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“I Have Your Heart” by Crabapple, Boekbinder and Batt Sandy, Thom, Edward.

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Presentation on theme: "“I Have Your Heart” by Crabapple, Boekbinder and Batt Sandy, Thom, Edward."— Presentation transcript:

1 “I Have Your Heart” by Crabapple, Boekbinder and Batt Sandy, Thom, Edward

2 Characters Main female character A girl with a weak heart and doesn’t have long to live Receives a second chance at life after receiving the main male character’s heart

3 Characters Main male character Humanoid cat Dies soon after meeting the girl. His heart lives on in the girl’s body after he dies

4 Characters Minor characters Girl’s right- guardians Girl’s left-doctor The guardians strike a deal with the doctor, to transplant the boy’s heart into the girl’s body.

5 IHYH-Action Analysis 1lk 1lk Scene Chosen: 0:15-1:20 Short stop motion animation about a girl who has a bad heart, and a boy whose death saves her life. Inspired by Kim Boekbinder’s song “The Organ Donor’s March”

6 Scenes- 0:15-1:20 -Characters are introduced, starting with the main female. (0:15)

7 Scenes- 0:15-1:20 -Doctor and girl’s guardians are introduced. (0:16- 0:23)

8 Scenes-0:15-1:20 -Zoom out to girl on balcony. (0:24- 0:27) -Zoom out, pan down and zoom out more to across the street, where main male character is introduced. (0:28- 0:36)

9 Scenes- 0:15-1:20 -Eye contact between male and female is made. (0:44)

10 Scenes- 0:15-1:20 -Male character climbs up a wall to meet female. (0:53-0:59)

11 Scenes- 0:15-1:20 -Encounter with disapproving guardians. (1:02) -Male character is sent falling to the ground from the window. (1:04- 1:05)

12 Scenes- 0:15-1:20 -Male character falls to his death. (1:05)

13 Scenes- 0:15-1:20 -Discovery, doctor and guardian come out to check out what happened. (1:14)

14 Scenes- 0:15-1:20 -Idea, deal is made. (1:18)

15 Timing and Pacing The introduction scene heavily correlates with the tempo of the harmonium, as each harmonium note gets played, the scenery responds with a gradual zoom out technique. The tempo pace corresponds with the timing of the cut out puppet, which ultimately fills the gap between its hack-animation movement between the zoom out frames. With such technique, the image also demonstrates the distance of the foreground and background and thus showing the dimensional aspect of the environment.

16 Timing and Pacing What is brilliant about such a method is that the puppets’ poses were at a great frame rate with hack animation because of the synchronization with the music tempo. Aside with the zooming shots, the balcony scene’s tempo speeds up and cooperates with a faster pace compared to the introduction scene, the timing at this part leans towards live- action and a faster pace, the scene pacing reflects towards a more thrilling effect. And the transition between the two scene’s pacing is joined by a hold which is the silhouette scene. What is worth noted about the silhouette scene transition was the effect in which it acts as a hold to pause the slow pace then let the story shift to a faster pacing and allows the audience to have a moment to sync in the opening scene.

17 Timing and Pace An example of the range in tempo can be spotted from a hold within the climax of the balcony scene, as the cat falls on to the ground. Starting at 0:48, forged by three different shots with different pacing yet were joined together by the flow of music. The tempo itself gets faster as each shot proceeds thus building up its rising action into the climax at 1:04. The quality of the movement is slow paced in order to sync with the beat of the music, yet maintains a smooth flow because each action frame is adjusted to correspond to the music. Especially in this case of the use of hack animation, the music covers the trace of the in between and sustains its flow in order to pleased visually. Both visual and auditory aspects tightly depend on each other, as seen pose to pose. They each depends on a note to translate its action. Almost like a direct sound effect keyed into each puppet’s pose.

18 Camera Angles, Framing, Shots and Transitions Views/camera angles used in the scene: Starts with a medium shot, which zooms out a little After about 2 seconds, the camera starts to zoom out further, following up with a pan going downwards and more zooming out until the house is seen from across a street POV shot and slight zoom ins between male and female

19 Camera Angles, Framing, Shots and Transitions Over the head shot from male’s POV Pan going up Framing/shots- not really any shots that go any further/larger than medium shots Only a few long/wide shots (zoom out to see the building from across the street) A few POV shots

20 Camera Angles, Framing, Shots and Transitions Lighting and colour- Light source is from the top right, especially noticeable at around 0:32. The entire scene is pretty much black and white line art drawn on paper puppets

21 Sound and Music The sound is built up upon with various instruments for the melody notes and action-type sound effects for certain action poses. Overall the scenes were constructed with the main music and with its melody notes to sustain the frames. An example would be when the handkerchief was swaying in the air to the main character from the cat. The music itself is diegetic and being added to the frames, while the action sound effects were non-diegetic-though the effects are seemingly cartoonish compare to the realistic approach. The placement with each music note is crucial because they back up the scenes critically. In a way, the poses and frames were created with more of a musical approach in mind, as the frames were driven to match the flow of the music.


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