Pervasive Computing Parts of the slides are extracted from those of Profs. Mark Weiser, Deborah Estrin, Akbar Sayeed, Jack Stankovic, Mani Srivastava,

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Pervasive Computing Parts of the slides are extracted from those of Profs. Mark Weiser, Deborah Estrin, Akbar Sayeed, Jack Stankovic, Mani Srivastava,
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Presentation transcript:

Pervasive Computing Parts of the slides are extracted from those of Profs. Mark Weiser, Deborah Estrin, Akbar Sayeed, Jack Stankovic, Mani Srivastava, Esa Tuulari, Qiong Luo, Chung-Ta King, and so on.

The Trends in Computing Technology 1970s 1990s Late 1990s Now and Tomorrow ?

Pervasive Computing Era

What is pervasive computing? An environment in which people interact with embedded (and mostly invisible) computers (processors) and in which networked devices are aware of their surroundings and peers and are able to provide services or use services from peers effectively

What is pervasive computing? Several terms that share a common vision –Pervasive Computing –Ubiquitous Computing –Ambient Intelligence –Wearable Computing –Context Awareness –...

Pervasive Computing Environments Handheld Devices Pervasive computing devices communicate and take actions. Laptops Berkeley Motes Network camera

Goals of Pervasive (Ubiquitous) Computing Ultimate goal: –Invisible technology –Integration of virtual and physical worlds –Throughout desks, rooms, buildings, and life –Take the data out of environment, leaving behind just an enhanced ability to act

Pervasive Computing Phase I Phase I –Smart, ubiquitous I/O devices: tabs, pads, and boards –Hundreds of computers per person, but casual, low- intensity use –Many, many “displays”: audio, visual, environmental –Wireless networks –Location-based, context-aware services Using a computer should be as refreshing as a walk in the woods

Smart Objects Real world objects are enriched with information processing capabilities Embedded processors –in everyday objects –small, cheap, lightweight Communication capability –wired or wireless –spontaneous networking and interaction Sensors and actuators

Smart Objects (cont.) Can remember pertinent events –They have a memory Show context-sensitive behavior –They may have sensors –Location/situation/context awareness Are responsive/proactive –Communicate with environment –Networked with other smart objects

Smart Objects (cont.)

Pervasive (Ubiquitous) Computing Vision “In the 21st century the technology revolution will move into the everyday, the small and the invisible…” “The most profound technologies are those that disappear. They weave themselves into the fabrics of everyday life until they are indistinguishable from it.” Mark Weiser (1952 –1999), XEROX PARC  Small, cheap, mobile processors and sensors in almost all everyday objects on your body (“wearable computing”) embedded in environment (“ambient intelligence”)

Pervasive Computing Enablers Moore’s Law of IC Technologies Communication Technologies Material Technologies Sensors/Actuators

First Enabler: Moore‘s Law Processing speed and storage capacity double every 18 months –“cheaper, smaller, faster” Exponential increase –will probably go on for the next 10 years at the same rate

Generalized Moore’s Law Most important technology parameters double every 1–3 years: –computation cycles –memory, magnetic disks –bandwidth Consequence: –scaling down Problems: increasing cost energy

2nd Enabler: Communication Bandwidth of single fibers ~10 Gb/s –2002: ~20 Tb/s with wavelength multiplex –Powerline –coffee maker “automatically” connected to the Internet Wireless –mobile phone: GSM, GPRS, 3G –wireless LAN (> 10 Mb/s) –Bluetooth Room networks, body area networks Internet-on-a-chip

Ubiquitous Information PAN: Personal area network

Body Area Networks Very low current (some nA), some kb/s through the human body Possible applications: –Car recognize driver –Pay when touching the door of a bus –Phone configures itself when it is touched

Spontaneous Networking Objects in an open, distributed, dynamic world find each other and form a transitory community –Devices recognize that they “belong together”

3rd Enabler: New Materials Important: whole eras named after materials –e.g., “Stone Age”, “Iron Age”, “Pottery Age”, etc. Recent: semiconductors, fibers –information and communication technologies Organic semiconductors –change the external appearance of computers “Plastic” laser –Opto-electronics, flexible displays,…...

Smart Paper, Electronic Ink Electronic ink –micro capsules, white on one side and black on the other –oriented by electrical field –substrate could be an array of plastic transistors Potentially high contrast, low energy, flexible Interactive: writable with magnetic pen

Interactive Map Foldable and rollable You are here!

Smart Clothing Conductive textiles and inks –print electrically active patterns directly onto fabrics Sensors based on fabric –e.g., monitor pulse, blood pressure, body temperature Invisible collar microphones Kidswear –game console on the sleeve? –integrated GPS-driven locators? –integrated small cameras (to keep the parents calm)?

Smart Glasses By 2009, computers will disappear. Visual information will be written directly onto our retinas by devices in our eyeglasses and contact lenses -- Raymond Kurzweil

4th Enabler: Sensors/Actuators Miniaturized cameras, microphones,... Fingerprint sensor Radio sensors RFID Infrared Location sensors –e.g., GPS...

Example: Radio Sensors No external power supply –energy from the actuation process –piezoelectric and pyroelectric materials transform changes in pressure or temperature into energy RF signal is transmitted via an antenna (20 m distance) Applications: temperature surveillance, remote control (e.g., wireless light switch),...

RFIDs (“Smart Labels”) Identify objects from distance –small IC with RF- transponder Wireless energy supply –~1m –magnetic field (induction) ROM or EEPROM (writeable) –~100 Byte Cost ~$ $1 –consumable and disposable Flexible tags –laminated with paper

Lego Making Lego Smart: Robot command Explorer (Hitachi H8 CPU, 32KB RAM, IR)

Lego Mindstorms

Putting Them Altogether Progress in –computing speed –communication bandwidth –material sciences –sensor techniques –computer science concepts –miniaturization –energy and battery –display technologies –...  Enables new applications  “Post-PC era” business opportunities  Challenges for computer scientists, e.g., infrastructure

Example Projects ETH Zurich The Smart Its Project HP Cooltown project AT&T Sentient System Berkeley’s Wireless Sensor Network Intel Mote/RFID Project

Idea: Making Objects Smart The Smart Its Project Vision: make everyday objects as smart, interconnected information artifacts –by attaching “Smart-Its” Smart labels –Atmel microcontroller: (ETH Zurich) 4 MIPS, 128 kB flash

Magnifying Glass An object as a web link –e.g., by displaying a dynamically generated homepage –Contents may depend on circumstances, e.g., context and privileges –possibly mediated by different name resolvers –HP Cooltown project

Smart Environment, Dumb Object A context-sensitive cookbook with RFID RFID

Can be Context-Aware Properties of the ingredients –Check whether there is enough of an ingredient –Prefer ingredients with earlier best-before date Properties of the kitchen –Check whether required tools and spices are available Preferences and abilities of the cook –Prefers Asian dishes –Expert in vegetarian dishes

AT&T Sentient System Timeline-based context storage Location tracking Position monitoring

Berkeley’s Wireless Sensor Network MICA Motes, sensors, and TinyOS:

Sensor nodes –Computing – MCU (micro-controller unit ) –Sensing Heat, light, sound, magnetism, etc. –Wireless communication Sensor networks –Consist of several thousands of sensor nodes –To retrieve information about an area of interest Berkeley’s Wireless Sensor Network (Cont.)

Berkley MICA-2

Intel Next Generation Mote

Our Focus Wireless Sensor Networks (WSNs) –Wireless PANs ZigBee … –Sensor nodes MCU Architecture Sensor Modules TinyOS Programming … WSN Applications –Surveillance Localization and Tracking Habitant Monitoring Intrusion Detection …

Textbook

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