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MULTIMEDIA 4.2.1 Hardware 4/24/2017.

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Presentation on theme: "MULTIMEDIA 4.2.1 Hardware 4/24/2017."— Presentation transcript:

1 MULTIMEDIA Hardware 4/24/2017

2 MM Hardware Last lesson – about hardware need in multimedia 4/24/2017

3 MM Hardware Each hardware has its own functions.
1) Scanners are used to convert conventional images, texts, drawings and photos into digital form that can be understood by the computer. 2) Video cameras: analog video camera and digital video camera (DV). An analog video camera records video in analog signals on a magnetic video tape. A digital video camera records video in digital signals, which can be stored in various forms of media, such as digital video tape or memory cards. 4/24/2017 Norhasimah Mohamed, MIT

4 MM Hardware Each hardware has its own functions. 3) Camera -
An ordinary camera, images are captured on a roll of film. In a digital camera, images are captured and stored in a media card. 4) Audio devices - are needed to record analog sound. The sounds are then changed into digital sound. 4/24/2017 Norhasimah Mohamed, MIT

5 MM Hardware 5) Video capture devices help to convert analog video to digital video. The fire wire helps to transfer the video from video camera to the computer. They also transfer digital video to the computer so that the data can be edited or stored. 4/24/2017 Norhasimah Mohamed, MIT

6 MULTIMEDIA 4.2.2 Editing Software 4.2.3 Authoring Tools
4/24/2017 Norhasimah Mohamed, MIT

7 Learning Outcomes 1.) Identify editing software that can be used to produce multimedia elements: • text editor • graphics and image editor • audio editor • video and animation editor 4/24/2017 Norhasimah Mohamed, MIT

8 Learning Outcomes 2.)Define the various concepts in authoring tools:
• time frame concept • icon concept • card concept 4/24/2017 Norhasimah Mohamed, MIT

9 4.2.2 Editing Software 4/24/2017 Norhasimah Mohamed, MIT

10 Editing Software To edit the elements multimedia, we need special editing software. 4/24/2017

11 Editing Software A text editor is used to edit plain text. 4/24/2017

12 Editing Software Generally a graphic editor can edit images, draw or illustrate pictures or objects. 4/24/2017

13 Editing Software Animation editors are used for producing 2D, 3D, special effects and animation for the Web. 4/24/2017

14 Editing Software An audio editor is used for voice recording or producing music and special sound effects. 4/24/2017

15 Editing Software A video editor is used to edit video. 4/24/2017

16 Editing Software Example of editing software for producing a multimedia program 4/24/2017

17 4.2.3 Authoring Tools 4/24/2017

18 Authoring Tools is a program that helps you write multimedia applications. usually enable you to create a final application by linking together objects such as a paragraph of text, graphic or a video. By sequencing them in an appropriate order, authoring tools can produce attractive and useful multimedia applications. 4/24/2017

19 Authoring Tools Concept
4/24/2017

20 Time Frame Concept 4/24/2017

21 Time Frame Concept With time frame concept authoring tools, the multimedia elements or events are presented and organised along a time line. This type of tool helps users coordinate when each multimedia element (text, graphics, audio, video or animation) plays. In time frame concept authoring tools, a timeline consists of layers which span several frames. 4/24/2017

22 Icon Concept 4/24/2017

23 Icon Concept The icon concept in authoring tools provides the multimedia developer with a visual programming approach to sequencing events in the multimedia application. In this concept, elements and events are organised in a structural framework. 4/24/2017

24 Card Concept 4/24/2017

25 Card Concept The card concept in authoring tools are based on the idea of card stacks containing graphics, audio, video, text and animation. Elements and events in card concept authoring tools are organised as pages in a book or a stack of cards. 4/24/2017

26 Summarize Hardware functions Editing software Authoring Tools Concept
4/24/2017

27 Immersive multimedia in Education, Business, and Entertainment.
1st Assessment Scrap Book Immersive multimedia in Education, Business, and Entertainment. 4/24/2017

28 THANK YOU Computer Game Virtual Reality


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