Genova December 6-7 2011 European Commission Information Society and Media 1 st Review Meeting GaLA Game and Learning Alliance The European Network of.

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Presentation transcript:

Genova December European Commission Information Society and Media 1 st Review Meeting GaLA Game and Learning Alliance The European Network of Excellence on Serious Games WP 5: Education Igor Mayer Delft University of Technology 1

Genova December European Commission Information Society and Media 1 st Review Meeting Overview of WP 5 / Tasks WP5 organizes the educational activities for shaping the next generation of scientists and professionals in the field of serious games and serious virtual worlds. Facilitate / enhance education IN serious gaming (design, technology, research, application, etc.) (NOT SG in Education!) –5.1 Young academy (TUD) –5.2 Alignment school (HWU) –5.3 MSG in SG (HWU) –5.4 PhD school on SG (Inesc-ID) –5.5 Didactic books (UWS) –5.6 Thematic events / summer school (TUT) –5.7 Exchange programs for PhD, studs (TUD) –5.8 Eur. SG awards (UPS) –5.9 Communication (Coventry)

Genova December European Commission Information Society and Media 1 st Review Meeting Fragmentation in professional education in SG Fragmentation –In disciplinary, interdisc., multidisc. –In language –In research –In frames –In educational, professional, institutional approaches in SG. Mission of WP5: Discovering, creating the order underlying the chaos. Fractals 3

Genova December European Commission Information Society and Media 1 st Review Meeting

Genova December European Commission Information Society and Media 1 st Review Meeting Proposition: Serious gaming can only be viewed through multiple frames at the same time! Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games Serious games

Genova December European Commission Information Society and Media 1 st Review Meeting Serious games are NOT ‘just games’ Play model: Engaging? Reality model Validity? Learning model: Meaningful? 6

Genova December European Commission Information Society and Media 1 st Review Meeting Priority planning T5.2: 1st Alignment meeting in Edinburgh (UWS): completed in July 2010, 2nd AS in Lisbon now planned. T5.1: Establishing a foundation for the Young Academy (TU- Delft): completed in July 2010, ongoing T5.5: Outlines of the didactic books, contact with publisher, editorial board and start of one book (HWU): completed October 2011 and on-going T5.4/5.6/5.7: Outlines, plan and set up thematic / summer / PhD school (TUT, Inesc ID): started in 2011 T5.9: Communication for exchange of young researchers (Covuni / TU-Delft): starts in 2012 T5.8: A plan for SG Award(s) (UPS): starts in 2012 T5.3: Exploration and plan of SG Msc / PhD program (HWU / Inesc-ID): starts in

Genova December European Commission Information Society and Media 1 st Review Meeting T 5.1 Young Academy (DUT) Objectives T5.1 organizes a GALA ‘Young Academy’ with an educational/scientific advisory board, and a website for the promotion of SG education, internships and stages, exchange programs, PhD programs (T5.2 – 5.8). The Academy will co-ordinate and supervise the quality of the various educational and research activities in WP5, aligning with (existing) local and regional initiatives for Serious Game education. The academy has a long-term perspective as the educational branch of the European Society on Serious Games. Results Activity plan completed: see above Registered members (see website) Board of YA established Website of YA established: Actions Co-organize PhD, Summerschool meetings, Msci Publications Execution activity plan 8

Genova December European Commission Information Society and Media 1 st Review Meeting T5.2 Alignment School (UWS) Objectives T5.1 organizes a GALA ‘Young Academy’ with an educational/scientific advisory board, and a website for the promotion of SG education, internships and stages, exchange programs, PhD programs (T5.2 – 5.8). The Academy will co-ordinate and supervise the quality of the various educational and research activities in WP5, aligning with (existing) local and regional initiatives for Serious Game education. The academy has a long-term perspective as the educational branch of the European Society on Serious Games. Actions Plan of working 1 st AS organized in Edinburgh Report of the AS Preparations of the 2 nd AS in Lisbon, July 2011 Activity 2 nd year 2 nd AS in Lisbon Report Turning insights 1 st and 2 nd AS into joint publication Hand over lessons to PhD, Summerschools, Thematic events 9

Genova December European Commission Information Society and Media 1 st Review Meeting T5.3 Master in SG (HWU) Objectives Task 5.3 will be in charge of the definition of a framework and the syllabus of a M.Sc. Course on Serious Gaming. The proposed framework will be flexible in terms of program implementation. Actions Initial actions taken: survey / 1st AS –UU – Master in Game Design / Master in Game studies –SGI – Master in Serious Gaming –DUT – Master specialisation Modelling, Simulation & Gaming Activities The work plan over the course of next year involves quantify student demand, curriculum requirements regarding the context and content for SG courses, industry needs and programme implementation accessibility 10

Genova December European Commission Information Society and Media 1 st Review Meeting T5.5 Didactic books (UWS) Objectives T5.5 aims at writing and publishing eight high-quality scientific and didactic books covering all the fundamental topics relevant to the SG teaching and research. This task will be in close synergy with T5.3 and T5.4, since these books will cover the requirements of a new M.Sc. course in SG and will represent the fundamental didactic subside for students. Books will include also code and/or other support multimedia material. The first books will be issued on M21, for the beginning of the M.Sc. courses, with yearly revisions. Based upon the curriculum this task will concentrate on developing suitable training material. The training material will be made available at the portal. Actions Plan and 1st outline of the didactic books (see annex 2) Contact with publisher(s) Editorial board Prepublication of one book: Harteveld, C. (2011). Triadic Game Design: Balancing Reality, Meaning and Play. London, UK: Springer. See footnote 1. Start of one book (HWU) Activities 2 book proposals start up 11

Genova December European Commission Information Society and Media 1 st Review Meeting Conclusion: WP5 5.1 Young academy (TUD) 2011 Board established, website done, action plan defined, 2012/13 Will support 5.4, 5.6, Alignment school (HWU) st completed, evaluated, 2 nd planned 2012/13: 2nd will be held 5.3 MSC in SG (HWU) to be started up i.c.w. Coventry, UU, UWS, DUT et al. 2012/13: International co-operation 5.4 PhD school on SG (Inesc-ID) 2011 not started yet 2013 in combination with summerschool, thematic events, exchange program 5.5 Didactic books (UWS) 2011: action plan, 1 st proposals submitted, pre publication. 2012: 2-4 published or in pipeline; 3 proposals submitted; academic board 5.6 Them. events / summer school (TUT) Preparation started up TUT/TUD; combination with Isaga: 2012 preparation summer school; st summer school 2013 call and org. of thematic events 5.7 Exchange progr. PhD, studs (TUD) Not started yet. 2012: exchange of PhDs and researchers between Delft, Coventry, UWS, HWU, Genoa etc. 5.8 Eur. SG awards (UPS) Not yet started; 2012: plan, sponsoring 5.9 Communication (Coventry) Not started yet 2012 Implemented support 5.7; 5.6; Bremen sept.