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ANNUAL MEETING 2015. PLATINUM MEMBERS WELCOME Adrian Marcu - Chairman.

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Presentation on theme: "ANNUAL MEETING 2015. PLATINUM MEMBERS WELCOME Adrian Marcu - Chairman."— Presentation transcript:

1 ANNUAL MEETING 2015

2 PLATINUM MEMBERS

3 WELCOME Adrian Marcu - Chairman

4 AGENDA  FINANCIAL REPORT  2015 IN REVIEW  2016 PRIORITIES  COMMITTEE UPDATES  GUEST SPEAKERS

5 Welcome! APEX pro gaming a.s. Ascend Solutions Sdn Bhd Casino Technology AD Kobetron Seoul National University of Science and Technology Combination AB

6 BOARD OF DIRECTORS Adrian MarcuIGTChairman Mark PaceScientific GamesVice – Chair Klaus PeltschOLGCSecretary Keith WoodAristocrat TechnologiesTreasurer Rachel Barber GTECH Byron BridgerAtlantic Lottery Corp Roman CzubakAustrian Gaming Industries Syed HussainOregon State Lottery David Oh AGLC Kevin TromboManitoba Liquor & Lotteries Jeanne-Marie Wilkins Isle of Capri Casinos

7 FINANCIAL REPORT Keith Wood – Treasurer

8 FINANCIALS 2015 Budget Vs Forecast

9 2015 REVIEW Peter DeRaedt - President

10 2015 ADOPTION SURVEY (details available for download from www.gamingstandards.com)www.gamingstandards.com  Support of G2S functionality by vendors increased 16%  Number of EGM’s deployed that support G2S increased 15% to 265,000  Number of EGM that support GAT increased 48% to 179,000  143 Systems support S2S an increase of 17%  GSA Standards Are Deployed in 77 Countries

11 2015 IN REVIEW  STANDARDS DEVELOPMENT  Finalizing the industry’s first online gaming standard  Completion of CVT1.0 and CVT2.0 toolkits supporting G2S  Started on the development of the regulatory submission standard for the exchange of product and approval information.  STANDARDS ADOPTION  Re-articulated benefits for operators and manufacturers  Published a series of Case Studies  Published the 2015 adoption survey  Published the G2S vs. SAS comparison (details available for download from www.gamingstandards.com)www.gamingstandards.com

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13 G2S vs. SAS: GIVING UP BAD HABITS SHORT TERM PAIN FOR LONG TERM GAIN  A SAS EGM:  Is NOT extensible  Requires external hardware  Introduces additional points of failure  Only offers some or limited G2S functionality  Cannot natively run the PUI  Does not use open transport and security standards  A G2S EGM:  Is based on an extensible architecture designed to address future needs  Does NOT need any additional external system hardware  Offers a wealth of features and information  Natively supports the Player User Interface (PUI)  Is based on on open industry standards

14 2015 IN REVIEW  INDUSTRY RELEVANCE  Participated at the major tradeshows  Addressed NIGA executive board  Launched the Regulatory Committee  Board created the board advisory committee

15 2016 PRIORITIES  Broaden access to the standards  Explore GSA presence in Europe  Affirm status of GSA as “Switzerland”  Support operators and regulators through independent committees  Facilitate the creation of solutions for industry identified challenges  Research the benefits of interoperability agreements  Continue to explore sustainable funding for GSA

16 COMMITTEE UPDATES Ethan Tower – Protocol Director

17 TECHNICAL COMMITTEE UPDATES  Every three years, GSA releases new versions of its standards.  The new versions contain clarifications and corrections to the previous version plus new functionality.  The new releases have been completed by the technical committees and are in the final stages of the release process. Evaluation Implementation Development

18 NEXT RELEASE  Existing Standards  G2S – Game to System v3.0  EMDI – EGM Media Display Interface v3.0  S2S – System to System v2.0  XPT – Security & Transport v2.0  GDS – Gaming Device Standards v1.3  GAT – Serial GAT v4.1  New Standards  PKG – Package Manifest File Format v1.0  PRF – Peripheral Manifest File Format v1.0  TGR – Trusted GAT Results File Format v1.0  NGI – Network GAT Interface v1.0  SSI – Simple System Interface v1.0  PUI – Player User Interface v1.0

19 THIRD-PARTY GAME INTERFACE  Work on the Third-Party Game Interface is nearing completion.  Supports communications amongst iGaming Platforms, Remote Game Servers, and Progressive Jackpot Servers.  Final comments from members are due September 30.

20 REGULATORY SUBMISSION STANDARD

21 THANK YOU 2015 COMMITTEE LEADERSHIP CommitteeChairVice Chair GDSPat GustafsonAbdul Ali G2SKevin HigginsPaul Klingensmith S2SMurali VenkataramanJeff Shepherd TransportErik PetersenDale Buchholz CICDennis KleppenRyan Popovich OGCKlaus PeltschMartin Snitkovsky PUIJohn TaylorDale Buchholz

22 CASE STUDY Theodossios Engelis – Gaming Solutions Director (INTRALOT) Available on GSA’s website

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24 excellence | integrity | innovation | responsibility

25 25  LOTOS Core Module  Game Management System (GMS)  Back Office  3 rd Party Interfacing  Central Determination System (CDS)  Venue Management System (VMS) - Basic FEATURES IGEM OVERVIEW  Pre-Commitment  TITO - Cashless  Player Services  Jackpots Management  Venue Management System (VMS) - Advanced  SMIB (Protocol Enabler)

26 COOPERATION WITH GSA 26  Developed based on G2S and S2S GSA standards  Certified G2S Host Site Controller  Certified EGM Interface Board Protocol Converter to convert legacy EGMs to G2S protocol

27 CASE STUDY - OHIO INTRALOT uses G2S to monitor 10,000 VLTs in Ohio INTRALOT: Technology provider to Ohio Lottery iGEM monitors and controls EGMs in Racinos statewide Offers native G2S support while protocol converters are used for machines using SAS  Game Authentication Function  Monitoring & Accounting  Remote Verification of game percentages and paytables  Multi-host capability allows parallel operation with Casino Management Systems. 27

28 CASE STUDY – VICTORIA, AUSTRALIA Victoria Central Monitoring System Prior to 2012: two private Gaming Operators with 26.500 EGMs in 510 venues operating two legacy systems Three gaming protocols: VLC Tatts, VLC Tab (very old VLC modified protocols) and QCOM 28

29 CASE STUDY – VICTORIA, AUSTRALIA Victoria Central Monitoring System The Gaming Act of 2003 :  ended duopoly: EGM operation to pass to individual operators / venues, as of August 2012  regulated for an independent Monitoring Licensee that would replace the two legacy systems with a single modern system INTRALOT was awarded a 15-year Monitoring license after an international bidding process in 2011. 29

30 CASE STUDY – VICTORIA, AUSTRALIA Victoria Central Monitoring System G2S System fully compliant to Victorian Technical Standards Support of 3 legacy protocols with Conversion software and SMIB G2S Classes: » Communication » Gameplay » Voucher » Cabinet » OptionConfig » Handpay » EventHandler » Gat » Progressive » Meters » NoteAceptor » Bonus » CoinAcceptor 30

31 CASE STUDY – VICTORIA, AUSTRALIA Victoria Pre-Commitment System Followed the successful implementation of the Monitoring system INTRALOT selected by the state of Victoria to implement a state- wide Pre-Commitment (Responsible Gaming) system Mandatory infrastructure in all EGMs (Player Screen and card readers) Includes Crown Casino in Melbourne with 2,500 EGMs and the 26,500 EGMs in 510 gaming venues State-wide registered player repository including player limit and balance information 31

32 CASE STUDY – VICTORIA, AUSTRALIA Victoria Pre-Commitment System G2S Classes used: » GamePlay » Player » IdReader » Informed Player (with INTRALOT Extension) S2S links with Crown Casino. The Casino maintains own player registration and tracking system, while a real-time S2S link has been developed for connection with INTRALOT’s Pre-Commitment system INTRALOT implemented a specific extension of informedPlayer class of S2S to enable 2-way exchange of player session information 32

33 Thank You!

34 CASE STUDY Oliver Lynch – Director Business Development (COMTRADE) Available on GSA’s website

35 THE GSA TEAM  Michelle Olesiejuk – Executive Director ( 13 years )  Ethan Tower – Technical Director ( 12 years )  Oscar Salgado – Documentation Manager ( 2 years )  Lisa Rodriguez – Technical Project Manager ( 11 years )

36 THANK YOU 18 YEARS OF INDUSTRY COLLABORATION


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