Tobias Mahlmann and Mike Preuss

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Presentation transcript:

Tobias Mahlmann and Mike Preuss CIG 2011 StarCraft competition: qualifying round September 2, 2011 12-05-2019

Submissions Track A: Botname Race Contributor Nova Terran Alberto Uriarte IIIA-Spanish Nat. Res. Council Skynet Protoss Andrew Smith none LSAI Zerg Douglas Patti Lafayette College AIUR Florian Richoux University of Tokyo BroodwarBotQ Gabriel Synnaeve University of Grenoble Xelnaga Ho-Chul Cho Sejong University BTHAI Johan Hagelbäck Blekinge Institute of Technology EvoBot Yujing Hu University of Nanjing Protoss Beast Jelly Joshua Dong Westwood High School UalbertaBot David Churchill University of Alberta Track B cancelled, only one submission (Johan Hagelbäck) 12-05-2019

Basic rules 2 brackets of 5 bots each do 5x round robin 5 different maps for this round: (2)MatchPoint1.3, (4)Fighting Spirit1.3, iCCup destination 1.1, iCCup gaia, iCCup great barrier reef crashing results in an instant win for the opponent the two bots with most wins (in each bracket) qualify for the final if we have equal numbers, direct encounters count manual game stop if deadlocked, StarCraft point system determines winner 12-05-2019

qualified: UAB and Skynet AIUR quite good Bracket A crashes games bot wins 40 UAB 33 1 Skynet 31 2 AIUR 24 Nova 8 LSAI 4 qualified: UAB and Skynet AIUR quite good 12-05-2019

Bracket B Xelnaga qualified, draw between BotQ and BTHAI Crashes Games Bot Wins 12 40 Xelnaga 25 3 BotQ 23 BTHAI 17 PBJ EvoBot Xelnaga qualified, draw between BotQ and BTHAI direct encounters: BotQ vs BTHAI 6 : 4 (10 games) BotQ qualified (this is for Johan) 12-05-2019

Some observations many crashes zealot rush often played most bots specialized BTHAI generalist: played other race without changing code BTHAI: „let me lurk you“ intestesting tactics played with workers (e.g. BotQ opponent mining) some bots have problems finishing an opponent off 12-05-2019

Summary very interesting results, huge quality differences manual play makes it very difficult (few games) bots have difficulties if they don‘t know the terrain we have 4 finalists: UAB (Protoss), Skynet (Protoss), Xelnaga (Protoss), BotQ (Protoss) hmm, all Protoss? 12-05-2019