Instructional Media -Why use Media in Instruction? -Types of Instructional Media -Factors that may influence the choice of media.

Slides:



Advertisements
Similar presentations
Topic 5 Instructional audio OWT 410. Instructional audio Digital audio Definition of podcast Type of podcast Steps for creating audio podcasts Tools for.
Advertisements

Multimedia Esmeralda Robles.
Topic 4 Instructional animation OWT 410. Instructional animation What is instructional animation? Types of animation Functions of instructional animation.
Chapter 8 Enhancing Learning with Visuals
Discovering Computers: Chapter 1
TC2-Computer Literacy Mr. Sencer February 4, 2010.
PowerPoint Demonstration Capabilities of Microsoft PowerPoint 2000.
PowerPoint Demonstration Capabilities of Microsoft PowerPoint 2003.
Created by: Britney Murphy Visual Literacy Britney Murphy.
Multimedia By: Hector.Grijalva Period.1. What is meant by multimedia? Multimedia is media and content that uses a combination of different content forms.
Chapter 6 Teaching with Multimedia and Hypermedia
DIFD Interactive Media A Major overview. DIFD DIFD 151 Interactive media normally refers to products and services on digital computer- based systems which.
What is Multimedia? Multimedia is a combination of text, art, sound, animation, and video. It is delivered to the user by electronic or digitally manipulated.
Lesson 23 Understanding Multimedia. This lesson includes the following sections: Multimedia, Interactivity, and New Media Information in Layers and Dimensions.
Meyersdale Area Media Center. I hear and I forget I see and I remember I do and I understand -Confucius.
Copyright © Allyn & Bacon 2008 POWER PRACTICE Chapter 6 Academic Software START This multimedia product and its contents are protected under copyright.
What is Multimedia? Derived from the word “Multi” and “Media” Multi
Chapter 5 Teaching with Software Tools: Beyond the Basic Programs
HOW TO PROVIDE EFFECTIVE INSTRUCTION THAT WORKS E-Learning Instructional Design Model.
Teaching with Multimedia and Hypermedia
Final Project Presentation Heath Davis 21:228 Hypertext Hypermedia Systems May 5, 2009.
Visual Message Design Dawn Wright Katherine Jackson.
Computer-Based Instruction Produced by Dr. James J. Kirk Professor of HRD.
Course Title: M.M.T Chapter No: 01 “Introduction to Multimedia”
I.T MEDIA MAISRUL www.roelsite.yolasite.com
Multimedia Chapter 1 Introduction to Multimedia Dhekra BEN SASSI.
Media Types LI: Identify different media types and explain the need for Standard File Formats.
LESLIE ESPINOZA OCTOBER 10, 2013 PERIOD 1 History Of Multimedia.
MULTIMEDIA DEFINITION OF MULTIMEDIA
 Multi (Latin): Many/Much  Media (Latin): An intervening substance through which something is transmitted on.
Instructional Media Why should we use it? Mara Gras and Lois Hubbard.
Chapter Five Nonlinguistic Representation. Nonlinguistic representation enhances a students’ ability to use mental images to represent and elaborate on.
1 Types and Uses of Technology in Education Pertemuan Matakuliah: G0454/ Class Management and Education Media Tahun: 2006.
Best Practices for Higher Education and K-12 Distance Education Programs Aubrey D. Crook, M.Ed. © 2006.
MULTIMEDIA Hardware 4/24/2017.
Section 1.1 What is Multimedia?
 The meaning of multimedia is the use of a variety of artistic or communicative media.
“Train-the-Trainer” Offering Great Instruction. Workshop Goals  Understand a variety of learning styles  Develop goals, objective & manageable lesson.
Building a Multimedia Classroom. General Terms Multimedia ▫Combining multiple media (text, data, voice, picture and video). I.E. A really great concert.
wHAT IS MULTIMEDIA CFT1063 Asas Multimedia dan Teknologi Web
Exploring the World of Multimedia Chapter 1. What is Multimedia? Multimedia is the integration of text, still and moving images, and sound using computer.
Understanding Hypermedia.  Packaged as an educational computer software where information is presented and student activities are integrated in virtual.
Intro to Multimedia Unit 1.
CHAPTER 2: CATEGORIZATION OF MULTIMEDIA PRESENTATION
Multimedia.
Multimedia Effects Adding Value to Presentation Content.
"Multimedia".
Prepared by: Sonny Chiu, MA.Ed
Audio and Visual Technologies Chapter 9 Presented by DeAndrea Fleming.
Introduction to Multimedia. What is Multimedia? Derived from the word “Multi” and “Media” Multi Many, Multiple, Media Tools that is used to represent.
Multimedia. A medium (plural media) is something that a presenter can use for presentation of information Two basic ways to present information are: –Unimedium.
Expressing Creativity with Multimedia Technologies BY Kenyetta mcallister.
Multimedia Fundamentals
Digital Media & Society Digital Media Digital Media and Society Digital Media has been part of our society for a relatively short period of time,
Angelina R. Morgante Action and Expression EDU 620 Meeting Individual Student Needs With Technology Instructor: Deborah Moerland October 1, 2015.
UDL Guidelines: Examples and Resources Stephanie Allen EDU 620: Meeting Individual Student Needs with Technology Dr. Amy Gray.
Company LOGO Chapter 5 Integrating Digital Media and Educational Software Applicationns.
MULTIMEDIA A generic term for multimedia refers to the sequential or simultaneous use of a variety of media formats in a given presentation or self-study.
Introduction to multimedia
General Terms Multimedia Hypermedia Authoring with Technology
Multimedia Terms.
Multimedia Presented by Winston Chim
Computer Assisted Language Learning & Multimedia Language Learning
Interactive Learning Design Strategies for Effective Delivery.
Multimedia Fundamentals
Introduction to Multimedia
Drill & Practice Programs
Lesson 23 Understanding Multimedia.
Interactive media.
Lesson 23 Understanding Multimedia.
Presentation transcript:

Instructional Media -Why use Media in Instruction? -Types of Instructional Media -Factors that may influence the choice of media.

Why Use Media in Instruction?

1. Gain retention 2. Recall prerequisites 3. Present objectives to learners 4. Introduce new lesson 5. Support learning through examples and visual elaborations

6. Elicit student response 7. Provide feedback 8 6. Elicit student response 7. Provide feedback 8. Enhance retention or transfer 9. Assess performance

Factors that may influence the choice of media

1. Task factors- ->The type of objectives, and hence the type of learning activities which should be provided for the learner.

2. Learner factors- ->Some learners may learn better from certain media than from others.

-> This may limit the choice in practice. 3. Economics/availability factors -> This may limit the choice in practice.

Types of Instructional Media

1. Projected media 2. Non-projected media 3. Audio media 4. Motion media 5. Hypermedia 6. Gaming media

Projected Media -Instructional materials that require projection and electricity in their using process.

Example: projector

There are different kinds of Projectors: small, portable, and cheap single slide projectors and strip projectors

Non-Projected Media -Instructional materials that do not require the process of projection before its operation can take place. .

Many types of non-projected media can make your instruction more realistic and engaging.

Example: Posters, cartoons, charts, pictures and graphs.

Audio Media -allow students to hear other languages/dialects. -allow auditory learners to review the lessons.

Example: Providing student feedback using a voice recording that is sent to the learner either to supplement written feedback or as a replacement

Motion Media -Experience concepts in a manner that is not available in real life.

Example: Motion Media is defined as a class of graphics that make use of video and/or animation technology in a way that an illusion of motion or a transforming appearance is created.

Hyper Media -Offer resources beyond the library. Hypermedia, an extension of the term hypertext, is a nonlinear medium of information which includes graphics, audio, video, plain text and hyperlinks.

Example: The World Wide Web is a classic example of hypermedia

Gaming Media Interactive media normally refers to products and services on digital computer-based systems which respond to the user’s actions by presenting content such as text, graphics, animation, video, audio, games, etc.

Provide a playful environment for learning.

Example: Farm Town, YoVille and Mob Wars were some of the first successful games of this genre.FrontierVille, CityVille, Gardens of Time, Kantai Collection[10][11] and The Sims Social are more recent examples of popular social network games.

Cheap single slide projector

Strip projector

Portable projector

THAK YOU! 

Reporters -Tumbado, Karen B. -Valencia, Sarah Claire