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How to Identify a Hero Heroes are often of obscure or mysterious origin  They are either the son of a god or have royal parents (king)  Their childhoods.

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Presentation on theme: "How to Identify a Hero Heroes are often of obscure or mysterious origin  They are either the son of a god or have royal parents (king)  Their childhoods."— Presentation transcript:

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2 How to Identify a Hero

3 Heroes are often of obscure or mysterious origin  They are either the son of a god or have royal parents (king)  Their childhoods may be unusual  Left to die, but then rescued and brought up in poverty or isolation  Often they don’t discover their real parentage until they are older  They are either the son of a god or have royal parents (king)  Their childhoods may be unusual  Left to die, but then rescued and brought up in poverty or isolation  Often they don’t discover their real parentage until they are older

4 Heroes are neither fools nor invincible  While partly divine, they are definitely human in nature  They are subject to fear and danger  They are not immortal, they suffer harm  Usually heroes are invulnerable except for one spot on their bodies  Sometimes can only be defeated by one particular weapon  While partly divine, they are definitely human in nature  They are subject to fear and danger  They are not immortal, they suffer harm  Usually heroes are invulnerable except for one spot on their bodies  Sometimes can only be defeated by one particular weapon

5 Heroes are called upon to make a journey or to follow a goal or quest  Choose difficult and dangerous adventures  Sometimes they do not choose, but are chosen for the adventure  Labor for the good of others  Rid a land of hideous monsters  Bring back a lost or stolen object  Their quest may not be for something noble, but they follow through and refuse to surrender  Choose difficult and dangerous adventures  Sometimes they do not choose, but are chosen for the adventure  Labor for the good of others  Rid a land of hideous monsters  Bring back a lost or stolen object  Their quest may not be for something noble, but they follow through and refuse to surrender

6 The hero’s way is not always direct  The way or path of life is never clear, thus heroes frequently become lost or must take detours or solve riddles

7 The hero’s way is beset with dangers, loneliness, and temptation  Cruel kings, horrible monster, dangerous seas  All these are physical dangers faced by heroes  But more dangerous may be the feeling of isolation or alienation as they travel far from home  Cruel kings, horrible monster, dangerous seas  All these are physical dangers faced by heroes  But more dangerous may be the feeling of isolation or alienation as they travel far from home

8 The hero’s way is beset with dangers, loneliness, and temptation  They are often tempted to give up or give in  Temptations appeal to their senses rather than their intellect  They are encouraged to rest, to eat a certain food, or drink a certain wine  Woman often appear as the most dangerous temptation of all.  They are often tempted to give up or give in  Temptations appeal to their senses rather than their intellect  They are encouraged to rest, to eat a certain food, or drink a certain wine  Woman often appear as the most dangerous temptation of all.

9 Many quest tales supply friends, servant, or disciples as company for heroes  When given companionship, they are often still alone  The friends or servant do not understand the quest or are not motivated by the sense of the mission but by friendship  When given companionship, they are often still alone  The friends or servant do not understand the quest or are not motivated by the sense of the mission but by friendship

10 Heroes have guides  Receive help (Supernatural aid)  Fairy godmothers, beautiful/ugly witches, or sorceresses  May be given a magic potion or weapon, or information  Often guides are limited by powers stronger than their own and can only help to a certain point  Receive help (Supernatural aid)  Fairy godmothers, beautiful/ugly witches, or sorceresses  May be given a magic potion or weapon, or information  Often guides are limited by powers stronger than their own and can only help to a certain point

11 Heroes descend into darkness and are not the same after emerging  The “descent” is usually the final step  Physical or emotional  Into some hell-like place of suffering or death  The fear, loneliness, or despair experienced is a type of rebirth  Leads to enlightenment or maturity, changing hero in some way  The “descent” is usually the final step  Physical or emotional  Into some hell-like place of suffering or death  The fear, loneliness, or despair experienced is a type of rebirth  Leads to enlightenment or maturity, changing hero in some way

12 What the hero seeks is usually no more than a symbol for what he finds  While the goal is usually something tangible, the success or achievement of that goal is somewhat more spiritual  The maturity or growth of the hero becomes more important than the actual object of the quest  While the goal is usually something tangible, the success or achievement of that goal is somewhat more spiritual  The maturity or growth of the hero becomes more important than the actual object of the quest

13 With few exceptions, mythological heroes are male  While women may be equally courageous and noble, they are not often seen in the role of the hero  Women provide protection, guidance, and knowledge for the hero  They give him the secrets of life  While women may be equally courageous and noble, they are not often seen in the role of the hero  Women provide protection, guidance, and knowledge for the hero  They give him the secrets of life


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