CS-EE 480 Fall 2004 1September, 2004 University of Portland School of Engineering Project Pocket Gopher Conversational Learning Agent Team Josh Jones (Lead)

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Presentation transcript:

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Project Pocket Gopher Conversational Learning Agent Team Josh Jones (Lead) Philip Little Tiffany Takahara Advisor Dr. Rylander Industry Representative Ms. Glenna Van Duzer Harland Financial Solutions

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Overview Introduction Accomplishments Plans Issues/Concerns Conclusions

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Introduction Loebner Prize Contest, AI Ideal: Design a program which can converse with a human. Goal: Program which can parse, understand, and learn from written language. Use in compilers, office software, AI theory, interface automation.

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Accomplishments Brainstorm project ideas Submit Project Proposal Submit version 0.9 functional specifications Defined vision/scope Preliminary feasibility

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Plans Meet with Industry Representative and Faculty Advisor. Submit Functional Specification version 1.0 Win32 prototype research Research English grammatical constructs

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Concerns/Issues Meeting with the Industry Representative and Faculty Advisor before October 1. Capability of CFG to parse English language. Advanced responses

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Conclusions Important in AI research Provide a unique way to parse and understand language based on sentence structure and word meaning. Provide means for extensibility.

CS-EE 480 Fall September, 2004 University of Portland School of Engineering Questions?