 The On Killing argument: Participation + Reward = Conditioning Military Parallels Glorification of Sociopaths?  Games as Free Expression The Security/Freedom.

Slides:



Advertisements
Similar presentations
Mogul World is… (1) Worlds first 3D Social Entertainment Network or Virtual World. Virtual World. (2) A living, breathing 3D platform, focused on music.
Advertisements

Is Online-Gaming for Business or Pleasure? Adam Pyszkowski Tony Zhe Richard Thompson.
Credit portfolio risk management A.N. K. Mizan. Risks faced by the banks Credit Risk Interest Rate Risk Liquidity Risk Price Risk Foreign Exchange Risk.
Reading v. Gaming –massively multiplayer online role-playing game RPG MMORPG –role-playing game Second Life World of Warcraft (WoW) 46 million in the US.
GAMING ENGINES for bim - The Next Generation of Project Visualization
Stranger in a Strange Land 10 Things Console Developers Need to Know About Going Mobile Matt Small Vector Unit.
Jeroen Bun s Jeroen Bun s Content: What are online games? Who plays these games? Why do they play? What games do they play? Recommendations.
Crime and Punishment Lesson 7-5. Measurement of Crime Crime- acts in violation of the law.
Ethics and Information in the Digital Age Rafael Capurro University of Applied Sciences, Germany LIDA 2001, Dubrovnik, Croatia, May, 2001.
Social Media as a vehicle Connect people to the Internet Blogging Twitter Activity Streams Meetups Groups.
Eirplay (c) 2009 Web 2.0 and Games The contents of this plan are confidential and are not to be reproduced with express written consent.
Havok Physics May Ang CS 164. Overview Developed by Havok Also make several other development tools Version 1.0 SDK released in 2000 Currently on Version.
Use free templates to create interactive multimedia activities and assessments. Play educational games on-line.
Alejandra Garcia Andrew del Mundo Chris Peters Long Vu Katrina Tewksbury.
Social Gaming Considerations
Gamblification June 2014 The intersection of social games and gambling.
Social Studies Connecting Themes Enduring Understandings.
Procedurality & Process Intensity LCC 2700: Intro to Computational Media Ian Bogost.
Our Goal  Empower women to take control of their bodies  Change the stigma that it’s a mans role to provide condoms.
Creative Services, Apps and Banks in Australia Ben Goldsmith Senior Research Fellow ARC Centre of Excellence for Creative Industries and Innovation Queensland.
Deviance and Social Behavior
Introduction to Social Issues in Sport PHED 1007 January 14, 2015.
Nine Elements of Digital Citizenship BH. Nine elements is identified to create a digital citizenship. Digital Access: full electronic participation in.
Vocabulary Interest groups- Groups that hope to influence gov’t officials to create legislation (laws) that benefit their agenda. Types of interest groups.
By Jonathan Orr, Jonathan Harvey, and John Gladman.
Values / Building Character Describe a person of good character by Identifying specific traits they possess.
Adobe FLASH What & Why? Where & When? Is Flash dead? What about HTML5?
Addiction? Addiction – the state of being enslaved to a habit or practice or to something that is psychologically or physically habit- forming to such.
Module 3: Business Information Systems Chapter 8: Electronic and Mobile Commerce.
Mesopotamian Civilization 1. Cultural 2. Political 3. Religious 4. Economic 1.Cultural 2.Political 3.Religion 4.Economic.
© 2013 European Parliament, Visits and Seminars Unit Welcome to the EYE 2014 European Parliament Strasbourg.
Digital Citizenship: Active Participants in a Digital World.
Themes in World History Questions to ask about a civilization.
Cultures of the World. Culture: all of the things that make up a people’s entire way of life. I. Social Organization Family patterns: most important unit.
Class 02 – 03 Feb 2014 Setup Where do we begin? Know your content Discovering your target user.
EXPLORING CULTURE. The shared way of life of a group of people. “Way of life” includes types of foods, types of clothing, values and beliefs, customs,
Location - Position on the earth’s surface Place - Describes the unique physical and human characteristics Interaction between People & Environment – How.
Elbert & Mattius. Ancient Indian Empire Covered Indian Subcontinent From 320 CE to 550 CE Advanced in science, engineering, technology, art, literature,
MIKE PETERS VIPLAVA VEGINATI 3D Social Virtual Worlds.
POSTER LAYOUT. THE LIFE OF T HE PARTIES THE LIFE OF T HE PARTIES RepublicanDemocrat.
Multimedia Applications: Virtual Reality and Games 1.
Digital Life: Our Kids’ Connected Culture. A life online…
The aspects of Globalization
Connecting Themes: 5th Grade Focus Four Areas of Study History Geography Civic/Government Economics.
Digital Access Digital Commerce Digital Communication Digital Literacy Digital Etiquette Digital Law Digital Rights and Responsibilities Digital Health.
 Youth, heritage, and digital learning ecologies Creating engaging spaces for young people Ashley Shaw Don Krug
Mobile Marketing Olivia Lyon Matt Brown. What mobile marketing is and techniques associated with it Mobile marketing is the interactive multichannel promotion.
What is History?. WWWWWH of History? Who? Who? –Who makes it? Who is it about? What? What? –What is included? What is not included? When? When? –When.
Chase Mohamad. Table Of Contents How do I make my own gamePage 1 How to be safe while gamingPage 2 Different games & Different DevicesPage 3 GlossaryPage.
Lewis Benge Bring your code to Windows MOB336.
STRATEGIES FOR EQUAL GENDER PARTICIPATION. Social norms formed about sport and physical activity are the result of a complex interaction of sociological.
Nizza CITIZEN Have an own country To be respectful with other people Equolity To belong to a country To have civil rights To have rights and duties.
Does my business need a mobile App?. In today's world of rapidly changing technology, we see in the information age that computers and websites were once.
Department of educational leadership instructional technology program Games for Learning: Using Game Play and Game Design to Facilitate Learning Dr. Wayne.
Created for Pharr South Continuing Education Presented by Henk & Linda Sluis 1.
OnLive Josh Vander Pas BUS 111. What is OnLive? Streaming game service Games can played on tv, computer, even mobile devices Service was launched in 2010.
CATEGORY
Standards Involved: STEM-EC-3.3 STEM-EC-3.3 STEM-EC-6 STEM-EC-6 Standards Involved: STEM-EC-3.3 STEM-EC-3.3 STEM-EC-6 STEM-EC-6.
© 2015 albert-learning.com Internet 101. © 2015 albert-learning.com Internet 101 Vocabulary  Browser - a program used to view the Internet.  Click -
Interest group - defined Organization or association of people with common interests that engages in politics on behalf of its members.
EirplayMedia (c) The Games Industry Eirplay Media ©
Online Services By Edwin. What are online services ? Services that are provided by the internet. There are different types of online services: Government.
CSU Egedammen Hillerød Denmark. In 2007 the goverment in Denmark decided ”Law on youth education for young people with special needs”. 1. The purpose.
Bucharest City Hall Bucharest in terms of e-Government Seoul, April 6 – 13, 2014 © Legal Department.
Introduction to the History of Art Mrs. Lori Raggio Website-
Google. Android What is Android ? -Android is Linux Based OS -Designed for use on cell phones, e-readers, tablet PCs. -Android provides easy access to.
Health and PE.
Expanding Empires Outside Europe
Mr C Johnston Sidney Stringer Academy
Culture.
Presentation transcript:

 The On Killing argument: Participation + Reward = Conditioning Military Parallels Glorification of Sociopaths?  Games as Free Expression The Security/Freedom balance Games get special protection as art? Games as political activism: PETA

University of Chicago “Playing by the rules” 2001 Department of Justice Crime Statistics Are the numbers the basis for belief, or the justification?

 Negative The Jiggle Effect Damsel or Vindictive Sexpot Anime Influence  Infantilization  Cartoonish Proportions  Positive Frag Dolls? Developed female leads  Mirror’s Edge  Half Life 2

 Nerd is the new Jock Consequences of a technology economy Geek Chic Legitimization of Gaming  Cultural Development Internet connectivity Artistic output  Modding  8 Bit / Nerdcore Political Activism

 The new money WoW gold farming On-Line Credits  Xbox points  Commerce Models Downloadable Content (DLC)  Pay for victory? Console Marketplace / Valve  The death of retail?

 Game Builders and Engines Torque Source Havok  Modding Hardware modding Level Maps / Gameplay?  Open Platforms Flash Mobile  iPhone/iPod touch  Google Android Independent Consoles?

 Retinal Projection Old-school VR is dead  Head Tracking Eye Tracking  Holosonic sound

 The Expectation of Interactivity? Decline of static interaction  Educational Models Behavioral training from a young age? Better citizens / criminals?  Lifestyle integration Game / Life line blurred Extended real-world gameplay