Achieving Long-Term Surveillance in VigilNet Pascal A. Vicaire Department of Computer Science University of Virginia Charlottesville, USA.

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Presentation transcript:

Achieving Long-Term Surveillance in VigilNet Pascal A. Vicaire Department of Computer Science University of Virginia Charlottesville, USA

Motivating Application: Battlefield Surveillance To Satellite

Other Applications Wildlife Monitoring Alarm System Flock Protection Border Surveillance

Power Consumption: An Important Issue in Surveillance Systems No power management  4 days lifetime! Power management  10 months lifetime!

State of the Art: Hardware Power efficient hardware  MICA2, MICAz, XSM, etc… Energy scavenging hardware  Vibrations. Roundy et al., “A Study of Low Level Vibrations as a Power Source for Wireless Sensor Network”, Computer Communications,  Sun light. Perpetually powered Telos.

State of the Art: Software Synchronization and coordination: Nodes turn on only for specific tasks of which the execution time is known in advance. Data aggregation and compression: Nodes reduce amount of transferred data to decrease energy costs. Coverage control: Nodes providing redundant sensing coverage are turned off. Duty cycle scheduling: Nodes alternate between on and off states at a fast rate, which still allow them to detect slow paced targets.

Power Management in VigilNet Combination of three schemes in real system. Duty Cycle Scheduling Tripwire Service Sentry Service Node Level Group Level Network Level

Putting Nodes Into a Sleep State Putting nodes to sleep as often and as long as possible. Sleeping mode: node wakeup 1% of the time. Wakeup operation: send message with long preamble. (1s) (10ms)

Group Level: Sentry Selection Redundant sensing coverage!

Group Level: Sentry Selection Sentry selection and rotation. Asleep Awake Sentry

Group Level: Sentry Selection How are the sentries selected?

Group Level: Sentry Selection 1. Neighbors exchange “hello” message (ID + position + nb of neighbors + energy).

Group Level: Sentry Selection 2. Each node selects a delay according to its energy resources and coverage. Delay = Function (Energy + Coverage)

Group Level: Sentry Selection 3. Once the delay is elapsed, a node announces itself as a sentry.

Group Level: Sentry Selection Tradeoff: detection probability versus density. Target Detection Probability Number of Sentries in Area ,000 Sensing Radius=20m Sensing Radius=8m Sensing Radius=2m

Node Level: Duty Cycle Scheduling Target takes time to go through the network.

Node Level: Duty Cycle Scheduling Target takes time to go through the network  duty cycle scheduling. Toggle Period (1s) Asleep (800ms) Awake (200ms)

Node Level: Duty Cycle Scheduling Putting it all together. Asleep Awake Sentry

Node Level: Duty Cycle Scheduling Tradeoff: detection probability versus duty cycle. Target Detection Probability Proportion of the Time Sentries are Awake 40% 100% 0% 20% 1000 Nodes, V=10m/s 1000 Nodes, V=30m/s

Network Level: Tripwire Scheduling Exploiting knowledge about the target.

Network Level: Tripwire Scheduling Putting it all together. Asleep Awake Sentry Tripwire

Network Level: Tripwire Scheduling Each base station defines a tripwire; a node pertains to the tripwire associated with the closest base. Tripwire Node Base Station

Network Level: Tripwire Scheduling There are as many tripwires as base stations. Tripwire Node Base Station

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

Network Level: Tripwire Scheduling Tripwire schedule specification: Tripwire 1 Tripwire 2 Tripwire 3 Tripwire 4 Tripwire 5 Tripwire

On-Demand Wakeup Wakeup Path To Base Station For Prompt Reporting Detection Wakeup Surrounding Nodes for Better Target Tracking, Target Classification, & Velocity Estimation Asleep Awake Base Station

Evaluation Methodology Field XSMs Tripwire 1 Tripwire 2 Tripwire 3

Evaluation Methodology Energy (mWs) Time (s) Initialization Surveillance Sentry Non-Sentry

Evaluation Results: Lifetime

Evaluation Results: Target Detection and Classification Average detection delay: 2.42 seconds. Average classification delay: 3.56 seconds. Classification of humans, humans with weapons, and vehicles. Average delay to get velocity estimation: 3.75 seconds (average error: 6%).

Summary Successfully integrate 3 power management strategies into real surveillance system having a 10 months lifetime (source code available online). Analytical model to predict system performance under various system configurations. Simulation results exposing tradeoffs between detection performance and lifetime of the network.

My Webpage: Tian’s Webpage: Research Group Webpage: Questions?