Chapter 1 Concepts My Role on a Team

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Presentation transcript:

Chapter 1 Concepts My Role on a Team What are the roles and responsibilities of team members on a video game design team?

Qualities of a Game Designer and Team Hard Skills Technical requirements for a job Acquired through training and research Soft Skills (sometimes called Workplace Skills) Social graces, attitudes

Qualities of a Game Designer and Team (cont.) Hard Skills Technology competence Analytical/Logical competence Mathematical/Science competence Aesthetic competence Communication competence (including technical and narrative writing, and listening skills) Compromise Conduct Research

Qualities of a Game Designer and Team (cont.) Soft Skills Respectful of self and others Able to give and take constructive criticism Dependability Punctuality Positive attitude Initiative

Roles in the Video Game Industry Creative Director Project Manager Lead Designer Game Designer Level Designer User Interface Designer Game Writer Art Designer / Lead Artist Audio Engineer Quality Assurance Tester / Game Tester

What role do you think is the best fit for you? Answer this question in the Summary area of your Chapter 1 Notes document.