By Yukyong Chung.  Given the terms of computational concepts, the students will be able to state examples matching the Scratch blocks.  The students.

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Presentation transcript:

By Yukyong Chung

 Given the terms of computational concepts, the students will be able to state examples matching the Scratch blocks.  The students will be able to conduct the main steps of creating a Scratch project correctly which include Create a project, Choose a sprite, Drag and Snap Scratch blocks, Save, and Share, using Scratch.  The students will create a working "About Me" Scratch project expressing themselves using Scratch by themselves.

 What is Scratch?  What is helpful?  Computational concepts  Scratch Interface  Exploring and Practicing  Break-out  Creating "About me" projects  Sharing  Closing

 Programming language : graphical programming language to easily create your own interactive stories, animations, and games.

 Programming language : graphical programming language to easily create your own interactive stories, animations, and games.  Online community : share your creations and ideas with others all over the world

 Think creatively.  Reason systematically.  Develop collaboration skills.  Practice computational skills.

 Sequences : identifying a series of steps for a task.

 Loops : running the same sequence multiple times.

 Events : one thing causing another thing to happen.

 Parallelism : making things happen at the same time.

 Conditionals : making decisions based on conditions.

 Operators : support for mathematical and logical expression.

 Data : storing, retrieving, and updating values.

 A project is a creation made in the Scratch program.  Scratch projects are made up of objects called Sprites.  To make a sprite do something, you snap together graphic Blocks into stacks, called Scripts.

 Explore Scratch interface.  Practice Scratch blocks using the printout.  Find another examples of Scratch blocks matching the computational concepts.

 10 minutes of break time.

 Create your own “About Me” project expressing yourselves.  Add your projects to the Studio, “Instructional Tech Workshop”.

 Present your projects in front of class.  Write comments on peer projects on the Scratch web site.

 Please share your ideas about Scratch, pros and cons, utilization, improvement, and so on.

 Brennan, K. & Resnick, M. (2012) New frameworks for studying and assessing the development of computational Thinking (  Brennan, K., Chung, M., & Hawson, J. (2011), Creative computing  ( v pdf)  MIT Media Lab(n.d.), Scratch Reference Guide (  MIT Media Lab (2013) Getting Started With Scratch ( 44__//pdfs/help/Getting-Started-Guide-Scratch2.p. df).  MIT Media Lab(n.d.), Learning with Scratch ( f).  MIT Media Lab(n.d.), Creating with Scratch ( with-Scratch.pdf). with-Scratch.pdf  Graphic image source: Google images