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Conditioning and Learning. Learning: Relatively permanent change in behavior due to experience –Does not include temporary changes due to disease, injury,

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Presentation on theme: "Conditioning and Learning. Learning: Relatively permanent change in behavior due to experience –Does not include temporary changes due to disease, injury,"— Presentation transcript:

1 Conditioning and Learning

2 Learning: Relatively permanent change in behavior due to experience –Does not include temporary changes due to disease, injury, maturation, injury or drugs since these do NOT qualify as learning Reinforcement: Any event that increases the probability that a response will recur Response: Any identifiable behavior –Internal: Faster heartbeat –Observable: Eating, scratching Antecedents: Events that precede a response Consequences: Effects that follow a response Learning: Some Key Terms

3 Russian physiologist who initially was studying digestion Used dogs to study salivation when dogs were presented with meat powder Also known as Pavlovian or Respondent Conditioning Classical Conditioning and Ivan Pavlov

4 The classical conditioning procedure.

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6 An apparatus for Pavlovian conditioning. A tube carries saliva from the dog’s mouth to a lever that activates a recording device (far left). During conditioning, various stimuli can be paired with a dish of food placed in front of the dog. The device pictured here is more elaborate than the one Pavlov used in his early experiments.

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8 Acquisition: Training period when a response is strengthened Expectancy: Anticipation about future events or relationships Extinction: Weakening of a conditioned response through removal of reinforcement Spontaneous Recovery: Reappearance of a learned response following apparent extinction Principles of Classical Conditioning

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10 Stimulus Generalization: A tendency to respond to stimuli that are similar, but not identical, to a conditioned stimulus. E.g. responding to a buzzer, or a hammer banging, when the conditioning stimulus was a bell Stimulus Discrimination: The ability to respond differently to various stimuli. –E.g. Rudy will respond differently to various bells (alarms, school, timer) Principles of Classical Conditioning Continued

11 Generalization gradients. In a study of stimulus generalization, an organism is typically conditioned to respond to a specific CS, such as a 1200 hertz tone, and then tested with similar stimuli, such as other tones between 400 and 2000 hertz. Graphs of the organisms’ responding are called generalization gradients. The graphs normally show, as depicted here, that generalization declines as the similarity between the original CS and the new stimuli decreases. When an organism gradually learns to discriminate between a CS and similar stimuli, the generalization gradient tends to narrow around the original CS.

12 Higher order conditioning takes place when a well-learned conditioned stimulus is used as if it were an unconditioned stimulus. In this example, a child is first conditioned to salivate to the sound of a bell. In time, the bell will elicit salivation. At that point, you could clap your hands and then ring the bell. Soon, after repeating the procedure, the child would learn to salivate when you clapped your hands.

13 Phobia: Intense, irrational fear of a specific situation or object e.g. arachnophobia (fear of spiders; see the movie!) Conditioned Emotional Response: Learned emotional reaction to a previously neutral stimulus Desensitization: Gradually exposing phobic people to feared stimuli while they stay calm and relaxed Vicarious Classical Conditioning: When we learn to respond emotionally to a stimulus by observing another’s emotional reactions Classical Conditioning in Humans

14 In classical conditioning, a stimulus that does not produce a response is paired with a stimulus that does elicit a response. After many such pairings, the stimulus that previously had no effect begins to produce a response. In the example shown, a horn precedes a puff of air to the eye. Eventually, the horn alone will produce an eye-blink. In operant conditioning, a response that is followed by a reinforcing consequence becomes more likely to occur on future occasions. In the example shown, a dog learns to sit up when it hears a whistle.

15 Definition: Learning based on the consequences of responding Law of Effect (Thorndike): Responses that lead to desired effects are repeated; those that lead to undesired effects are not Operant Reinforcer: Any event that follows a response and increases its likelihood of recurring Conditioning Chamber (Skinner Box): Apparatus designed to study operant conditioning Response-Contingent Reinforcement: Reinforcement given only when a particular response occurs Operant Conditioning

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18 The Skinner box. This simple device, invented by B. F. Skinner, allows careful study of operant conditioning. When the rat presses the bar, a pellet of food or a drop of water is automatically released. (A photograph of a Skinner box appears in Chapter 2.)

19 Operant reinforcement most effective when given immediately after a correct response. Effectiveness of reinforcement is inversely related to time elapsed after correct response occurs Superstitious Behavior: Behavior that is repeated since it seems to produce reinforcement, even though it is not necessary Shaping: Gradually, in a step-by-step fashion (successive approximations) Timing of Reinforcement

20 The effect of delay of reinforcement. Notice how rapidly the learning score drops when reward is delayed. Animals learning to press a bar in a Skinner box showed no signs of learning if food reward followed a bar press by more than 100 seconds. (Perin, 1943.)

21 Increasing a response: –Positive reinforcement = response followed by rewarding stimulus –Negative reinforcement = response followed by removal of an aversive stimulus Escape learning Avoidance learning Decreasing a response: –Punishment Problems with punishment Consequences: Reinforcement and Punishment

22 The effect of punishment on extinction. Immediately after punishment, the rate of bar pressing is suppressed, but by the end of the second day, the effects of punishment have disappeared. (After B. F. Skinner, The Behavior of Organisms. © 1938. D. Appleton-Century Co., Inc. Reprinted by permission of Prentice-Hall, Inc.)

23 Types of reinforcement and punishment. The impact of an event depends on whether it is presented or removed after a response is made. Each square defines one possibility: Arrows pointing upward indicate that responding is increased; downward-pointing arrows indicate that responding is decreased. (Adapted from Kazdin, 1975.)

24 Positive reinforcement versus negative reinforcement. In positive reinforcement, a response leads to the presentation of a rewarding stimulus. In negative reinforcement, a response leads to the removal of an aversive stimulus. Both types of reinforcement involve favorable consequences and both have the same effect on behavior: The organism’s tendency to emit the reinforced response is strengthened.

25 Comparison of negative reinforcement and punishment. Although punishment can occur when a response leads to the removal of a rewarding stimulus, it more typically involves the presentation of an aversive stimulus. Students often confuse punishment with negative reinforcement because they associate both with aversive stimuli. However, as this diagram shows, punishment and negative reinforcement represent opposite procedures that have opposite effects on behavior.

26 Primary Reinforcer: Non-learned; satisfy biological needs. Food, water, sex Secondary Reinforcer: Learned reinforcer; money, grades, approval Token Reinforcer: Tangible secondary reinforcer e.g. money, gold stars, poker or casino chips Types of Reinforcers

27 Reinforcement in a token economy. This graph shows the effects of using tokens to reward socially desirable behavior in a mental hospital ward. Desirable behavior was defined as cleaning, bed making, attending therapy sessions, and so forth. Tokens earned could be exchanged for basic amenities such as meals, snacks, coffee, game-room privileges, or weekend passes. The graph shows more than 24 hours per day because it represents the total number of hours of desirable behavior performed by all patients in the ward. (Adapted from Ayllon & Azrin, 1965.)

28 Continuous reinforcement Intermittent (partial) reinforcement Ratio schedules –Fixed –Variable Interval schedules –Fixed –Variable Schedules of Reinforcement

29 Schedules of reinforcement and patterns of response. Each type of reinforcement schedule tends to generate a characteristic pattern of responding. In general, ratio schedules tend to produce more rapid responding than interval schedules (note the steep slopes of the FR and VR curves). In comparison to fixed schedules, variable schedules tend to yield steadier responding (note the smoother lines for the VR and VI schedules on the right) and greater resistance to extinction.

30 Timing, consistency and intensity are keys Severe Punishment: Intense punishment, capable of suppressing a response for a long period Mild Punishment: Weak punishment; usually only temporarily slows responses Punishment

31 Aversive Stimulus: Stimulus that is painful or uncomfortable e.g. a shock Escape Learning: Learning to make a response in order to end an aversive stimulus Avoidance Learning: Learning to make a response to avoid, postpone or prevent discomfort e.g. not going to a doctor or dentist May also increase aggression Punishment Concepts

32 Escape and avoidance learning. (a) Escape and avoidance learning are often studied with a shuttle box like that shown here. Warning signals, shock, and the animal’s ability to flee from one compartment to another can be controlled by the experimenter. (b) According to Mowrer’s two-process theory, avoidance begins because classical conditioning creates a conditioned fear that is elicited by the warning signal (panel 1). Avoidance continues because it is maintained by operant conditioning (panel 2). Specifically, the avoidance response is strengthened through negative reinforcement, since it leads to removal of the conditioned fear.

33 Higher level learning involving thinking, knowing, understanding and anticipation Latent Learning: Occurs without obvious reinforcement and is not demonstrated until reinforcement is provided Rote Learning: Takes place mechanically, through repetition and memorization, or by learning a set of rules Discovery Learning: Based on insight and understanding Cognitive Learning

34 Latent learning. (a) The maze used by Tolman and Honzik to demonstrate latent learning by rats. (b) Results of the experiment. Notice the rapid improvement in performance that occurred when food was made available to the previously unreinforced animals. This indicates that learning had occurred, but that it remained hidden or unexpressed. (Adapted from Tolman & Honzik, 1930.)

35 Occurs by watching and imitating actions of another person, or by noting consequences of a person’s actions –Occurs before direct practice is allowed Steps to Successful Modeling –Pay attention to model –Remember what was done –Must be able to reproduce modeled behavior –If successful or behavior is rewarded, behavior more likely to recur –Bandura created modeling theory with classic Bo-Bo Doll experiments Bo-Bo: Inflatable clown Modeling or Observational Learning (Albert Bandura)

36 This graph shows the average number of aggressive acts per minute before and after television broadcasts were introduced into a Canadian town. The increase in aggression after television watching began was significant. Two other towns that already had television were used for comparison. Neither showed significant increases in aggression during the same time period. (Data compiled from Joy et al., 1986.)

37 Premack Principle: Any high frequency response used to reinforce a low frequency response –E.g. no GameBoy until you finish your homework Self-Recording: Self-management based on keeping records of response frequencies Behavioral Contract: Formal agreement stating behaviors to be changed and consequences that apply; written contract Self-Managed Behavior

38 Fixed Action Pattern (FAP): Instinctual chain of movements found in almost all members of a species Innate Behavior: Inborn, unlearned behavior e.g. breathing, reflexes Species-Specific Behavior: Behavior patterns that occur with little variation in almost all members of a species Species-Typical Behavior: Behavior patterns typical of a species but NOT automatic Biology Influencing Behavior

39 Biological Constraints on Conditioning –Instinctive Drift –Conditioned Taste Aversion –Preparedness and Phobias Cognitive Influences on Conditioning –Signal relations –Response-outcome relations Changes in Our Understanding of Conditioning

40 Conditioned taste aversion. Taste aversions can be established through classical conditioning, as in the “sauce béarnaise syndrome.” However, as the text explains, taste aversions can be acquired in ways that seem to violate basic principles of classical conditioning.

41 Garcia and Koelling’s research on conditioned taste aversion. In a landmark series of studies, Garcia and Koelling (1966) demonstrated that some stimulus-response associations are much easier to condition than others. (a) Their procedure allowed them to pair a taste stimulus (saccharin-flavored water) with visual and auditory stimuli (a bright light and noisy buzzer), and/or pain-inducing shock or nausea-inducing radiation. (b) They found that taste-nausea associations were acquired easily, as were associations between auditory-visual stimuli and pain, whereas other associations were difficult to acquire. As your text discusses, they explained their findings in terms of evolutionary considerations.


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