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THE MILITARY DECISION MAKING PROCESS (MDMP)

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Presentation on theme: "THE MILITARY DECISION MAKING PROCESS (MDMP)"— Presentation transcript:

1 THE MILITARY DECISION MAKING PROCESS (MDMP)

2 PURPOSE Review MDMP Discuss TTP for conducting the MDMP in a “time-constrained” environment. Conduct a practical exercise using the MDMP in a “time-constrained” environment

3 BACKGROUND Deliberate Decision Making Process (DDMP)
Abbreviated Accelerated Conventional Wisdom (FM 101-5) Don’t omit steps Anticipation, Organization, and Prior Preparation are the keys to success CDR decides how to accelerate process

4 MDMP STEPS Receipt of Mission Mission Analysis COA Development
Warning Order (WARNO) Mission Analysis WARNO COA Development COA Analysis COA Comparison COA Approval Orders Production

5 TIME SAVING TECHNIQUES
Increase Commander’s involvement Commander is more directive in his guidance Commander limits the number of COAs Maximize parallel planning

6 PLANNING CONTINUUM AVAILABLE PLANNING MORE TIME DRIVES LESS
LESS LEVEL OF INVOLVEMENT MORE OF COMMANDER LESS DETAILS IN CDR’S MORE GUIDANCE MORE FLEXIBILITY/LATITUDE LESS OF STAFF MORE NUMBER OF COAs LESS DEVELOPED LEVEL OF MORE DETAIL/COORDINATION LESS IN OPORD

7 COMMANDER’S ROLE decides what adjustments to make
should avoid changes to his guidance should consult with subordinate commanders should contact higher headquarters and advise them of his selected COA

8 STAFF’S ROLE Staff Estimates
Use every opportunity to conduct parallel planning with higher headquarters

9 MISSION RECEIPT Does not change
Commander decides if and how he wants to abbreviate the MDMP SEND WARNO

10 MISSION ANALYSIS Commander’s involvement is key
IPB requires constant attention Staff conducts as formal a mission analysis briefing as time allows SEND WARNO

11 COMMANDER’S GUIDANCE Elements are the same More detailed and directive
Keeps staff focused

12 COA DEVELOPMENT Increased Commander involvement Few (or one) COA
Hasty Wargame When time is severely limited Commander may decide to develop one COA against enemy’s most likely COA Not using the enemy event templates is a poor technique

13 COA ANALYSIS 1 of 2 MUST conduct wargaming to ensure integration and synchronization Commander must always assess risk Staff should use box technique focusing on most critical event first, then as many as possible with allotted time Specifically define and limit evaluation criteria to four or five most important

14 COA ANALYSIS 2 of 2 Use of recorders is particularly important
coordinating instructions sub-unit instructions synchronization information Portion of the OPORD is written When only one COA is developed, the analysis is used to verify, refine, synchronize and integrate the COA and to recommend modifications

15 COA COMPARISON Only one COA, not necessary
Two or more, still necessary Limiting evaluation criteria

16 COA APPROVAL CDR has observed and participated, can make on-the-spot approval CDR has not participated or not made a decision, a decision briefing will still be required Once decision is made, SEND WARNO

17 ORDERS PRODUCTION WARNOs Wargame results SOPs synchronization matrix
DST SOPs

18 QUESTIONS ?


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