Chapter 3 Evolution of the Game Pages 62 to 69! October 8, 2013.

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Presentation transcript:

Chapter 3 Evolution of the Game Pages 62 to 69! October 8, 2013

For Today: Characteristics of human beings Look at Chapter 3 – Questions to answer. Due before you leave class. Project! Due Friday, November 2 nd.

Unique characteristics of a human is: Ability to design. Ability to use tools. Adults sought out useful objects for survival Children sought out the entertainment used to build physical dexterity.

Physical Dexterity Is skill or ability at performint physical tasks. Help build hunting skills and physical coordination.

Coordination How well your hands, feet, eyesight, etc., work together to complete a task.

Benefits of play: Development of hand-eye coordination Muscle memory Brain-extremity pathways Motor skills (these are your smooth movement skills)

Hand-eye coordination This is when your are able to see something and reach out and grab it! Example: ◦ Catching a ball requires hand-eye coordination. ◦ Movement of your hand to the place in the path of the ball.

Muscle Memory Is how the muscles in the body remember how to react. Example: Penmanship! The drawing of letters. Or, typing!

Brain-extremity pathways Are the connections from the brain to movement points throughout your body. Example: Learning to walk! Your brain sent signals to the correct muscle in your body and created a pathway. The nerves work together along the path to send a signal to the legs. If the wrong signal was sent your would trip or fall.

Reflex A quick, involuntary movement. Example: ◦ Getting hit in the knee is to kick your leg.

Socializing Is interacting in a group environment.

A game: Must included: An activity organized by rules With an objective, goal, or victory condition In a game environment that enables play or pretending Or it is not a game!

Play The participation in an entertainment activity.

Game Environment Is a setting altered or designed to play a certain activity. Examples: ◦ To play soccer you need a field clear of trees and obstacles. This is your Environment!

Puzzles Require the player to mentally analyze and solve a problem. Easy to make and play! Examples: ◦ Wooden Peg Game ◦ These games had:  Rules!  Victory condition!  Game Environment!

Board Games Require two or more players to engage in mental competition. Example: ◦ Chess!

Random-number generator: Is any device used to fairly and without bias create a number at random within a given range of numbers. They are important to games! ◦ Why? They allow different results which keeps the game fresh and playable.

Card Games: Involve using a series of uniquely printed cards within the set rules of a game. Very Popular! Can play more than one type of game with a single deck of cards.

Tarot Cards: Have mystical overtones as used by psychics of today. Card game of chance!

Themed board game: Began around 1900’s. Players enter an elaborate pretending environment where they become the characters. Use the dice/numbered cards as a random generator. Examples: ◦ Monopoly ◦ Clue ◦ The Game of Life

Immersion Is the degree to which the player becomes fully involved with the game world.

Role Playing Allow for a very deep immersion as players assume a character (play a role). Examples: ◦ Dungeons and Dragons