VIRTUAL REALITY GETS REAL By Mariana Luis Palmieri VIRTUAL REALITY GETS REAL By Mariana Luis Palmieri.

Slides:



Advertisements
Similar presentations
SEMINAR ON VIRTUAL REALITY 25-Mar-17
Advertisements

Audio, Visual, and Digital Technologies in Teaching
Behind the scenes of VR Chris and Keerthi. Genesis of Virtual Reality Virtual reality was primarily known as Virtual World While working with Ivan Sutherland,
3.4 Virtual Reality and Simulations. Overview Describe the differences between virtual reality and simulation. Demonstrate and apply knowledge and understanding.
By: Elizabeth GibsonCOMP 1631-CWinter What is Virtual Reality? Virtual reality technology : applies to computer- simulated environments that can.
VR - The Historical Context Part 1 Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda Rudy Darken & Michael Zyda Naval.
1 Virtual Reality CS Presentation Instructor: Dr. Aggarwal Student: Yang Gao Semester: Winter 2004.
Graphics. Applications  Digital media  Entertainment  Art  Visualization  Science  Modeling  Games  Software  Virtual Reality.
Virtual reality interfaces in connection with building process simulations. Prof. Nash Dawood Centre for Construction Innovation Research University of.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
Virtual Reality: Perception & Physics
INTRODUCTION Definition of VR (Siti Mahfuzah Sarif – ) Various Term: VE, CVE, Shared VE (Nor Azdalina Adam – ) Misconception of VR (Raisyan.
Virtual Reality on the Internet
Introduction to Virtual Environments CIS 4930/6930
2.03B Common Types and Interface Devices and Systems of Virtual Reality 2.03 Explore virtual reality.
Virtual Reality Chris Constantine (I figured you were tired of white or blue slides)
Welcome to the world of G.V.Ram Mohan Reddy G.V.Ram Mohan Reddy.
Virtual Reality RYAN TAYLOR. Virtual Reality What is Virtual Reality? A Three Dimension Computer Animated world which can be interacted with by a human.
Virtual reality System that enables one or more users to move and react in a computer-simulated environment.
 Introduction  Devices  Technology – Hardware & Software  Architecture  Applications.
Virtual Reality in Marine Science SCM 330 Ocean Discovery Through Technology Jessie McIntyre.
Applications of Multimedia
SUBMITTED TO SUBMITTED BY Lect. Sapna Gambhir Neha MNW-888-2k11 CN.
Welcome to CGMB574 Virtual Reality Computer Graphics and Multimedia Department.
Virtual Reality By: Sabrina Drago. What is Virtual Reality? Virtual reality can be defined as a type of environment that can be real or imagined. It is.
Virtual Reality David Johnson. What is Virtual Reality?
VIRTUAL REALITY (VR) INTRODUCTION AND BASIC APPLICATIONS الواقع الافتراضي : مقدمة وتطبيقات Dr. Naji Shukri Alzaza Assist. Prof. of Mobile technology Dean.
VIRTUAL REALITY (VR) INTRODUCTION AND BASIC APPLICATIONS الواقع الافتراضي : مقدمة وتطبيقات Dr. Naji Shukri Alzaza Assist. Prof. of Mobile technology Dean.
 Multi (Latin): Many/Much  Media (Latin): An intervening substance through which something is transmitted on.
VIRTUAL REALITY Sagar.Khadabadi. Introduction The very first idea of it was presented by Ivan Sutherland in 1965: “make that (virtual) world in the window.
Virtual Reality Lecture2. Some VR Systems & Applications 고려대학교 그래픽스 연구실.
GENESIS OF VIRTUAL REALITY  The term ‘Virtual reality’ (VR) was initially coined by Jaron Lanier, founder of VPL Research (1989)..
Jake Estle Period 6 2/13/09. Using computer technology to create a simulated, 3-D world that the user can manipulate and explore while feeling he is actually.
2.03A Evolution of Virtual Reality 2.03 Explore virtual reality design and use A.
2.03A Evolution of Virtual Reality 2.03 Explore virtual reality design and use.
Introduction to Virtual Reality. Topic Papers Brooks, F. P. (1999). What's Real About Virtual Reality? Zyda, M. (2005). From Visual Simulation to Virtual.
Tele Immersion. What is Tele Immersion? Tele-immersion is a technology to be implemented with Internet2 that will enable users in different geographic.
2.03 Explore virtual reality design and use.
Virtual Reality By: Blair Butler.
HCI 입문 Graphics Korea University HCI System 2005 년 2 학기 김 창 헌.
1 Perception and VR MONT 104S, Fall 2008 Lecture 14 Introduction to Virtual Reality.
VIRTUAL REALITY PRESENTED BY, JANSIRANI.T, NIRMALA.S, II-ECE.
{ Virtual Reality Matthew Benjamin DMS 110.  Virtual Reality is the use of computer technology to create the effect of an interactive three-dimensional.
Virtual Reality and its impact on Healthcare
TELE IMMERSION AMAN BABBER
Haris Ali (15) Abdul Ghafoor (01) Kashif Zafar (27)
Internet and MultiMedia for SC 2
Made By: Pallavi Chhikara
Virtual Reality - by Arpit Gupta. Introduction  Virtual reality is an artificial environment that is created with software and presented to the user.
Augmented Reality Digital experience in your classroom and beyond.
Computer Graphics Lecture 2. Computer graphics application 1- Graphics and chart :- Early application for graphics display simple data graphic, but today.
Virtual Reality Prepared By Name - Abhilash Mund Regd.No Branch - Comp.sc & engg.
Introducing virtual REALITY
VIRTUAL REALITY IN ROBOTICS
Virtual Reality Nicholas Marinaro DMS 110.
Virtual Reality In Space Exploration
2.03A Evolution of Virtual Reality
The old New Media: an historical perspective on Virtual Reality.
VR and AR In Education 010/10/2017.
Virtual reality Read Levinson’s Second Life
Virtual Reality Team 4.
3.03 Explore virtual reality design and use.
واقعیت مجازی و کاربرد آن در پزشکی
Telepresence Irene Maria Saji S3 ECE Roll number-37.
Virtual Reality.
2.03A Evolution of Virtual Reality
Exploring Virtual Reality
Reality, Virtually Jordan Katter.
December 12th, 2003 Benjamin Lok
Presentation transcript:

VIRTUAL REALITY GETS REAL By Mariana Luis Palmieri VIRTUAL REALITY GETS REAL By Mariana Luis Palmieri

What is Virtual Reality?  Is the simulation of a real or imagined environment that can be experienced visually in the three dimensions of width, height, and depth  As the images become larger and interactive controls more complex, the perception of "reality" increases.  Is the simulation of a real or imagined environment that can be experienced visually in the three dimensions of width, height, and depth  As the images become larger and interactive controls more complex, the perception of "reality" increases.

The beginnings of Virtual Reality  1950s, Morton Heilig, applied his cinematographer experience to developed the Sensorama.  Ivan Sutherland, created what is widely considered to be the first virtual reality head mounted display (HMD) system.  1950s, Morton Heilig, applied his cinematographer experience to developed the Sensorama.  Ivan Sutherland, created what is widely considered to be the first virtual reality head mounted display (HMD) system.

Earlier Hypermedia and Virtual Reality Systems  In 1977, Andrew Lippman created the Aspen Movie Map  In the late 1980s the term "virtual reality" was popularized by Jaron Lanier.  In 1985 Lanier had founded the company VPL, which developed and built the goggles and gloves systems.  In 1977, Andrew Lippman created the Aspen Movie Map  In the late 1980s the term "virtual reality" was popularized by Jaron Lanier.  In 1985 Lanier had founded the company VPL, which developed and built the goggles and gloves systems.

Virtual Reality Applications  Architecture and Construction Field  Art and Culture Field  Medicine and Health Field  Education and Training Field  Architecture and Construction Field  Art and Culture Field  Medicine and Health Field  Education and Training Field

Architecture and Construction Field Present A building can be created as an interactive experience while its constructed. Future  Experience houses or buildings in virtual reality before final designs.  See the structure, hear sounds, feel its textures, and experience its fragrances

Art and Culture Field Present  Virtually visit a number of actual art galleries and museums via internet.  Museums have special exhibits of virtual-reality art works. Future  A work of art may become a physically interactive experience.  You may interact with its elements. Even change them.

Medicine and Health Field Present  Its been used for medical therapy. Ex: Future  Practice an operation for a specific patient before the procedure.  Assist in visualizing a part of their body for healing. Present  Its been used for medical therapy. Ex: Future  Practice an operation for a specific patient before the procedure.  Assist in visualizing a part of their body for healing.

Education and Training Field Present  Beginning to be applied in the education system. Future  Conduct experiments without risking an accidental explosion in the lab  Able to visit different historical events and places stm stm Ex: stmhttp://news.bbc.co.uk/2/hi/uk_news/england/dorset/ stm Present  Beginning to be applied in the education system. Future  Conduct experiments without risking an accidental explosion in the lab  Able to visit different historical events and places stm stm Ex: stmhttp://news.bbc.co.uk/2/hi/uk_news/england/dorset/ stm

Types of Virtual Reality Systems Video MappingImmersive Systems Telepresence Everything is based on a simple screen television. Based on a room in which the viewer(s) stand. Links remote sensors in the real world with the senses of a human operator. The system is controlled by using a keyboard. Equipped with a Head Mounted Display The remote sensors might be located on a robot.

Bibliography  Briggs, John C. “ The Promise of Virtual Reality. ” Vol. 30, The Futurist,  BBCNews.com “ School has virtual reality class. ” Saturday, 15 November  Sciencedaily.com. “ Virtual Reality Gets Real. ” Aug. 18,  Briggs, John C. “ The Promise of Virtual Reality. ” Vol. 30, The Futurist,  BBCNews.com “ School has virtual reality class. ” Saturday, 15 November  Sciencedaily.com. “ Virtual Reality Gets Real. ” Aug. 18, 2008.

Thank You For Your Attention