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THE E-LEARNING TRIVIA CHALLENGE JACOB ADLON DESIGNING MULTIMEDIA FOR INSTRUCTION KENT STATE UNIVERSITY SPRING 2016 Click to Begin.

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Presentation on theme: "THE E-LEARNING TRIVIA CHALLENGE JACOB ADLON DESIGNING MULTIMEDIA FOR INSTRUCTION KENT STATE UNIVERSITY SPRING 2016 Click to Begin."— Presentation transcript:

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2 THE E-LEARNING TRIVIA CHALLENGE JACOB ADLON DESIGNING MULTIMEDIA FOR INSTRUCTION KENT STATE UNIVERSITY SPRING 2016 Click to Begin

3 MAIN MENU PlayRules Quit Welcome to “The E-Learning Trivia Challenge”. This game is intended for anyone who wishes to learn more about Ruth Clark’s six e-learning principles. After playing this game students should be able to: Identify and name all six of Clark’s e-learning principles. Define all six of Clark’s e-learning principles. Explain the differences and/or similarities of Clark’s six e-learning principles. Utilize all six of Clark’s e-learning principles to create more effective instructional materials. Use the buttons below to get started. Enjoy!!!

4 RULES What you will need: 2 Players, Paper, Pencil/Pen. Player’s will flip a coin to decide who goes first. (winner of coin flip will be considered Player 1). Player’s will start each turn by selecting a category (one of Clark's e-learning principles). The player will then spin the wheel to determine the difficulty level (and point value) of the question they will be given. They will have 30 seconds to answer the question or else they’ll lose their turn. If answered correctly, the player will get the points for that question. If answered incorrectly, or time runs out, the player will receive no points. Players will take turns answering questions and accumulating points. Players will be required to manually keep a running total of their points on a piece of paper. Whichever player hits 150 points first wins the game. PlayMain Menu Quit

5 PICK A CATEGORY Personalization Principle Contiguity Principle Coherence Principle Modality Principle Multimedia Principle Redundancy Principle Main MenuRules Quit

6 Spin the Wheel CONTIGUITY PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

7 You are Correct CONTIGUITY PRINCIPLE (10 POINTS) The first version of the contiguity principle involves the need to coordinate ______________________. Return to Categories Sorry, you are incorrect. The correct answer is “printed words and graphics”. animations and static graphics printed words and graphics text and animated GIF’s your shirt and pants Time’s Up

8 You are Correct CONTIGUITY PRINCIPLE (20 POINTS) It ___________ the contiguity principle to display feedback on a separate screen from the practice or question. Return to Categories Sorry, you are incorrect. The correct answer is “violates”. satisfies confuses helps violates Time’s Up

9 You are Correct CONTIGUITY PRINCIPLE (30 POINTS) A temporal separation of graphics and narration requires the learner to use limited ____________to remember narration or graphics while the other is being presented. Return to Categories Sorry, you are incorrect. The correct answer is “working memory”. long term memory cognitive processing sense memory working memory Time’s Up

10 CONTIGUITY PRINCIPLE (40 POINTS) Which image illustrates a proper use of the contiguity principle? Return to Categories You are Correct. The contiguity principle is followed because the labels for the parts of the brain are placed physically near the parts of the brain to which they correspond. Time’s Up Sorry, You are Incorrect. The contiguity principle is violated because the labels indicating the parts of the brain are physically separated from the image of the brain.

11 You are Correct CONTIGUITY PRINCIPLE (50 POINTS) When one associated memory, a group of associated memories, or a whole line of associated memories becomes primed, this is known as _____________. Return to Categories Sorry, you are incorrect. The correct answer is “spreading activation”. conditioning spreading activation cognitive desistance cognitive rationalization Time’s Up

12 Spin the Wheel MODALITY PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

13 You are Correct MODALITY PRINCIPLE (10 POINTS) Present words as ______________ rather than on-screen text. Return to Categories Sorry, you are incorrect. The correct answer is “audio narration”. audio narration animations brain teasers modalities Time’s Up

14 You are Correct MODALITY PRINCIPLE (20 POINTS) We can reduce the load on the _____________ by presenting the verbal explanation as speech. Return to Categories Sorry you are incorrect, the correct answer is “visual channel”. visual channel cognitive processes auditory channel sense memory Time’s Up

15 You are Correct MODALITY PRINCIPLE (30 POINTS) Which picture correctly illustrates the benefit of the modality principle? Return to Categories Sorry, You are Incorrect Time’s Up

16 You are Correct MODALITY PRINCIPLE (40 POINTS) Effective ____________ may be increased if both auditory and visual working memory can be used to process incoming multimedia messages. Return to Categories Sorry, you are incorrect. The correct answer is “cognitive capacity”. memorization techniques cognitive capacity modality effects attention spans Time’s Up

17 You are Correct MODALITY PRINCIPLE (50 POINTS) Use of __________ for information that learners will need as reference, such as technical terms, is acceptable. Return to Categories Sorry, you are incorrect. The correct answer is “printed text”. animated graphics printed text auditory explanations side-by-side comparisons Time’s Up

18 Spin the Wheel REDUNDANCY PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

19 You are Correct REDUNDANCY PRINCIPLE (10 POINTS) Explain visuals with words using ____________. Return to Categories Sorry, you are incorrect. The correct answer is “audio OR text”. audio AND text audio OR text audio alone text alone Time’s Up

20 You are Correct REDUNDANCY PRINCIPLE (20 POINTS) In e-learning, when the audio repeats the text we call this technique ___________ because the printed text is ___________ with the spoken text. Return to Categories Sorry, you are incorrect. The correct answer is “redundant”. dissimilar narrated text visual assistance redundant Time’s Up

21 You are Correct REDUNDANCY PRINCIPLE (30 POINTS) Learners may experience ______________ in the visual channel during a fast pace multimedia presentation which has redundant on-screen text. Return to Categories Sorry, you are incorrect. The correct answer is “cognitive overload”. pictorial aberration cognitive overload visual separation confusion Time’s Up

22 You are Correct REDUNDANCY PRINCIPLE (40 POINTS) If redundant on-screen text is added learners may try to compare the different formats? Return to Categories Sorry, you are incorrect. True False Time’s Up

23 You are Correct REDUNDANCY PRINCIPLE (50 POINTS) A diagram with text may help a beginner to understand. At the same time, the same strategy might become redundant for a more ____________ learner. Return to Categories Sorry, you are incorrect. The correct answer is “experienced”. exploratory experienced understanding basic Time’s Up

24 Spin the Wheel PERSONALIZATION PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

25 You are Correct PERSONALIZATION PRINCIPLE (10 POINTS) Use _____________ style, polite wording, __________ voice, and virtual coaches. Return to Categories Sorry, you are incorrect. The correct answer is “conversational, human”. human, conversational conversational, human indirect, passive conversational, polite Time’s Up

26 PERSONALIZATION PRINCIPLE (20 POINTS) Which example uses the personalization principle? Return to Categories You are Correct. Use of Second Person and Informal Language Lead to a Conversational Tone in this Lesson. Sorry, You are Incorrect. Use of Passive Voice Leads to a more Formal Tone in this Lesson. Time’s Up

27 You are Correct Sorry, you are incorrect. The correct answer is “Activation, active, quality of learning”. Activation, active, quality of personalization Activation, active, quality of learning Deactivation, passive, quality of learning Processing, passive, quantity of learning PERSONALIZATION PRINCIPLE (30 POINTS) Return to Categories Time’s Up

28 You are Correct PERSONALIZATION PRINCIPLE (40 POINTS) A related implication of the personalization principle is that on-screen agents should be _______. Return to Categories Sorry, you are incorrect. The correct answer is “polite”. intrusive polite energetic empathetic Time’s Up

29 You are Correct PERSONALIZATION PRINCIPLE (50 POINTS) The _____________ principle is related to the personalization principle in the sense that it deals with the use of on-screen __________ to promote learning. Return to Categories Sorry, you are incorrect. The correct answer is “embodiment, coaches”. personification, agents embodiment, coaches anthropomorphism, coaches disembodiment, agents Time’s Up

30 Spin the Wheel COHERENCE PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

31 You are Correct COHERENCE PRINCIPLE (10 POINTS) Adding extra material can ___________ learning. Return to Categories Sorry, you are incorrect. The correct answer is “hurt”. help hurt augment inform Time’s Up

32 You are Correct COHERENCE PRINCIPLE (20 POINTS) The coherence principle is important because it is commonly _________, is ___________ to apply, and can have a __________ impact on learning. Return to Categories Sorry, you are incorrect. The correct answer is “violated, straightforward, strong”. straightforward, violated, strong violated, strong, straightforward straightforward, strong, violated violated, straightforward, strong Time’s Up

33 You are Correct COHERENCE PRINCIPLE (30 POINTS) The term ___________ refers to the need to uproot any words, graphics, or sounds that are not central to the instructional goal of the lesson. Return to Categories Sorry, you are incorrect. The correct answer is “weeding”. uprooting weeding planting extraction Time’s Up

34 COHERENCE PRINCIPLE (40 POINTS) Which of the following demonstrates a good use of the coherence principle? Return to Categories Sorry, You are Incorrect. Extensive text is used to elaborate on spreadsheet concepts which does not make good use of the Coherence Principle. You are Correct. Lean text and relevant visuals explain spreadsheet concepts efficiently which does follow the Coherence Principle. Time’s Up

35 You are Correct Sorry, you are incorrect. The correct answer is “cognitive theory of multimedia learning”. pedagogical theory of interactive learning cognitive theory of multimedia learning cognitive theory of extraneous learning cognitive theory of visual learning COHERENCE PRINCIPLE (50 POINTS) The theoretical rationale against adding extraneous words to multimedia presentations is based on the_________________________, which assumes that working memory capacity is highly limited. Return to Categories Time’s Up

36 Spin the Wheel MULTIMEDIA PRINCIPLE Main Menu Categories 40 30 20 10 20 50 30 10 Click the above button to Spin the wheel, then click the question mark next to the point value it lands on. Tip: if you land on a question which has already been answered, spin the wheel until you land on a new question.

37 You are Correct MULTIMEDIA PRINCIPLE (10 POINTS) People learn better from _________ and pictures than from pictures alone. Return to Categories Sorry, you are incorrect. The correct answer is “words”. words the internet social media movies Time’s Up

38 You are Correct MULTIMEDIA PRINCIPLE (20 POINTS) ___________ graphics portray a quantitative relationship among two or more variables. Return to Categories Sorry, you are incorrect. The correct answer is “Relational”. Organizational Interpretive Decorative Relational Time’s Up

39 You are Correct MULTIMEDIA PRINCIPLE (30 POINTS) According to _____________, generative learning occurs when leaners mentally construct connections between words and graphics. Return to Categories Sorry, you are incorrect. The correct answer is “cognitive theory”. active learning theory cognitive theory pedagogical theory multimedia theory Time’s Up

40 You are Correct MULTIMEDIA PRINCIPLE (40 POINTS) ___________ may impose extraneous cognitive load because the images are so rich in detail and are so transitory that they must be held in memory. Return to Categories Sorry, you are incorrect. The correct answer is “Animated graphics”. Complex graphical layouts Animated graphics Static graphics Interpretive graphics Time’s Up

41 You are Correct MULTIMEDIA PRINCIPLE (50 POINTS) _____________ graphics are used to show relationships among ideas or lesson topics or where the parts are located within a whole structure. Return to Categories Sorry, you are incorrect. The correct answer is “Organizational”. Transformational Organizational Relational Interpretive Time’s Up


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