
Chapter 11-Multimedia Authoring Tools. Overview Introduction to multimedia authoring tools. Types of authoring tools. Cross-platform authoring notes.
Introduction to Interactive Media 02. The Interactive Media Development Process.
Unit 12 LO3 Be able to design websites
Web Design. Course Description This course is designed to Provide the necessary skills and training –for an entry level position in the field of Web.
1 Web Basics Section 1.1 Compare the Internet and the Web Compare Web sites and Web pages Identify Web browser components Describe types of Web sites Section.
What is Multimedia?. Today’s objectives Define multimedia Work with XHTML Work with CSS.
Objectives To identify the key parts of the clients brief. To identify possible success criteria To complete the specification sheet.
MULTIMEDIA DEVELOPMENT
Introduction to Interactive Media The Interactive Media Development Process.
Chapter 13-Tools for the World Wide Web. Overview Web servers. Web browsers. Web page makers and site builders. Plug-ins and delivery vehicles. Beyond.
Planning Multimedia Production
XP 1 Delivering Professional Presentations with PowerPoint “Tell the audience what you are going to tell ‘em. Then tell ‘em what you told ‘em.” — Dale.
COM 205 MULTIMEDIA APPLICATIONS St. Joseph’s College Fall 2004.
CHAPTER TWO THE MAKING OF MULTIMEDIA: AND MULTIMEDIA DEVELOPMENT TEAM
size of uncompressed video in gigabytes
Introduction to Making Multimedia
1 Week 5 Application Software. Objectives Overview Identify the four categories of application software Describe characteristics of a user interface Identify.
Functional, Technical and Creative Specs and Web Navigation.
CMPD 434 MULTIMEDIA AUTHORING
Concept of Multimedia Steps in Multimedia Development Introduction to Presentation Software Starting Presentation Software Lesson 13.
Marketing Development Block 4 Dr. Uma Kanjilal. Stages of a Multimedia Project  Planning and costing- infrastructure, time, skills etc.  Designing and.
Copyright © 2003 Pearson Education, Inc. Slide 3-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave.
Chapter 3 Application Software. Chapter 3 Objectives Identify the categories of application software Explain how to work with application software Identify.
Training Aids Ice breaker. Previously nominated student to introduce an ice breaker Introduction What type of training aids are there. Last lesson. Learning.
Chapter 3-Multimedia Skills
Chapter 9.  Multimedia- communication that involves more than one format.  Basic Functions- can incorporate text, graphics, pictures and photos, video,
Oman College of Management and Technology Course – MM Topic 7 Production and Distribution of Multimedia Titles CS/MIS Department.
PRESENTED BY GRADUATE DESIGN GROUP 2 MEREDITH, JENNIFER, CAMMAY AND DIANE How to build a web site in Dreamweaver.
Discovering Computers Fundamentals, 2010 Edition Living in a Digital World.
Learning Aim B.  In this section, you will consider the resources necessary for designing your website.  You will also think about any constraints that.
© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chapter 7: Making Multimedia.
1 Multimedia Development Team. 2 To discuss phases of MM production team members Multimedia I.
Computer Technology Semester 2 Final Exam Review.
DOCUMENTATION REF: Essentials of IT (Hamilton et al) Chapter 1.
COM 205 Multimedia Applications St. Joseph’s College Fall 2004.
CHAPTER 1 Multimedia and Projects 1. What is multimedia  ‘Multimedia is the seamless integration of text, sound, images of all kinds and control software.
Chapter 2-Introduction to Making Multimedia
Objectives Overview Identify the four categories of application software Describe characteristics of a user interface Identify the key features of widely.
Planning Interactive Multimedia
CHAPTER 8 Multimedia Authoring Tools
Software and Multimedia
Software and Multimedia
Chapter 10 Development of Multimedia Project
COM 205 Multimedia Applications
COM 205 Multimedia Applications
COM 205 Multimedia Applications
COM 205 MULTIMEDIA APPLICATIONS
Chapter 7 : Making Multimedia
COM 205 Multimedia Applications
Multimedia and Projects
Chapter 2-Introduction to Making Multimedia
Presentation transcript:

COM 205 Multimedia Applications St. Joseph’s College Fall 2004

Chapter 2 Introduction to Making Multimedia

Stages of a Project Planning and costing-begin with an idea –plan text, graphics,music, video –develop graphic layout (“look and feel”) –develop a structure and navigation system –estimate time needed to complete –prepare budget ( if necessary) –work up a prototype

Stages of a Project Plan  Develop an idea  Identify objectives  Identify skills and resources  Develop a prototype  Estimate time and cost

Stages of a Project Designing and Producing - perform each planned task Testing - test to be sure project meets objectives and needs of client Delivering- package and deliver to end user –create CD-ROM, labels, etc. –prepare user manual

What You Need Hardware Software Creativity Organization

Hardware The Macintosh as well as Windows PC offers a combination of affordability, and software and hardware availability. The Macintosh platform is better suited for multimedia production than the Windows platform. The hardware platforms provided by Apple are better equipped to manage both, sound and video editing.

Software Multimedia software provides specific instructions to the hardware for performing tasks. Software tools are divided into production tools and authoring tools.

Creativity and Organizational Skills In a multimedia project, being creative implies knowledge of hardware and software. It is essential to develop an organized outline detailing the skills, time, budget, tools and resources needed for the project.

Developing Multimedia To make multimedia, you need hardware, software, good ideas. To make GOOD multimedia you also need talent and skill, organization, time, money and the help of others. Teamwork is essential

Summary The basic stages of a multimedia project are planning and costing, design and production, testing and delivery. Knowledge of hardware and software, as well as creativity and organizational skills are essential for creating a high-quality multimedia project.

Sample Project You will create a multimedia demonstration of your company’s new product, the Staplechase 3000 (a really nice stapler). The demonstration will highlight three key features of the product. End users will view the demonstration on the company’s Web site. On paper, develop a basic plan for the project. The plan should include:

Project: The plan should include:  A flow chart or timeline showing the basic flow of the project  A list of hardware and software resources that will be required  A list of skills that will be required  A time estimate for project completion