Week 1 - Introduction. The Grades... 17 Weeks 1 reading week 3 weeks holiday 4 Assignments consisting of 7 Pass Criteria 4 Merit Criteria 2 Distinction.

Slides:



Advertisements
Similar presentations
Criteria for writing a user manual User manual components
Advertisements

PHP Reusing Code and Writing Functions.
Types of games (Criteria P2) List and describe the various game genres available in a table. (P2) This is part of assignment 1 GenreDescriptionPlatformEnvironmentExample.
V Avon High School Tech Club Agenda Old Business –Delete Files New Business –Week 15 Topics: SPARC Announcement Intro to HTML/CSS –Questions?
UNIX Chapter 01 Overview of Operating Systems Mr. Mohammad A. Smirat.
Copyright 2002 Monash University IMS5042 Information Systems Strategic Planning Week 9: Elements of Planning Philosophy.
Software Development B.Sc. (Hons) Multimedia ComputingMultimedia Authoring.
Kapi’olani Community College Adobe Flash 2 In-class Presentation Week 1.
Kapi’olani Community College Macromedia Flash 2 In-class Presentation Week 1.
UFCEKU-20-3Web Games Programming Welcome to Web Games Programming Overview of the Module.
©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 1 Slide 1 An Introduction to Software Engineering.
Welcome to Multimedia Authoring. B.Sc. (Hons) Multimedia Computing Multimedia Authoring Principles and Techniques in Multimedia Production.
Principles of Procedural Programming
What is Web Design The term “web design” has come to encompass a number of disciplines, including: Visual (graphic) design User interface and experience.
Technical Report Writing and Presentation Skills Course Outline 1.
1 Introduction to Web Development. Web Basics The Web consists of computers on the Internet connected to each other in a specific way Used in all levels.
Interactive Gameplay Design Games Development Mario Michaelides Lecture 7 (10am), Week /11/2005 Games Development.
Symposium 2001June 24, 2001 Curriculum Is Just the Beginning Chris Stephenson University of Waterloo.
Game Designer As a member of the game design team of Gameloft Studio in Vietnam, and under the responsibility of the Lead Game Designer as well as Producer,
Project Proposal Interface Design Website Coding Website Testing & Launching Website Maintenance.
Introduction to Interactive Media Interactive Media Tools: Software.
LOGO 2 nd Project Design for Library Programs Supervised By Dr: Mohammed Mikii.
Literary Analysis Of A Novel
Adobe Flex 2.0 By Axel Jensen. Table of Contents Evolution of Computer Applications Advantages of Rich Internet Applications (RIA) Different RIA Technologies.
1.1 Introduction to Programming academy.zariba.com 1.
Windows, Linux, Mac, Android, iOS
VIDEO GAME experts INDUSTRY Some of our clients. We translate video game scripts, localize game UI and provide multilingual voice acting services in over.
Content Management Systems Allyson Falkner Spokane County ISD
UFCFS D Technologies for the Web An Introduction to the Module.
WEEK INTRODUCTION CSC426 SOFTWARE ENGINEERING.
Practical Programming COMP153-08S Week 5 Lecture 1: Screen Design Subroutines and Functions.
Ke Li. Agenda Introduction User Identification Features of the Tutorial What I Have Learned Demo.
CEN First Lecture CEN 4010 Introduction to Software Engineering Instructor: Masoud Sadjadi
Computer Software Types Three layers of software Operation.
1 Principles of Information Technology Introduction to Software and Information Systems Copyright © Texas Education Agency, All rights reserved.
KING SAUD UNIVERSITY – COLLAGE OF COMPUTER AND INFORMATION SCIENCES CSC 113 JAVA ONLINE DOCUMENTATION.
Game Design By Michele Fisher. A Brief History Computer games started in the 1960s Earliest games were developed by hobbyist on the university mainframes.
Game Design Document Pertemuan 4 Matakuliah: T0944-Game Design and Programming Tahun: 2010.
INTERACTIVE STORYTELLING THROUGH A COMPUTER GAME -WORKING TITLE.
Chapter 5 – Software Tools. 5.1 Introduction Tools valuable for –Specification –Interface Building –Evaluation.
Programming KOSSA Review --Justin Smith--. EMPLOYABILITY us/lesson/wesint1/2 us/lesson/wesint1/2.
CU Student Organizer Trey McAlhany CPSC 482 Mobile Software Development Clemson University April 14, 2015.
OCR Nationals – Level 02 Website Design and Creation.
Wifi Based Menu Ordering By Samiksha Patil Shalini Yethendran Anitta Eaphen.
Computer Graphics Lecture 1. Books D. Hearn, M. P. Baker, "Computer Graphics with OpenGL", 3rd Ed., Prentice Hall, 2003, ISBN
Learning Objectives Today we will Learn: The different methods of implementation The differences between user and technical documentation.
Name/Title of Your App Prepared by: …… For the 5 th National ICT Innovation Competition.
Doktorant ė : Egl ė Mickevi č i ū t ė Software development technologies KAUNO TECHNOLOGIJOS UNIVERSITETAS INFORMACIJOS SISTEM Ų KATEDA Kaunas, 2013.
Kapi’olani Community College Art 258 Interface Programming II In-class Presentation Week 1A.
BSA 385 Week 3 Individual Assignment Frequent Shopper Program Part 2 Check this A+ tutorial guideline at
PHP Basics and Syntax Lesson 3 ITBS2203 E-Commerce for IT.
Game programming 1.
Unit 6 Application Design.
BASIC API ON WEBSITE.
Computing.
Globey's World Abstract End-Product Description Technical Approach
Principles of Information Technology
Introduction to Advance Web Technologies
Business Information Systems
Game Development II Platforms and Genres
LO3 - Create the Game 2016 Specification - L/615/1355
Problem Solving Using C: Orientation & Lecture 1
Modeling Ideator using Tropos Syed Hamza Javed
Java Online documentation
Introduction to C.
Problem Solving Using C: Orientation & Lecture 1
Unit R006 – Creating Digital Images
05 | Desktop Applications
Kapi’olani Community College
Week 10 Systems Development
Presentation transcript:

Week 1 - Introduction

The Grades Weeks 1 reading week 3 weeks holiday 4 Assignments consisting of 7 Pass Criteria 4 Merit Criteria 2 Distinction Criteria

A word of warning… ALL CRITERIA MUST BE ATTEMPTED LATE HAND-INS WILL RESULT IN STUDENTS BEING ASKED TO COME IN EXTRA TO COMPLETE WORK

Unit Content This unit consists of Theory Design Programming Testing Documentation

Theory Game Genres Action, adventure Games Development Areas Graphics, scripting Gaming Platforms / Environments PC, mobile, console Impact of Games in Society Time, cost Psychological Factors Competition, peer pressure

Design Graphics using Illustrator / Photoshop Programming using Flash with ActionScript3 What type of language is ActionScript? The more work you do at home The easier you will find it

Programming Character control Data Types i.e. Integers, strings Coding Structures, Syntax Program Design Scope, purpose

Testing Testing methods Strategy, Test plans Testing tools Debugging

Documentation Presentation of documentation Software applications, Standards User documentation Manuals, FAQ’s Technical documentation User interface, DFD’s