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Welcome to CS 3260 Dennis A. Fairclough
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Overview Course Canvas Web Site Course Materials Lab Assignments Homework Grading Exams Withdrawing from Class Honesty
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Overview CS 3260 is an indepth presentation to the C# programming language And object oriented programming (OOP) It is assumed that you have successfully completed CS 1410. This is not a self-paced course. You are expected to keep up with the published schedule. You should plan on spending 6-8 hours per week on this class. Let me know if you have questions or a concerns. If you work on a Lab and cannot get it to work in a reasonable time come see me!
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Course Canvas Web Site All of the material for this course is on the course Canvas web site http://learn-uvu.uen.org
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The Schedule Page Click on a link to see the detail
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Take a few minutes to familiarize yourself with the course Canvas web pages.
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Canvas NOTE this Canvas page is shown for CS1400-004, you will see CS3260-601
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Use Canvas to * See the course calendar * Access course materials * Submit assignments * Check for announcements * See your grades * And many other things You can view a Canvas tutorial at http://www.uvu.edu/de/canvashttp://www.uvu.edu/de/canvas
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Set up your profile on Canvas NOTE this Canvas page is shown for CS1400-004, you will see CS3260-601
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* Set your display name * Set up ways to contact you - email address - text messages * Register Web Services
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Course Materials The book for this course is available in the bookstore.
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Warning These C# books are available in an electronic edition. However, if you buy the electronic edition you cannot take it with you into the exams, which are open book.
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You will need a dependable computer that is capable of running the latest version of Microsoft’s Visual Studio 2010.
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Lab Assignments This course includes a number of lab assignments. Each lab assignment includes additional study material and work that is to be turned in on Canvas. Most weeks there will be one lab assignment to complete. Labs are due no later than 11:59pm on the day specified on the schedule page. Lab assignments must be submitted on time. No late lab assignments will be accepted! Each lab is worth ten points.
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Style Guide During the course of the semester you will learn important elements of good programming style. A style guide is available on the course Canvas web site. Programs that do not meet the style guidelines will be returned for corrections and NO points will be given for the Lab.
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Submitting Assignments When you submit an assignment, I will try to review your assignment when it is submitted to Canvas and give you feedback so that you can fix any errors and resubmit your assignment. REMEMBER assignments may be submitted 1 week after the due date for full credit.
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Grading Every lab and programming project includes a grade sheet that describes how points for that assignment will be awarded. My grading system is very simple, 10 points if everything is right and 0 points if it is NOT! Read all of the instructions carefully and make sure that your program meets all of the specifications.
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Grading (continued) The most that you can earn on an assignment that does not include a working executable program is 0% of the points possible.
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Exams There will be three exams (two Midterms and a Final Exam) for this class. The Midterm exams will be given in the Classroom Testing Center (CTC) on campus. The Final Exam will be given in class during the Final Exam schedule for the University. Your exam scores constitute a significant portion of your final grade. See the Course Syllabus for the complete grading criteria. You must pass the Final Exam in order to pass this course.
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Withdrawing From Class Occasionally life events happen that make it impossible to complete the course. If you feel that you cannot complete the course for any reason, take the time to formally withdraw. If you just stop participating in the class, but do not withdraw, you will receive a grade based on the points you have earned in the course – this may be an E. The University’s web site contains a calendar that lists the last day you can drop a class without it appearing on your transcript, and the last day that you can withdraw from a class. Withdrawals after this date are not allowed without Adequate documentation of extenuating circumstances.
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Honesty Cheating of any kind will not be tolerated. This includes copying assignments from other students. If I find that a program has been copied, you and the person that you copied from will receive a zero on that assignment. To help remind you of this, every program that you submit must include a statement that you did not copy any code, and that you understand that you will receive a zero if you are found in violation of this policy. Programs that do not contain this declaration may be returned to you without being graded.
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Communication The best way to get in touch with me is by email at fairclde@uvu.edu. Please put “CS3260” and your section number on the subject line. I will use the announcements section on Canvas to communicate changes or updates to the course.
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I hope that you enjoy the semester, and that you find this course worthwhile. Good luck, and enjoy!
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