Cognitive Theory of Multimedia Learning

Slides:



Advertisements
Similar presentations
Presentation of Chapters 5 & 6 Applying the Modality Principle (ch. 5) Applying the Redundancy Principle (ch. 6) October 27, 2005 Professor Paul Kim By.
Advertisements

Advanced Instructor Course. Unit 8 During this unit of instruction the student will learn to recognize the types and uses of multimedia.
Ch 4. Multimedia Principle
Implications of Creating Presentations That DO NOT WILL NOT Promote Learning.
Garadan Al-Amir Hector Segarra.  Is to create instructional messages that are sensitive to the caracteristics of the human information- processing system,
Hector Segarra EDLT-520 Dr. Jesús H. Trespalacios New Mexico State University.
Learning and Technology An Overview. Two types of Multimedia Learning Environments Virtual Learning Environments Windows On The World Multimedia Environments.
A Cognitive Theory of Multimedia Learning EDIT 610 – Multimedia Authoring.
Chapter 32 Using Rich Media Wisely
A Brief Overview Group Members  Ed MacKeen  Jenny Peng  Phil Snyder  Lynne Velling.
Multimedia Instruction
The cognitive theory of multimedia learning
Followup on: Cognitive Theory and the Design of Multimedia Instruction Part 2.
Followup on: Cognative Theory and the Design of Multimedia Instruction: Part 1.
Introduction to e- Learning Dr. Lam TECM What is wrong with e- learning? What are your experiences with e-learning? What made it effective or ineffective?
Incorporating Computer Visualizations and Simulations into Your Teaching Marsha C. Lovett, Ph.D.
THE APPLICATION OF DUAL CODING THEORY IN MULTI-REPRESENTATIONAL VIRTUAL MATHEMATICS ENVIRONMENTS PME 31 SEOUL, KOREA July 8-13, 2007 Jennifer M. Suh, Ph.D.
Why e-Learning Virtual classrooms or independent study. Forms support, collaboration and discussion. Supports learning by doing. Used by schools, corporations,
Brainstem (survival ) Cerebellum ( autonomic nervous system) Limbic system (emotion) Cortex ( reason/logic)
How do people learn? Decisions about e-Learning courseware must begin with an understanding of how the mind works during learning and of what research.
Cognitive Science “Instructional media are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that.
Instructional Design MM Monday 6:00-8:40. Objectives 1. Learning perspectives Learning perspectives 2. ToolBook interactions ToolBook interactions.
Multimedia Learning Theory Tommy Gober, MS LeTourneau University.
The Cognitive Load Theory
Instructional Design JMA Monday 6:00-8:40. Objectives 1. Learning perspectives | influence Learning perspectives | influence 2. ToolBook interactions.
How Multimedia Design Impacts the Learning Experience
Video Training of Student Workers in an Academic Library An Exploration of the Issues Related to Video Training of Student Workers in an Academic Library.
Cognitive Science “Instructional media are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that.
Multimedia & Design.  During this class we will discuss….  The definition of multimedia  The multimedia principle  Design guidelines for multimedia.
Multimedia Design Ruth Ronan, Facilitator Objective Participants will apply the theory of multimedia learning to design a 5-7 slide mini-lecture video.
Chapter 12: Information Processing Theory Developed by multiple researchers in the 1950s.
1 Nine ways to reduce cognitive load in multimedia learning 指導教授: Chen Ming-Puu 報告者: Chen Hsiu-Ju 報告日期: Mayer, R. E., & Moreno, R., (2003).
The Relationship Between Student Satisfaction with Learning Online and Cognitive Load 16 th Annual Sloan Consortium International Conference on Online.
Five Ways to reduce PowerPoint overload
Multimedia Learning Richard E. Mayer. Mayer’s Biography Received his Ph.D. in Psychology in 1973 from the University of Michigan. Currently researches.
Walden University Professor Timothy Powell Robert L Hopkins Jr. Group C July 16, 2010.
Multimedia Learning in an Interactive Self-Explaining Environment: What Works in the Design of Agent-Based Microworlds? 報 告 人:張純瑋 Mayer, R. E., Dow, G.
Author(s): Barbara Eckstein License: Unless otherwise noted, this material is made available under the terms of the Creative Commons Attribution 3.0 License:
Cognitive Theory of Multi-Media Learning : Guiding Principles for Designing Media Presentations Based upon Research-Based Principles of Multimedia Learning.
Metaphors for Learning  Learning involves strengthening correct responses and weakening incorrect responses.  Learning involves adding new information.
Modality & Redundancy eLearning Principles Anne Negus EDTECH 513 Spring 2009.
The cognitive theory of multimedia learning Based on the work of Richard E. Mayer.
/33 Mayer and Clark 1. /33 Multimedia Design Principles 1.Multimedia principle 2.Contiguity principle 3.Modality principle 4.Redundancy principle 5.Coherence.
IST4Balt, April 6, IST4Balt workshop “IST 6th Framework programme - great opportunity for cooperation and collaboration" 1 Cognitive Approaches.
1 Cognitive Principles of Multimedia Learning: The Role of Modality and Contiguity Roxana Moreno and Richard E. Mayer, Journal of Educational Psychology.
Developing e-Learning … November 22 nd, Objectives … Designing e-Learning e-Learning Principles Other Considerations Bringing it Together November.
Eddie Mathews EDTI 6304 Cognition & Learning UTB Spring 2012 Information Processing Cognitive Theory of Multimedia Learning.
Erin Ryan, Amy Brown, Joe Abernathy, Tara Ramsey AET 541/E-learning March 28, 2011 Garth Beerman.
CHAPTER 6 COGNITIVE PERSPECTIVES: 1. THE PROCESSING OF INFORMATION EPSY DR. SANDRA RODRIGUEZ PRESENTATION BY: RUTH GARZA Gredler, M. E. (2009).
Mayer's Cognitive Theory of Multimedia Learning “People learn more deeply from words and pictures than from words alone” (Mayer) However, simply adding.
By: RCF. Cognitivism replaced behaviorism in the late 1960’s as the dominant paradigm. Cognitivism focuses on the inner mental activities –the “black.
Reading & Viewing are Problem Solving Reading & viewing are interactive processes using problem solving techniques (strategies) to make meaning. In education.
Erin Ryan, Amy Brown, Joe Abernathy, Tara Ramsey AET 541/E-learning March 28, 2011 Garth Beerman.
WIKI PART 2.  Presenting words in audio coupled with graphics, rather than on- screen text, results in significant learning gains.
CH 6: Applying the Modality Principle When words and graphic accompany each other, present words as speech rather than onscreen text.
Two Principles: Multimedia and Contiguity Cynthia Bowers Multimedia 513 Week 4.
THE E-LEARNING TRIVIA CHALLENGE JACOB ADLON DESIGNING MULTIMEDIA FOR INSTRUCTION KENT STATE UNIVERSITY SPRING 2016 Click to Begin.
Modality Principle Dahwun Kim, Learning Design and Technology : Present Words as Speech Rather than Onscreen Text Why? Avoid ways that.
Chapter I Introduction Theoretical Framework Conceptual Framework Statement of the Problem Scope and Delimitation Hypothesis Chapter II Review of Related.
Demonstration of the Oral PrEP eLearning Resource Package
Cognitive Theory of Multimedia Learning
Interactive Media for Learning Why Are the Videos Doing All the Talking, Enable Your Students to Interact with Media! Kenith Wilson, M.Ed., Educational.
Information Processing Theory
Mayer’s Cognitive Theory of Multimedia Learning
How Multimedia Design Impacts the Learning Experience
What's Your Message? Presenting with a Purpose
Cognative Theory and the Design of Multimedia Instruction
Meaningful Design & Meaningful Learning Paul Akerlund ESL Adult
Learning Objectives Following review of this learning module, participants will be able to: Describe the components of cognitive load Explain five principles.
Learning and Technology
Presentation transcript:

Cognitive Theory of Multimedia Learning MOHAMED ZAMRI BIN MOHD ZAIN INSTRUCTIONAL DESIGN AND DELIVERY MASTER OF INSTRUCTIONAL MULTIMEDIA

Richard E Mayer Professor of Psychology at the University of California, Santa Barbara (UCSB) since 1975. Ph.D. in Psychology from the University of Michigan in 1973 Visiting Assistant Professor of Psychology at Indiana University from 1973 to 1975. Recipient of the E. L. Thorndike Award for career achievement in educational psychology in 2000 Winner of Distinguished Contribution of Applications of Psychology to Education and Training Award from the American Psychological Association 2008. INTRODUCTION

Research Interest ? Dr. Mayer's research concerns the intersection of cognition, instruction, and technology, including: multimedia learning mathematical problem solving human-computer interaction "How can we help people learn in ways that allow them to use what they have learned to solve new problems that they have never seen before?" INTRODUCTION

Publications Author of more than 390 publications including 23 books, such as Multimedia Learning: Second Edition (2009), Learning and Instruction: Second Edition (2008), E-Learning and the Science of Instruction: Second Edition (with R. Clark, 2008), and the Cambridge Handbook of Multimedia Learning (editor, 2005). INTRODUCTION

Cognitive Theory of Multimedia Learning Based on three main assumptions: there are two separate channels (auditory and visual) for processing information; there is limited channel capacity; and that learning is an active process of filtering, selecting, organizing, and integrating information. THEORY

Basic Principles Brain does not interpret a multimedia presentation of words, pictures, and auditory information in a mutually exclusive fashion; rather, these elements are selected and organized dynamically to produce logical mental constructs. “multimedia principle” states that “people learn more deeply from words and pictures than from words alone” THEORY

Assumption of Multimedia Learning There are two separate channels (auditory and visual) for processing information (sometimes referred to as Dual-Coding theory); Each channel has a limited (finite) capacity (similar to Sweller’s notion of Cognitive Load); Learning is an active process of filtering, selecting, organizing, and integrating information based upon prior knowledge. THEORY

Cognitive Process of Multimedia Learning Selecting relevant material occurs when a learner pays attention to appropriate words and images in the presented material. This process involves bringing material from the outside into the working memory component of the cognitive system. Organizing selected material involves building structural relations among the elements. This process takes place within the working memory component of the cognitive system. Integrating selected material with existing knowledges involves building connections between incoming material and relevant portions of prior knowledge. This process involves activating knowledge in long term memory and bringing it into working memory. Three processes that are essential for active learning are selecting relevant material, organizing selected material and integrating selected material with existing knowledge ( Mayer, 1996, 2001; Wittrock, 1989). THEORY

Memory Stores in Multimedia Learning sensory (which receives stimuli and stores it for a very short time), working (where we actively process information to create mental constructs (or ‘schema’), and long-term (the repository of all things learned).  THEORY

Sensory Memory Words Pictures Ears Eyes Sounds Images Verbal Model Pictorial Prior Knowledge selecting words images organizing integrating MULTIMEDIA PRESENTATION SENSORY MEMORY WORKING LONG-TERM Pictures and words come in form the outside world as a multimedia presentation and enter sensory memory through eyes and ears. Sensory memory allows for pictures and printed text to be held as exact visual images for a very brief time period in a visual sensory memory and for spoken words and other sounds to be held as exact auditory sensory memory. THEORY

Working Memory Words Pictures Ears Eyes Sounds Images Verbal Model Pictorial Prior Knowledge selecting words images organizing integrating MULTIMEDIA PRESENTATION SENSORY MEMORY WORKING LONG-TERM The central work of multimedia learning takes place in working memory. Working memory is used for temporally holding and manipulating knowledge in active consciousness THEORY

Long Term Memory Words Pictures Ears Eyes Sounds Images Verbal Model Pictorial Prior Knowledge selecting words images organizing integrating MULTIMEDIA PRESENTATION SENSORY MEMORY WORKING LONG-TERM Long term memory correspond to the learner’s storehouse of knowledge. Unlike working memory, long term memory can hold large amount of knowledge over long periods of time. To actively think about material in long term memory, it must be brough into working memory back. THEORY

PowerPoint Overload Most PowerPoint presentations look a particular way because the PowerPoint tool has features that make particular tasks easy. Unfortunately, many PowerPoint features and techniques contradict current research in cognitive science. We can no longer expect our audiences to adapt to our PowerPoint features; instead we have to change our own thinking to conform to a more relevant principle: The design of PowerPoint presentations should be compatible with how people learn. APPLICATION

Question to Designer Does the presentation take advantage of the dual-channel structure of the human information processing system, by presenting complementary material in words and pictures? Does the presentation take into consideration the limited capacity of the information processing channels, by minimizing the chances of overloading the cognitive system? Does the presentation promote active cognitive processing by guiding the processes of selecting, organizing, and integrating information? APPLICATION

Solutions Our understanding of the way the mind works has three implications for PowerPoint: PowerPoint presentations should use both visual and verbal forms of presentation; Filling the slides with information will easily overload people's cognitive systems; and Presentations should help learners to select, organize, and integrate presented information. A set of research-based principles to reduce cognitive load in PowerPoint: The Signaling Principle The Segmenting Principle The Modality Principle The Multimedia Principle The Coherence Principle APPLICATION

Signaling Principle Research finding: people learn better when the material is organized with clear outlines and headings (the Signaling Principle). Instead of writing a Title, write a Headline that explains the main idea of every slide. Summarize the single overriding idea of the slide in clear and conversational language. APPLICATION

Segmenting Principle Research finding: People learn better when information is presented in bite-size segments (the Segmentation Principle). Break up information through your PowerPoint by referring back frequently to the Slide Sorter view. Your story should have an even pace from one slide to the next, without long pauses on any single slide. Where your pauses are long, or you have much to say, those are signs that you need to break up that slide into more slides. If you have too many slides for the time you have to speak, return to Slide Sorter view and think about ways you can distill your story down to its essence. APPLICATION

Modality Principle Research finding: People understand a multimedia explanation better when the words are presented as narration rather than on-screen text (the Modality Principle). Reduce visual overload by moving text off-screen, and shift processing to the auditory channel by narrating the content instead. The elegant way to accomplish this in PowerPoint is to use the Notes Page view. Instead of just including “Notes” below, write out your story there in narrative form. APPLICATION

Multimedia Principle Research finding: people learn better from words and pictures than from words alone (the Multimedia Principle). It’s not easy to turn your words into pictures, but the first three techniques in this paper can help set the stage: writing headlines helps you clarify what you want to illustrate, breaking up your story into digestible bites reduces the amount of information to visualize moving text off screen opens up more space in the area above for images. APPLICATION

Coherence Principle Research finding: people learn better when extraneous material is excluded rather than included (the Coherence Principle). Cut everything out of your PowerPoint slides that does not support your main idea. Keep things simple. Cut all text on screen you are not going to narrate. Remove corporate logos unless you think people will forget who you are. Delete complex, patterned backgrounds in your PowerPoint template that have nothing to do with the content of your slide. APPLICATION

Way of Human Mind in Multimedia Regardless technology and software development, the way human mind and learning will remain. The theory of multimedia learning offers us as Instructional Designer, humanistic ways to design our instructional multimedia to success CONCLUSION

References Mayer, R. E. (2009). Multimedia learning (2nd ed). New York: Cambridge University Press. Clark, R. & Mayer, R. E. (2008). E-learning and the science of instruction (2nd ed). San Francisco: Jossey-Bass. Mayer, R. E. (2008). Learning and Instruction (2nd ed). Upper Saddle River, NJ: Merrill Prentice-Hall. Mayer, R. E. (Ed). (2005). Cambridge Handbook of Multimedia Learning. New York: Cambridge University Press. Mayer and Moreno, (2003) A Cognitive Theory of Multimedia Learning: Implications for Design Principles at http://www.unm.edu/~moreno/PDFS/chi.pdf BIBLIOGRAPHY