Presentation on theme: "Committee Updates. G2S – Dan Milligan S2S – Kevin Higgins Transport – Erik Petersen GDS – Pat Gustafson CIC – Dennis Kleppen OAC – Kerry Wolfe."— Presentation transcript:
G2S – Dan Milligan S2S – Kevin Higgins Transport – Erik Petersen GDS – Pat Gustafson CIC – Dennis Kleppen OAC – Kerry Wolfe 2
G2S Committee Purpose The purpose of the G2S committee is to define a standard protocol which various manufacturers can utilize to communicate between host systems and the electronic gaming machines (EGM’s) on the casino floor. G2S’s Role within the GSA Protocol Suite Defines the command language between EGMs and host systems. Supports GDS (Gaming Device Standard) to interact with peripheral devices such as ticket printers and bill acceptors. Uses the GSA Transport protocol to communicate between EGM’s and host systems. Compatible with S2S for communications amongst gaming system.
G2S Committee Versions v1.1 – The first widely adopted version of G2S (March 2011). v2.1 – Contains various extensions, clarifications, and corrections to v1.1 (April 2012). Media Display (PUI) Smart Cards Tournaments Employee Tracking Informed Player Direct Funds Transfer
G2S Committee Public Extensions to v2.1 2a – Game audit, logic seal, and illegal door open features. 2b – Extended play (free spin) meter. 2c – Host-controlled clearance meters. 2d – Excessive note reject event. 2e – Additional paytable information. 2f – Additional informed player controls. 2g – Additional wager match and jackpot multiplier meters. 2h – Standalone progressive class. 2i – EMDI communications via WebSockets. 2j – Host to PUI content messaging via G2S 2k – Host to PUI content messaging via EMDI. 2l – Additional game play events via EMDI.
G2S Committee Public Extensions to v2.1 (continued) 2m – Provide current language selection via EMDI. 2n – Option to require an EMDI connection for PUI content. 2o – PUI content to PUI content messaging via EMDI. 2p – Option to enable PUI content to PUI content messaging via G2S. 2q – Clear player card via EMDI.
G2S Committee Planned Extensions to v2.1 Support for multiple ID readers in player tracking. Event to report when a new game has been selected, but not played. Event to report when an ID reader cannot read a card. Additional events to report installation script states. Display formats for option configuration parameters. Voucher format specifications. Format for constructing firmware identifiers for peripheral devices.
G2S Committee Current Issues WebSockets and More Efficient Message Handling Currently being evaluated by the Transport and G2S committees. The objective is to reduce network bandwidth requirements and command latency. Relax Command Time-Out Requirements Precise time synchronization has been difficult to achieve on gaming networks. Without precise time synchronization, command time-outs across are impractical.
S2S Committee Purpose The purpose of the S2S committee is to define a standard protocol which various manufacturers can utilize to communicate amongst host systems as well as other devices, such as kiosks. S2S’s Role within the GSA Protocol Suite Defines the command language between systems. Uses the GSA Transport protocol to communicate between systems. Supports edge systems that communicate with EGMs using G2S.
S2S Committee Versions S2S 1.2 – July 2006 First widely adopted version. S2S 1.6 – March 2012 Download – allows for downloading of content to a site controller, or sddp. Also lets you control an edge server or site controller to download/install packages onto an EGM, or end-client. SDDP – Creates a normalized language to integrate vendor specific download servers with a centralized download management server. playerTracking – Alignment of the existing S2S playerRating and player classes with G2S.
S2S Committee General Direction Cleanup existing classes where appropriate. Finish aligning existing classes with G2S where it makes sense. Current Work Wrap up G2S class alignment and publish v1.7. Created a standard manifest file format which allows an EGM manufacturer to include an XML file with their software packages that can be loaded by a 3 rd party Download server. The file describes the properties of the software, its dependencies, and how to download/install or uninstall the software. Investigating other future topics, such as XBRL for financial reporting, REST-based APIs, etc.
Transport Committee Purpose The purpose of the Transport committee is to define standards for point- to-point and multicast communications that can be used to transport G2S and S2S messages in a secure manner. Transport’s role within the GSA Protocol Suite Defines mechanisms for transporting G2S and S2S messages. Defines standards for using DHCP, DNS, and NTP to configure network devices. Defines standards for using network security protocols, TLS, SCEP, and OCSP to secure communications between end-points.
Transport Committee Point-to-Point Versions v1.0.3 – First widely adopted version (June 2007). v1.1.x – Clarifications to Security and Authentication requirements (Aug 2009). v1.2 – Clarifications regarding certificates and certificate management (Aug 2012). Multicast Versions v1.0.7 – First widely adopted version (Sep 2006). v1.1.x – Clarifications (Aug 2009). v1.2 – Format Changes Only (Aug 2012)
Transport Committee Accomplishments Published Point-to-Point Transport v1.2 (Aug 2012) Published Multicast Transport v1.2 (Aug 2012) Planned Publish Point-to-Point Transport v1.3 Add SHA2 w/256 bits as minimum requirement for certificate signing Added references to structured cabling standards EIA/TIA 568 and ISO Added references to IEEE (wired, 100 Mbps min.) and (wireless, 54 Mbps min.) standards
Transport Committee Current Issues Upgrade to the latest security standard (TLS 1.2) Keep pace with the industry be upgrading to the latest network security standards Adopt Lightweight Transport Full-duplex, WebSocket-based transport optimized for wide-area networks Publish certification profiles Provide standard configurations for which implementations will be certified: DHCP, NTP, DNS, CA, SCEP, and OCSP
GDS Committee Purpose The purpose of the GDS committee is to define USB-based serial protocols used to connect gaming devices with peripheral devices such as printers, note acceptors and card readers. This should allow true plug ‘n’ play peripherals for the gaming environment. GDS’s Role within the GSA Protocol Suite Defines the command language between peripheral devices and EGMs. Enable/Disable Equipment status CRC32 verification (GAT) GDS also allows remote firmware upgrades using the USB Device Firmware Upgrade (DFU) protocol Compatible with G2S so that peripheral device information can be relayed to/from the EGM.
GDS Committee Protocols Included in GDS GDS Note Acceptor v1.2 (April 2012) GDS Printer v1.2 (April 2012) GDS Page Description Language v1.2 (April 2012) GDS Card Reader v1.2 (April 2012) GDS Coin Hopper v1.2 (April 2012) GDS Touch Screen v1.2 (April 2012) GDS Coin Acceptor v1.2 (April 2012) GDS Bar Coded Ticket Specification v1.2 (August 2005) GDS Connector Standard v1.2 (April 2007) Extensions GDS Media Window Communication Protocol v1a2 GDS Toolkit – Allows testing of the GDS protocol with various peripheral devices.
GDS Committee Current Issues New GDS Toolkit Update to latest version of the standard Used to verify peripheral firmware download Continuous improvement of current standards Supporting wider use of protocols in the field
CIC Committee Purpose The primary objective of this committee is to drive a set of guidelines and recommendations that enables the industry to provide interoperable, business solutions to the operator community. The intention is that this group acts as a higher-level framework around other GSA committees to drive a consistent interoperability approach. CIC’s role within GSA Define and manage the GSA certification policies Facilitate a forum by which vendors, operators, regulators and labs can collaborate to validate interoperable solutions
CIC Committee Existing Information (available on GSA website) GSA Certification Program Certified product registry Certification program guide Certification process and requirements information G2S Compliance Verification Tool (CVT) information
CIC Committee Work In Progress G2S Compliance Verification Tool (CVT) Automated product testing tool for protocol compliance Applicable to the GSA Transport and G2S protocols Development being done by RadBlue CIC members review/approve RadBlue deliverables Tests both EGM and host systems Core G2S classes available late 2013 All protocol classes scheduled for delivery by mid-2015
CIC Committee Future Work Interoperability testing information for end-to-end solutions Builds on GSA certified product foundation Define process and requirements for interoperability test results Establish process for manufacturers/operators/labs performing interoperability tests to engage with GSA Define final test report information and format for consistency across different test efforts Establish repository for completed test reports Identify manufacturers/operators participating in each test Describe overall solution tested with products, configuration, etc. Provide manufacturer contact information for solution support Share lessons learned
Operator Advisory Committee Charter The Operator Advisory Committee facilitates the collaboration between (GSA member) operators and manufacturers, system providers. The committee focuses on the functional requirements to ensure that GSA standards are meeting market demands. The committee shall: 1.Effectively create and communicate the business value of GSA standards to the gaming community. 2.Solicit business requirement input from operator members. 3.Prioritize business requirement requests submitted by operator members. 4.Submit priorities to the BOD for review and approval. 5.Ensure alignment between the operator and manufacturer communities. 6.Operate in a manner that benefits the general gaming industry. 7.Educate and encourage non-member operators to join GSA. 8.Advocate GSA standards within the operator’s community. 9.Effectively communicate the business value of GSA standards to the gaming community created by newly adopted requirements.
Process How do we do this? 3 – 4 face-to-face meetings every year 3 – 4 conference calls every year Representatives from: A cross section of Operators GSA Technical Committees Suppliers/Vendors Regulators
Operator Advisory Committee Current Focus Player User Interface (PUI) Standardization Initiative Update the current PUI Standards to address future Operator envisioned PUI usage Creating PUI environment which allows for regulated and non- regulated content to co-exist and provide: A consistent player experience Interoperability PUI functionality works across all vendor EGM’s Security Protecting the regulated EGM environment from unregulated and potentially insecure content Ability to keep the Regulator happy Need to demonstrate that the EGM environment is secure and integrity is assured Bring feedback & lessons learned from actual implementations of GSA protocols to membership
Regulated Content Tested by independent lab; approved by Regulator Slower time to market Doesn’t change very often Content’s source is “trusted” or known For example, RNG based-side games Patron management Un-Regulated Content Content from 3 rd party sources Not tested by lab or approved by Regulator Content changes very quickly – lots of operator flexibility Shorter time to market For exampe, Advertising Twitter feeds Operator Advisory Committee
Current Focus Proving feedback and lessons learned on actual implementations of the GSA protocols Operators Regulators GSA Technical Committees Future Focus eGaming Determining what role the OAC can play in the eGaming space Operator requirements Continue to look for ways to add value to current Operator members and those Operators who are not members yet In early stages of planning a survey Determine how the OAC can add value to the operator community Increase participation in the OAC Establish priorities for the OAC for the coming year