Introduction to Technology Use in the Classroom Web 2.0 Tools.

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Presentation transcript:

Introduction to Technology Use in the Classroom Web 2.0 Tools

New Tools and Methods for Teaching & Learning Digital Storytelling Web lessons and tutorials Distance Learning Podcasting Streaming Media Web 2.0

Why we worry… About 55% of online teens have created a personal profile online and use social networking sites once a day or more About 65% of teens who have created a profile say their profile is not visible to all internet users Few teens understand how to properly judge, review and cite online resources Schools are regularly placed in the position to monitor and secure teen online access

Web 2.0 Tools Web 2.0 tools are innovations that evolved during the last decade. Web 3.0, sometimes referred to as the Semantic Web, a Web of data is beginning to emerge. Users interact and collaborate in social media dialogue Creators of user-generated information in a virtual community, in contrast previous web- based tools such as websites, where users are limited to the passive viewing of content

Web 2.0 Categories Teacher-generated online content (e.g., teacher developed multimedia presentations, lesson plans, student hand-outs for classroom activities, sets of links to digital resources), Online social networking included as part of instruction (e.g., , text messages for educational purposes, Facebook), Online learning games and simulations (e.g., online drill and practice games, multi- player simulations, Second Life type environments), Student learning via virtual learning environments (e.g., courses, electronic tutors) Multimedia resources (e.g., podcasts and videocasts, streaming video), Online communication with parents and students outside school hours.

NET-S Standards 2007 ISTE NETS, that is, the specific skills and knowledge students require in order, to thrive in and increasingly digital world Creativity and innovation, Communication and collaboration, Research and information fluency, Critical thinking, Problem solving, and Decision making, Digital citizenship, Technology operations and concepts. (NET-T Standards)

21 st Century Skills and Literacy Development of new knowledge with schools as producers, not just consumers of knowledge Students developing multi-modal literacy, embracing collaboration, making connections, allowing for creativity The popular term of “digital literacy” includes the skills, expectations and perspectives involved in living in this technological society.

What does the research say Still “newer” - research into the roles of Web2.0 tools in student learning is still in its infancy. There are significant findings (e.g., Murphy & Lebans, 2008; Odom, 2010; Vaughan, 2010; Williams & Chinn, 2010) in the roles that Web2.0 tools play in engagement, higher order thinking and engagement Quality of limited studies

Basic Examples Wordle Diigo Edublogs Google Docs Voicethread E-portfolios

Formative Assessment* *From SEDTA’s 2008 Technology-Based Assessments Improve Student Learning

Formative Assessment

Poll Everywhere Poll Everywhere is a tool with a wide array of uses Poll Everywhere Formative or summative data Let’s try to create a poll together…. 1. Create an account 2. Click on create a new poll 3. Watch the tutorial together 4. Try to create your own question

The Flipped Classroom Twg Twg Resources:

Home-parent communication

General Resources ps/integrated_home.phtml?&gid=518853&SID= (slides) web-20-tools-for-teachers-that-you-should-know- about