2005 Asian Gaming Expo - MACAU Asian Gaming Expo Global Gaming Machine Development June 14, 2005 Peter DeRaedt President Gaming Standards Association.

Slides:



Advertisements
Similar presentations
Digital Living Network Alliance: Building out the Digital Network Bob Taylor Member, DLNA Board of Directors March 2006.
Advertisements

Committee Updates.  G2S – Dan Milligan  S2S – Kevin Higgins  Transport – Erik Petersen  GDS – Pat Gustafson  CIC – Dennis Kleppen  OAC – Kerry Wolfe.
Annual Meeting November 17, AGENDA  FINANCIAL REPORT  ACHIEVEMENTS  KEY GOALS  KEYNOTE  RECOGNITION.
Global Gaming Expo - October 2004 Gaming Standards Association Presents.
TRENDS IN GAMING TECHNOLOGY APRIL 1, MANILA GEM 2009.
September 20, 2002G2E 2002 GSA Technical Forum1 Best Of Breed (BOB) Standard.
Russ Ristine – Radical Blue Gaming. Slide 2  What is G2S? (a hopefully non-technical view)  How does it work?  How is G2S different than what you have.
GSA Update Gaming Technology Summit May 21, Las Vegas.
Gaming Standards Association
UPnP Device Management Andre Bottaro France Telecom Group UPnP DM co-chairman End User Device Management panel Sunday, January 11th, 2009 CCNC'09.
Who is IGT? International Game Technology ( is a global company specializing in the design, development, manufacturing, distribution and sales.
Gaming Standards Association. Year of Implementation! What is GSA - Our Mission GSA is an international trade association representing gaming manufacturers,
1 Version 3.0 Module 8 Virtual LANs. 2 Version 3.0.
GSA Annual Meeting September 14, Year of Implementation!2005 Annual Meeting  Welcome and Organizational Overview (11:30 – 11:50)  Antitrust Reminder.
A Case Study for the Value of GSA protocol implementation The Canadian Experience.
NEW PARADIGMS IN GAMING Lima, Peru GAMING IN THE NEW ERA AND THE IMPORTANCE OF GSA Peter DeRaedt - President.
A centralized system.  Active Directory is Microsoft's trademarked directory service, an integral part of the Windows architecture. Like other directory.
BUILDING BRIDGES Gaming in the new ERA and the importance of GSA.
September 20, 2002G2E 2002 GSA Technology Forum1 Gaming Device Standards Workgroup.
Why Standards? Year of Implementation! Dataflow without Standards.
Hands-On Microsoft Windows Server 2008 Chapter 1 Introduction to Windows Server 2008.
Vision/Benefits/Introduction Randy Armstrong (OPC Foundation)
GSA UPDATE MAY 21, 2009 – LAS VEGAS GTS 2009.
Gaming Standards Association The Drive to Protocol Standards.
Hands-On Microsoft Windows Server 2008 Chapter 1 Introduction to Windows Server 2008.
DECT Data Applications Contents DECT Data Application Scenarios DECT Data Interoperability DECT Data Standards DECT Data Trends Conclusions.
BOB Tech Demo 2003 G2E – Las Vegas. Agenda  Best of Breed – a layering of standards  Standards, messaging, protocols and why you care  From the bottom.
GAMING COMMUNICATION TECHNOLOGY APRIL 6, 2009 – SYDNEY GAMING COMMUNICATION TECH.
The Year of Implementation and Value Creation!Global Gaming Expo 2006 Good Things Happen When We All Pull Together Introducing S2S.
HCIMA Unit 3 The Internet Revolution and Electronic Tools Next slide.
Common Devices Used In Computer Networks
CasinoFest4: GSA Certification GSA Certification: How does it benefit Operators? Russ Ristine – Radical Blue Gaming.
GSA Certification And New Features Marc McDermott, Technical Director.
CasinoFest3: Download vs. Configuration Download vs. Remote Configuration What’s the difference? Russ Ristine – Radical Blue Gaming.
GSA Technology Direction Racing & Gaming Summit, Dec 9, 2003, Tucson, AZ.
Computer and Information Science Ch1.3 Computer Networking Ch1.3 Computer Networking Chapter 1.
Objectives  To define network  To identify use of network  To differentiate major types of network  To identify basic networking terminologies  To.
Feb 07, 2007GLI Regulators Roundtable. Feb 07, 2007GLI Regulators Roundtable Industry Recognition  Jan 5, 2007: First place for Game-to-System (G2S)
The Year of Implementation and Value Creation!Global Gaming Expo 2006 Good Things Happen When We All Pull Together GSA Overview.
ANNUAL MEETING November 19,
Finding the Holy Grail: Is Server Based Gaming The Next Big Thing? Gaming Executive Summit Madrid, July 10, 2008.
Gaming Standards Association NAGRA Conference – Charlotte, SC April 23, 2002 Bruce Rowe Board of Directors, Gaming Standards Association Vice President.
The Year of Implementation and Value Creation!Gaming Technology Summit The Power of One Solution.
The Year of Implementation and Value Creation!Global Gaming Expo 2006 Good Things Happen When We All Pull Together The World of Transport.
BOB - GSA’s Best Of Breed Protocol. Global Gaming Expo - October 2004 BOB: “Best of Breed” - EGM to System.
CasinoLink User Conference June 11, 2003 Mayfield Inn & Suites – Edmonton - Alberta, Canada.
“Best Value/Risk Ratio” The Case for End-to-end Standards Bill Vogel Trilliant Networks, Inc. August 21, 2007.
CasinoFest3: GSA Certification GSA Certification: How does it benefit Operators? Russ Ristine – Radical Blue Gaming.
BOB – S2S Overview May 25, 2004 Gaming Technology Summit.
CasinoFest3: GSA's S2S Protocol GSA’s System to System Protocol: Making your system connections better! Russ Ristine – Radical Blue Gaming.
Why Standards?. Year of Implementation! Dataflow without Standards.
G2E Session 4051 The Future of Electronic Gaming Devices; From Game-Centric to System Enabled to System-Centric September 20, 2002.
CasinoFest4: Download vs. Configuration Download vs. Remote Configuration What is the difference? Russ Ristine – Radical Blue Gaming.
Copyright © Yokogawa Electric Corporation FDT Technology “one tool for all” September 26, 2006 Yokogawa Electric Corporation.
The Year of Implementation and Value Creation!CasinoFest 2 San Diego 2006 Good Things Happen When We All Pull Together.
Player User Interface Ethan Tower, Protocol Director, GSA.
OTM 6.1 / GTM Update and Agility China Case Sharing.
EUROPEAN UPDATE MEETING 2015 Vienna, Austria. WELCOME Peter DeRaedt - President.
Gaming Standards Association
Management Information Systems Islamia University of Bahawalpur Delivered by: Tasawar Javed Lecture 3b.
The Year of Implementation and Value Creation!Asian Gaming Exhibition Good Things Happen When We All Pull Together The Power of One Solution.
Gambling Equipment Testing Paul Dasaro Washington State Gambling Commission Electronic Gambling Lab.
COMPANY INTERNAL — CONFIDENTIAL Unauthorized Use and Disclosure Prohibited Copyright © 2014 Rockwell Automation, Inc. All Rights Reserved. COMPANY INTERNAL.
COMPUTER SYSTEM FUNDAMENTAL Genetic Computer School THE INTERNET AND ELECTRONIC COMMERCE LESSON 10.
TBC Presentation Casino Enterprise Management System Lou Vilardo, President September 20th, 2010.
Presentation Title Presenter Session Document Name/Version Submission/Revision date: XX April 2016.
Planning the Digital Transformation Readiness Check for SAP S/4HANA
S4 Open Appliances Product Roadmap
Update on Variable-Payback / Skill-Based / Hybrid
Unit V Mobile Middleware.
Presentation transcript:

2005 Asian Gaming Expo - MACAU Asian Gaming Expo Global Gaming Machine Development June 14, 2005 Peter DeRaedt President Gaming Standards Association

2005 Asian Gaming Expo - MACAU Global Trends  Gaming Transformation from Standalone to Distribution Channel Methodology  Remote Configuration (supported by current technology) Initial game setup Adjust pay table  Download will drive new floor network technology Code (game or peripheral) Game themes  Server based gaming – linking of players  Operators  Streamline Operation  Investment Protection: smooth migration path > software distribution  Interoperability  Exit Strategy  Manufacturers  Network Centric vs Game Centric  Avoid duplication of efforts on non-core technology

2005 Asian Gaming Expo - MACAU The New Economy in Gaming  Conversion to networked EGM’s is inevitable  Gaining a significant share of the distribution channels is key  Software authentication is a key component  Computer networks rule > this will be the same in gaming  Industry battle  Control of distribution channels – gaming floor network  IP/Licensing fees – access fees and potential annual tariffs  USPTO: Is the use of existing IT technology in EGM’s – non- obvious?  Open industry protocols are key to ensure fair battle ground

2005 Asian Gaming Expo - MACAU Gaming Standards Association - GSA  International trade association representing gaming manufacturers, suppliers, operators  Incorporated in 1998 as a non-profit association in CA  Currently 65+ global members  Received member commitment: $5.9M in cash and $30M in additional resources  Developed 3 core communication protocol standards  Reduced all standards to practice

2005 Asian Gaming Expo - MACAU Membership Composition

2005 Asian Gaming Expo - MACAU Global Membership

2005 Asian Gaming Expo - MACAU Enable Communication on Three Levels Game Control Coin Acceptor Coin Hopper Note Acceptor Printer Touch Screen Game & Peripherals GDS Progressive Slot Accounting Voucher Manager Player Tracking Game to Systems BOB Coin/Bill Counters S2S Kiosks Point of Sale Class II Servers S2S System to System S2S

2005 Asian Gaming Expo - MACAU Dataflow without Standards

2005 Asian Gaming Expo - MACAU Dataflow with Standards

2005 Asian Gaming Expo - MACAU High-level BOB Network Features  High-speed communications between EGM’s and Host systems (TCP/IP)  Standard network equipment and protocols link EGM’s to Host systems  EGM’s can communicate with multiple Hosts  Different Hosts can manage different applications  One Host can manage vouchers while another manages player tracking

2005 Asian Gaming Expo - MACAU Key Features of GSA Standards  Offer 360º visibility of data communication  Support all existing features operators are used to today  Designed to meet the needs of casino, lottery and central- determination (class II) applications  Offer advanced features  Remote floor configuration  Video Lottery Extensions  Central program authentication  Detailed diagnostic data  Support server based gaming  Dynamic game configuration  Peripheral and game code downloading  Program authentication  Extensible

2005 Asian Gaming Expo - MACAU GSA Certification  GSA Compliance testing is NOT Regulatory Approval  Independent testing by 3rd party lab using GSA tools and pre- defined test scripts  All parties benefit through  Improved speed to market for products  Products work together when they show up on your floor  Plug and Play (easier installs, reduced service calls)  Protocol certification streamlines the Regulatory process  Reduces the quantity and variety of tests that must be performed  If both devices are certified, they should work together the first time they are connected (like your PC and printer)

2005 Asian Gaming Expo - MACAU Companies supporting GSA Standards  Aristocrat  Asahi Seiko  Atronic Gaming  Bally Gaming & Systems  CashCode  Coin Mechanisms, Inc.  Cirsa  Harrahs Entertainment  IGT  JCM  Konami Gaming  Mars Electronics  MGM  MoneyControls  Multimedia Games  NRT  Nova Gaming  Progressive Gaming  Revive Partners  R Franco  Rocket Gaming  Seminole Tribe  WMS Gaming