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INTERACTIVE STORYTELLING THROUGH A COMPUTER GAME -WORKING TITLE.

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Presentation on theme: "INTERACTIVE STORYTELLING THROUGH A COMPUTER GAME -WORKING TITLE."— Presentation transcript:

1 INTERACTIVE STORYTELLING THROUGH A COMPUTER GAME -WORKING TITLE

2 GENRE: SCIENCE FICTION, HORROR Possible games types: Shooter Role playing Puzzle Strategy Arcade Possible platforms: PC Mobile Console

3 Space invaders example of an arcade game Starcraft example of a strategy game

4 CONCEPT – ROLE PLAYING GAME User plays one main character Situation – main character wakes up confused and alone. Initially the ship seems empty… Want to explore various emotions such as fear, panic, discovery

5 PROPOSED APPROACH Research available software and make an informed opinion based on the requirements of the concept. Create plot, storyboards, enlist actors, animate and code game using current programming techniques.

6 AREAS OF WHICH I AM UNSURE Can a story be told effectively through a game? Will the user’s decisions change the outcome of the game? How will the conditional behaviour effect the game outcome? POV – first person or third person perspective? Graphics: 2D or 3D? Can the game be played across platforms? If a mobile game, will the user stick with a game to follow the plot? What game development tools will be using?

7 Any questions?


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