 Diffuse Light – fills in shadows – reducing contrast.  Diffuse sources deliver light evenly in every direction. Lamp itself  Diffused sources can be.

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Presentation transcript:

 Diffuse Light – fills in shadows – reducing contrast.  Diffuse sources deliver light evenly in every direction. Lamp itself  Diffused sources can be diffused more to deliver softer light. Luminaire or shade - think ceiling fixtures.  Directional Light – creates pools, increases contrast.  Directional lamps and directional luminaires utilize reflectors and optics to deliver light in a controlled manner.

Fill Lighting Key Lighting Up Lighting Graze Lighting Silhouette

Fill LightingKey LightingGraze Lighting

 Very Directional Light - (MR lamps)  Engineered with High precision  Great for accenting objects  Creates glare and high contrast and unsuitable for social gatherings  Direct sunlight  Directional Light – (PAR lamps)  Slightly softer  Less precise  Great for accenting art on a wall, gathering areas in social spaces, and architectural features (details). Less glare and less contrast  Unfiltered Skylight

 Diffuse Light – (R lamps)  Use Diffuse sources with reflectors  Soft washes (pools) of light  Daylight through sheer curtains  Very Diffuse Light – (decorative lamps)  Even spreads of light  Light produced when filtered through shades  Light from a cloudy overcast day  Homogenous glow

 Pools / pieces of light  Most Directional sources emit  Round shape  Distinct pieces of light used to add detail and interest.

 Planes of light  Continuous linear sources  Create long lines of light  Wash across surfaces similar to daylight from windows, skylights and light wells.

 Glowing objects  Pendants, sconces and shaded lamps  Light art – self luminous  Provide visual interest  Can create glare and distraction

 Light from the ceiling onto the walls  Wall washers, recessed can luminaires  Vertical lighting expands the space visually and shows off architectural boundaries.  Lighting from the ground (plane) upward  Casts pool of light up toward the ceiling  Rare, not natural  Increase perception of height and verticality  Intimate feeling

 Lighting from the wall upward  Mounted on/in the wall casting light upward towards ceiling  Increases perception of volume  Openness created by the brighter ceiling mimicking the sky above.  Sometimes the only light needed for simple environments where little task or accent lighting is needed.  Lighting from the wall back onto the wall  Decorative/functional fixture with shielded sources paint light back onto the wall.  Useful where floor/ceiling mounted luminaires are not an option.  Create patterns to help with flow

 Lighting from slots and coves onto the walls and ceilings  Architecturally integrated lines of light that create even washed and unique glows onto surfaces.  Perceived as daylight

 Suspended glowing sources  Add a haze of light to a space  A distinct focal point  Crowning elements of visual interest after other lighting needs are met.  Low lighting onto the floor  Step lights  Light sources is closer to the surface being lighted

 Seeing our environment for the surfaces that make it up  Wall planes  Ceiling planes  Floor planes  We envision our design based off how light illuminates these planes.  Seeing surfaces for the materials that make them up  Texture – reveal (directional) or conceal (diffuse)  Color – Which light compliments – Cool light for cool colors and warm light for warm colors.  Intensity – Brighter materials need less light to stand out, darker, duller need more light.  Shininess – gloss – reflects the light source, matte absorbs more light.