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1 My Role on the Team © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Define the roles and responsibilities.

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Presentation on theme: "1 My Role on the Team © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Define the roles and responsibilities."— Presentation transcript:

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3 1 My Role on the Team

4 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Define the roles and responsibilities of team members on a video game design team. Describe the effects of group dynamics and the importance of team building for a video game design team. Discuss methods of communication and scheduling for video game design teams. Explain the relationship between development schedule and budget constraints in video game design.

5 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Use listening, speaking, telecommunication, and nonverbal skills to effectively communicate with supervisors, co-workers, and customers. Create written communication appropriate for the video game development industry. Define terminology appropriate for the video game development industry. Engage in constructive criticism. Demonstrate personal and interpersonal skills appropriate for the workplace.

6 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Solve problems by collaborating with others. Identify personal strengths and weaknesses related to learning and work environments. Describe job requirements for a variety of occupations within the game development industry.

7 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Design Team Dynamic Individual strengths Individual weaknesses Working together (teamwork) Strengths overcome weaknesses

8 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Individual Skills Hard Skills Technical requirements Obtained through training

9 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Individual Skills Soft Skills Social graces Attitudes Behaviors

10 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Imagination Game world creation Character creation Story creation You are the creator of worlds!

11 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Technology Competence Understand the newest technology Gadgets and devices Software and game technology Immersion strategies (Reproduced under Creative Commons license)

12 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Analytical/Logical Competencies Logic What makes things work? What are the cause-and-effect relationships?

13 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Logical structures in games How will the player get things done? How will the player gain strength or skill? Analytical/Logical Competencies

14 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Mathematics/Science Competence Math skills Geometry Trigonometry Applied mathematics logic Probability Budgeting

15 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Mathematics/Science Competence Geometric shapes Sphere Cone Box

16 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Mathematics/Science Competence Science skills Simulate real-world interactions Physical surroundings and how they work in nature Apply to the game world

17 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Physics Gravity Momentum Speed/velocity Mathematics/Science Competence

18 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Mathematics/Science Competence Explosions

19 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Aesthetic Competence Visual appeal Color contrast Color complement Match color and art to player age

20 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Aesthetic Competence Which are complementary colors? Which are analogous colors?

21 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Aesthetic Competence Which number is easiest to read?

22 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Aesthetic Competence Which of the two small rectangles is easiest to see?

23 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Communication Competence Writing skills Technical writing Narrative writing Dialogue Storyboard

24 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Communication Competence Presentation skills Public speaking Pitching ideas Selling

25 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Communication Competence Listening skills Understanding others Active listening skills Take notes Ask questions Summarize for understanding

26 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Compromise Create a win-win solutionwin-win solution Solve the problem Understand and respect opinion of others

27 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Compromise Feature Think about a time when you had a disagreement with your parents, a teacher, or a friend. Could you have made a compromise to get a win-win solution? Share your situation and solution with the class.

28 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Background Information and Research Research New technology Current games

29 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Background Information and Research Research methods Internet search Surveys Library Professional networking

30 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Background information Game world and character information History and time period Setting and location Geography and terrain Culture Symbols and artifacts Factual elements of the game Goal of the game Characters Opponents Background Information and Research

31 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Historical elements in a game Background Information and Research

32 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Soft Skills/Workplace Skills Create better personal and interpersonal skills Responsibility Dependability Punctuality Positive attitude Initiative Respect for others Respect for self Professional dress

33 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. I Am a Team Player Balance skills Specialist Assign roles and responsibilities Hierarchy of authority Scrum methodology Interdisciplinary teamwork

34 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. I Am a Team Player Video game design involves teamwork

35 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Team Roles

36 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Creative Director Project vision Team direction Simultaneously oversees several projects

37 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Project Manager Coordinates between departments and provides leadership Keeps project moving Organizes timelines for completion, such as with a Gantt chartGantt chart

38 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Gantt Chart

39 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Lead Designer Leader of the design team Budgets resources Makes final build decisions for the team

40 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Game Designer Finalizes design documents Creates game rules Establishes core mechanics of the gamecore mechanics Motivates other designers

41 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Core Mechanics Game rules establish what can happen in a game. Player can run Player can jump

42 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. User Interface (UI) Designer Designs custom controllers Ergonomic controlsErgonomic Guitar for Rock Band Dance pad for Dance Revolution Programs controller buttons Creates layout of on-screen display buttons

43 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. User Interface (UI) Designer Custom controllers include the guitar controller for Rock Band and Guitar Hero

44 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. User Interface Feature Think about your favorite game What changes to the user interface could be made to make the game play better or more immersive? Share your answers with the class

45 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Game Writer Communicates with everyone on the team Dramatic writing Linear game story From start of the game to the finish Character depth Backstory Dialogue Why the character is motivated Cut scenes

46 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Art Designer/Lead Artist Creates visual elements used in the game Creates game assetsassets Sketches

47 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Art Designer/Lead Artist Sprites (A) are 2D assets, models (B) are 3D assetsSpritesmodels

48 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Art Designer/Lead Artist Artists use graphics software and traditional techniques

49 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Audio Engineer Creates music and sounds in games Sound effects (sound FX) Active sounds Background music Voice-overs, such as dialogue and narrationsVoice-overs Ambient sounds, such as wind blowing as background noiseAmbient sounds Clipart sounds (click icon)

50 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Audio Engineer Audio engineers must edit sound

51 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Quality Assurance Tester/Game Tester Important roles! Everything must work Game functions Controls Report bugs and glitchesglitches Use cheat codes to testcheat codes

52 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Quality assurance and testing are important roles Quality Assurance Tester/Game Tester

53 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is the role of the following team members? A) Creative director B) Project manager C) Game designer D) Gamer writer A) Sets vision and directs team B) Coordinates all lead managers C) Establishes game rules, finalizes design documents, and ensures a working game D) Creates the narrative for the game

54 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Why is team building important for a video game design team? Team building is critical to the success of a large game build. The strengths of team members must be balanced against weaknesses.

55 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What are three communication skills that are important for any job? Writing skills, listening skills, and presentation skills

56 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What scheduling tool displays the tasks needed by each department along a timeline for completion? Gantt chart

57 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is active listening? Summarizing the points of the conversation to ensure the discussion is understood.

58 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What type of writing is the process of creating documents in a precise manner to provide directions? Technical writing

59 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is a cinematic cut scene? A movie-like segment of a game that does not require player interaction.

60 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What does over budget mean? More money has been spent than allotted for the task.

61 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is constructive criticism? Providing positive reinforcement and offering possible improvements or solutions

62 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is the difference between hard skills and soft skills? Hard skills are the technical requirements for the job, while soft skills are the social graces and behaviors employers want.

63 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is a win-win situation? A compromise in which both parties are happy with the outcome.

64 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. What is a specialist? Someone with strong attributes or skills in a certain area.

65 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Active listening skills Allow the person speaking to know that they have been understood. Active sounds Sounds linked to an action. Ambient sounds Sounds not related to the game action. Assets Characters, objects, sounds, and visual elements of the game.

66 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Background music Melody that sets the mood of the level. Backstory History of why and how the protagonist or main player is in the situation. Cheat codes Programmed shortcuts and ability codes that make the job of the game tester easier. Core mechanics Programming within the game engine to enforce the rules and the system-shall commands.

67 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Dependability Ability to be relied upon and trusted. Dialogue What characters speak. Ergonomics Study of how the body works and how humans interact with tools and environments. Gantt chart Displays the timeline for completion for each task needed by each department and employee.

68 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Glitches Programming error within a game. Initiative Taking on additional responsibilities without being asked. Listening skills Understanding the points and opinions spoken by others. Model Three-dimensional asset.

69 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Narrative writing Creating a story. Positive attitude Outlook on a situation that emphasizes an upbeat outcome. Professional dress Clothing appropriate for the workplace or events. Punctuality Being on time.

70 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Research Process of looking for and finding information. Respect for others Belief that the opinions and views of others are important. Respect for self Belief that you are important. Responsibility Ability to make sure an assigned task is successfully completed.

71 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Specialist Possesses strong hard skill attributes and unique strengths, often achieved through special training. Sprites Two-dimensional asset. Storyboard Sketch of the important game frames with general ideas for motion, traps, and rewards. Technical writing Creating documents that give directions for the steps and processes needed in design.

72 © Goodheart-Willcox Co., Inc. Permission granted to reproduce for educational use only. Voice-overs Spoken words used for dialogue and narration during the game. Win-win solution Compromise or decision where both parties win.


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