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Navigating Web 2.0 and Gaming in a Library Context David Ward – Coordinator of Information Services Susan Avery – Coordinator of Instructional Service.

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Presentation on theme: "Navigating Web 2.0 and Gaming in a Library Context David Ward – Coordinator of Information Services Susan Avery – Coordinator of Instructional Service."— Presentation transcript:

1 Navigating Web 2.0 and Gaming in a Library Context David Ward – Coordinator of Information Services Susan Avery – Coordinator of Instructional Service Undergraduate Library Mortenson Center Associates Sept. 24, 2007

2 What is Web 2.0?  It’s the next generation of the web.  It’s about user created content.  It’s about connecting users.  It’s social networking! Presentation adapted from: Lisa Hinchliffe - Head, and Meg Burger – Learning Commons Coordinator, Undergraduate Library

3 Why social networks for users?  It’s where students are at!  Communication: it’s not just scholarly communication that is changing  Ah ha! Teaching moments happen here too  Publicity  Finger on the “Millennial” pulse!

4 Who is socializing? Students (college, high school, junior high…) Faculty Academic Professionals Organizations Companies Parents Activists Politicians Anyone who wants to connect…

5 Where are they connecting?  Twitter  Instant Messaging  MySpace / Facebook  RSS  Toolbar  Course Management Systems  Alumni Networks  Flickr  YouTube  Second Life  Ning  Bakespace  Library Thing  LinkedIn  ConnectU  43 Things  LiveJournal  Yelp

6 Twitter User account Short statements Used with RSS feed

7 Instant Messaging Future of IM Reference...

8 MySpace http://www.myspace.com/undergradlibrary Source: http://scottelkin.com Retrieved: 8/7/07http://scottelkin.com

9 MySpace http://www.myspace.com/undergradlibrary Embedded customized search features

10 Facebook Profile Source:http://www.techcrunch.com Posted: July 6, 2007 Retrieved: 8/7/07

11 Facebook Group

12 Facebook Application Embedded customized search application

13 RSS (Real Simple Syndication)

14 Toolbar

15 Gaming http://www.library.uiuc.edu/gaming/

16 Using Games in Library Instruction  Students don’t all learn the same way.  Millennials tend to be visual learners. –Guess the GoogleGuess the Google –The Info Lit GameThe Info Lit Game –Think FastThink Fast –Library Research GameLibrary Research Game –Keyword ChallengeKeyword Challenge

17 SecondLife

18 Questions?


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