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Educational Technology Articles By: DeShea Jones LSIS 5614.

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Presentation on theme: "Educational Technology Articles By: DeShea Jones LSIS 5614."— Presentation transcript:

1 Educational Technology Articles By: DeShea Jones LSIS 5614

2 Does Technology Really Make a Difference? By: David Loertscher Article 1

3 Summary This article looks at a study conducted by Cheryl Lemke, Ed Coughlin, and Daren Reifsneider of the Metiri Group The purpose of the study was to examine research on the effect of educational technologies on student learning The article briefly summaries what the research found and gives implications for teacher-librarians.

4 Background Study is titled Technology in Schools: What the Research Says The study was commissioned by CISCO Systems It is an update of a study completed in 2006 Looks at descriptive, co-relational, quasi- experimental, and experimental studies that met the authors' criteria for quality.

5 Technologies Reviewed Interactive whiteboards Classroom response systems ("clickers") Video games Simulations Modeling Augmented reality (AR) Virtual worlds Mobile devices Calculators 1: 1 ratio of computers to students Virtual learning Data visualization/analysis tools Computer assisted instruction (CAl) Educational television For each of these technologies, the authors look at studies that relate to basic skills, higher level thinking, ICT, collaboration/participatory learning, and engagement in learning.

6 Results Across all content area technology does provide a small, but significant increase Only when implemented with commitment and appropriate pedagogical shifts

7 Why Slow Integration of Tech? Lack of… Access to reliable, up to date technology Vision Leadership Teacher proficiency of integrating technology Professional development Resources Innovative school culture

8 How technology is used matters How technology is used is the best predictor of whether it is successful Examples: Interactive whiteboard used the same as a chalkboard = no difference Technology used for entertainment or to take up time = no value

9 Best Technologies Are… Those that promote higher level thinking, imagination, creativity, and engagement. Augmented reality and data visualization/analysis tools get higher marks.

10 Implications for Teacher-Librarians Know wide variety of technologies and how they can enhance teaching and learning Do not overwhelm staff with too many tools Concentrate on what students need to learn and show teachers a few that are better than traditional ways Start with a learning problem and find a technology to fit it

11 How to tell if tool is good? The tool has introduced significant efficiency in various learning tasks enabling learning more in less time. Engagement and motivation increase long after spike because it is new Students and teachers utilize it to better understand 21 st century skills are enhanced

12 How to tell if tool is good? A higher percentage of learners succeed with the tech tools than was experienced in a non- techie environment. Brings success to a wide variety of learners (special education) Data showing success is collected and handed out If failure occurs figure out why, maybe it was misuse Ask learners for advice and listen to it

13 Conclusions Just getting a new technology and turning it on will not make a significant difference Fear and reluctance to change create mediocrity Get rid of the roadblocks and try new things The stakes are too high and the opportunities too exciting to sit on one's hands.

14 Article 2 Moving Pictures: Interactive Whiteboards and Instruction By: Kathy Fredrick

15 Summary This article gives a good summary of interactive whiteboards and their use in schools There is a definition given, list of advantages, uses in a school library, acquisition information, information on training, and even information on technical support.

16 Definition Think of an interactive whiteboard as a device connecting computer images via a projector to a special board that has touch sensitivity. Manipulate with pen, finger, or other device (camera, student response system, slate, etc.) Many different companies sell them (Smart Board, Promethean, Mimo, Eno)

17 Advantages Students are visual learners Provide larger screen than traditional classrooms, so text and images are larger Can manipulate images easily Provide differentiation: visual, kinesthetic, audio = learning can be extended Brings learners in the classroom together

18 Advantages Activities on IWB can be recorded and saved for later use (played back again to review or re-teach) Files on IWB can be uploaded to the teachers website or other device This means students can access the information outside of class or make up work if missed in class

19 Use in School Library Work alongside teacher Provide interactive websites to accompany what teacher is doing in class Students can create presentations to share with the group Project images, like maps Share author interviews, share videos or have students make their own Use online dictionaries

20 Acquisition Argue that having a IWB in school library will benefit all teachers and allow them to learn the technology Determine a location for a presentation space (speakers, IWB or screen with projector, all hooked up to a computer) Grants are available Have teacher experts teach others as more IWBs are acquired Have shared space (on hard drive) so teachers can share IWB resources with each other

21 Training Key element is training Vendors usually provide basic training Vendors usually have online webinars Video clips can be found on YouTube and TeacherTube Early adopters (teachers) can be trainers Local universities or educational service agencies might provide workshops Online forums (whether through vendor or independent)

22 Technical Support Technical support will be critical There should be replacement bulbs on hand Most vendors provide support documents about the care and feeding of the boards

23 Conclusion IWBs are best for people willing to change their instructional style Early research shows increases in achievement when used effectively IWBs can be used to demonstrate, display, experiment, and create IWBs should not be used a glorified chalkboards Users must be open to full range of interactivity

24 Citations Fredrick, K. (2010). Moving pictures: Interactive whiteboards and instruction. School Library Monthly, 26(10), 32-33. Loertscher, D. (2009). Does technology really make a difference? Teacher Librarian, 37(2), 48-49.

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