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Copyright © 2003 Pearson Education, Inc. Slide 3-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave.

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Presentation on theme: "Copyright © 2003 Pearson Education, Inc. Slide 3-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave."— Presentation transcript:

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2 Copyright © 2003 Pearson Education, Inc. Slide 3-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave by James G. Lengel

3 Copyright © 2003 Pearson Education, Inc. Slide 3-2 Chapter 3 Planning and Preparing

4 Copyright © 2003 Pearson Education, Inc. Slide 3-3 Chapter Objectives To learn a process for planning and scheduling a Shockwave project To learn how to set up Director for the project you have planned To learn how to prepare elements generally created in other programs (for example, text, images, sound, video) and how to use Director’s tools to prepare other elements (for example, shapes, vector graphics, sound)

5 Copyright © 2003 Pearson Education, Inc. Slide 3-4 Planning the Project Statement of Purpose Definition of Audience System Requirements Structure Methods and Features User Walk-Through

6 Copyright © 2003 Pearson Education, Inc. Slide 3-5 Scheduling the Work A Great Idea Product Development Plan Paper Prototype Static Prototype Operational Prototype Production Alpha Testing Beta Testing Shipping Developing Version 2.0

7 Copyright © 2003 Pearson Education, Inc. Slide 3-6 The Flow Chart

8 Copyright © 2003 Pearson Education, Inc. Slide 3-7 Setting the Stage Size The dispay size of your audience The bandwidth of your audience The nature of your content The context of your project 760 pixels 420 pixels

9 Copyright © 2003 Pearson Education, Inc. Slide 3-8 Creating Markers in the Score

10 Copyright © 2003 Pearson Education, Inc. Slide 3-9 Listing the Media Elements

11 Copyright © 2003 Pearson Education, Inc. Slide 3-10 Preparing the Media Elements Text: Word Processor Images: Photoshop Sound: SoundEdit Video: iMovie, Final Cut Pro, Premiere Animation: Flash

12 Copyright © 2003 Pearson Education, Inc. Slide 3-11 Summary A Shockwave project should emerge from a carefully considered project development plan that sets forth its essential objectives, structure, and methods. A project schedule and a flow chart showing the parts of the project optimize development. When planning for a Shockwave project, consider Stage size, allocations of scenes, and a listing of the media elements you will need as you build the project. Specify all these in advance. Images, sounds, video, and 3-D graphics for a Shockwave project must be prepared outside Director, with software appropriate for each element’s type. Each must adhere to certain specifications and must be saved in a format compatible with Director. Shapes and vector graphics can be prepared outside Director or with Director’s own shape and vector graphics tools. Text is best prepared in a word-processing program.


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