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Universal Design for Learning: November 14-15 Wakefield, MA A Framework for Teaching All Learners 1(C) CAST 2013.

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Presentation on theme: "Universal Design for Learning: November 14-15 Wakefield, MA A Framework for Teaching All Learners 1(C) CAST 2013."— Presentation transcript:

1 Universal Design for Learning: November 14-15 Wakefield, MA A Framework for Teaching All Learners 1(C) CAST 2013

2 Logistics Sign in Permissions Name tent: name, job, ‘fun’ fact about you 2(C) CAST 2013

3 UDL Connect: http://community.udlcenter.org/ For Online Resources & discussions http://community.udlcenter.org/ 3 Our group: UDL institute at CAST 2013 (C) CAST 2013

4 1. Sign up for the site 2. Join our group: (C) CAST 20134

5 #UDL2day social media CAST UDL Center AIM Center Use Twitter? Use #UDL2day in your tweets during the workshop! #UDLchat: 1 st & 3 rd Wednesdays of the month, 9-9:30pm ET 5(C) CAST 2013

6 Who are we? Allison Posey aposey@cast.org Kasia Derbiszewska (Kah-shah Der-buh-sheh-ska) kmd682@mail.harvard.edu 6(C) CAST 2013

7 How many years in education? Less than 2 years Between 3 and 10 years Over 10 years Over 20 years! 7(C) CAST 2013

8 Who traveled the farthest to get here today? 8(C) CAST 2013

9 Rooted for the Red Sox? Every minute of every game! Every game was on in the background. I checked in here and there. Red Sox, I’m a XX fan! (C) CAST 20139

10 Where are you in your understanding about UDL? 1 = Just beginning, what does ‘UDL’ even stand for? 2 = I know a little about UDL 3 = Ask me anything about UDL: I could lead this session! 10(C) CAST 2013

11 Getting to Know You Find a ‘QUADRANT PARTNER’ for discussions during the institute 1 34 2 11(C) CAST 2013

12 Institute Goals Day 1: Build background To learn how UDL addresses challenges of learner variability Day 2: Application To strategize how to apply UDL to practice To build tools & resources 12(C) CAST 2013

13 Agenda UDL Background UDL Guidelines UDL Lesson Design UDL ‘Toolkit’ and Resources (C) CAST 201313

14 Seen another way: Build Background UDL Guidelines Application Lesson Planning 14(C) CAST 2013

15 This workshop: build awareness 15(C) CAST 2013

16 What are your goals? For this workshop? For your professional learning? 16(C) CAST 2013

17 Preconceptions about UDL? UDL is just good teaching. UDL is differentiated instruction. Others? (C) CAST 201317

18 The Marshmallow Challenge Goal: to build collaboration around design 18(C) CAST 2013

19 19(C) CAST 2013

20 RULES: 18 minutes, team of 4 Build the tallest freestanding structure – Cannot be suspended – Entire marshmallow on top Use as much/little of the contents in bag (not the bag); can break, cut… Have fun, collaborate & be creative 20(C) CAST 2013

21 What worked? Variability! – Strategy – Engagement – Representation 21(C) CAST 2013

22 Watch the TED talk (optional) 22(C) CAST 2013

23 Why begin with this exercise? Design: – collaborative – iterative process Feedback about what works, prototypes – Uh-oh  ta-da! Goal driven 23(C) CAST 2013

24 Current neuroscience about learning: - Variability - Context Matters Learning occurs at the dynamic interaction between learner & environment 24(C) CAST 2013

25 Variability: 25(C) CAST 2013

26 Variability Sean: Musician Kasia: Non-musician -fMRI from MIT (C) CAST 201326

27 Context matters 27(C) CAST 2013

28 UDL: Variability & Context Matter 28(C) CAST 2013

29 Elbow buddy discussion Share a key take-away: what resonated? How do concepts of variability & context relate to the Rubik’s cube and running shoes? How would you design a universal Rubik’s cube? 29(C) CAST 2013

30 Universal Cube (C) CAST 201330

31 Break 31(C) CAST 2013

32 Building Background Started ‘in the margins’ 32(C) CAST 2013

33 Inspired by Universal Design … “all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance.” 33(C) CAST 2013

34 What is the goal? What are barriers in the design for individuals to reach the goal? 34(C) CAST 2013

35 You can design to access, proactive planning helps 35(C) CAST 2013

36 How can you design from beginning to reduce barriers so all can reach the goal? 36(C) CAST 2013

37 Goal. Barriers. Design. For all. 37(C) CAST 2013

38 Choose one & discuss: What is the goal? What barriers does it reduce? How do all benefit from the design? Ramps Curb Cuts Electric Doors Captions on Television Easy Grip Tools 38(C) CAST 2013

39 UD Assumptions 1.Not one size fits all – but alternatives for everyone. 2. Not added on later – but designed from the beginning. 3. Not access for some – but access for everyone. 39(C) CAST 2013

40 UDL… A mindset for designing learning experiences all individuals can gain knowledge, skills, and enthusiasm for learning reduces barriers to the curriculum while maintaining high achievement standards for all 40(C) CAST 2013

41 UDL… Accounts for variability and context Thinks of changing the curriculum, not the student Clear goal, flexible means 41(C) CAST 2013

42 Curriculum: ‘cognitive’ accessibility Goal? Barriers? Design? Make available for all 42(C) CAST 2013

43 Questions, Reflections? 43(C) CAST 2013

44 UDL Guidelines: help design to address variability & context 44(C) CAST 2013

45 3 Principles 45(C) CAST 2013

46 Team Challenge: Re-Design the Marshmallow Activity: – Clarify the goal – Support variability & context: – UDL Guideline template: Representation, Action & Expression, Engagement 46(C) CAST 2013

47 Share ideas 47(C) CAST 2013

48 Questions? Comments? 48(C) CAST 2013 Coming this afternoon! Dive deeper into UDL Guidelines! Coming this afternoon! Dive deeper into UDL Guidelines!

49 http://www.funkylunch.com/ LUNCH 11:45-12:45 (C) CAST 2013


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