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Mr. Bill Bray, Executive Director

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Presentation on theme: "Mr. Bill Bray, Executive Director"— Presentation transcript:

1 ASNE Combat System Symposium PEO IWS Approach to Open Systems Architecture
Mr. Bill Bray, Executive Director Program Executive Office, Integrated Warfare Systems 9 December 2014 DISTRIBUTION STATEMENT A: Approved for public release; Unlimited distribution.

2 Evolving Joint Environments
Operational Environment Complex Threats Employing Advanced Technology in Challenging Environments Humanitarian Assistance Short and Medium Range Ballistic Missiles Persistent ISR Simultaneous Raids Across Multiple Mission Areas Sub-Sonic Anti-Air & Anti-Surface Missiles Intermediate Range Ballistic Missiles Small Boat Attacks Cyber Warfare Anti-Piracy Super-Sonic Anti-Air & Anti-Surface Missiles Fire Support Missions Disaster Relief Torpedoes Anti-Ship Ballistic Missiles Advanced Super-Sonic Anti-Air & Anti-Ship Missiles Stealth Under-Sea Engage Long Range Ballistic Missiles Mines DRAFT WORKING NOTES Advanced ASW Rail Guns Cyber Defense Over Land Defense Multi-Ship Resource Coordination Enhanced Shipboard Sensors (Radar + ES/EA) Capability Advancements Directed Energy Area Air Defense In Clutter Environments Improved Self-Defense UAV Integration Integrated Air and Missile Defense Integrated AAW & Situational Awareness High Data Rate Battle Group Networks

3 Implementing Open Systems Architecture: Strategy, Interfaces and Open Standards
Treat computing environment as a commodity Select commercial mainstream COTS products that conform to well-established open system interface standards Bundle specific COTS products for a given timeframe and revisit selections on a regular basis Isolate applications from high rate-of-change COTS through selection of standard APIs Upgrade H/W and S/W Independently and on different refresh intervals Transform application development from single-platform development to multi-platform portfolio Objective architecture defines key interfaces that support extensibility and reuse goals based on common data model Eliminate redundant software development efforts Applications Middleware Commercial Products Operating System Hardware “Build Once” Display Track Mgmt Command & Control Sensor Mgmt Weapon Mgmt Vehicle Control Middleware Operating System Hardware

4 Evolution of Open Systems Architecture

5 Combat System Objective Architecture
ExComm Vehicles Platform Adaptation Combat System LAN Weapons Sensors Common Core Domains External Comms Display Services Vehicle Control Sensor Mgmt Combat Control Weapon Mgmt Track Mgmt Integrated Training Nav Systems Navigation Infrastructure Training Systems

6 Common Computing & Infrastructure Vision Common Across Baseline Configurations
CCI Ships Build Process Common Computing, Storage and Operating Environment Common Computing & Infrastructure SSDS “Common Components Across Multiple Combat Systems” Key Elements of Common Development: Common Requirements Single Specifications Program Plans Aligned Single Set of Processes & Metrics Integrated Team Structure Enterprise Products AEGIS, SSDS, Coast Guard, LCS Cross Program Representation

7 AEGIS TI 16 Enabled Consolidation
6 CPS Cabinets to be replace by 2 CCS; 2 ASAN Cabinets 4 TI 12 ACEG and IOPs Cabinets to be replace by 2 TI 16 ACEG/IO Cabinets Hosting of Combat System Computer programs within the AWS boundaries Common logistics Common training 4 TI 16 CCS = 6 CPS (2CCS; 2 ASAN to replace 6 CPS) 2 TI 16 ACEG/IO = 4 TI 12 ACEG and IOPs ALIS, DiVDS and DDS is one-to-one 0 TI 16 DPC - 4 TI 12 DPC 4 TI 12 DPC - 0 TI 16 DPC No longer needed CEM role caption reduced cables AEGIS Example Today’s Technology Enables a 2:1 Reduction in Footprint With Remaining Margin for Processing and Storage

8 TI 16 Common Building Blocks for Navy Combat Systems
Fewer Unique Parts Reduced Qualification Effort Common Use Across Multiple Programs 3064 Edge Switch 3U Server Storage 3132 Core Switch Remote Access Server 1U Server DC Power Distro Power Control Device Firewall VMEbus Chassis Enclosure Monitor DVI Tray Encoder Tray Tactical Server Chassis Improved Capabilities 40% Processing Capacity Increase 3X Computing Density 300% Increase Bandwidth 35% Increase in Storage (115 TB) Dual Network Redundancy Redundant Display Connection Sailor Benefits 60% Reduction in Maintenance Effort 20% Increase in Redundancy Reduced Mean Time To Repair Decreased Maintenance Training Imbedded Videos & Repair Procedures Closed Door troubleshooting Common Building Blocks is the Key Concept of TI-16 for Reduced Fleet Maintenance, Training and Life Cycle Costs

9 AEGIS TI 16 State Of The Practice Improvements
115.2% Processing Margin 19 16 Cabinet Count 76.8% 11 44.8% With Fewer Cabinets, TI 16 Architecture Continues the Upward Progress on Processing Margin TI 16 Reverses Trends and Requires Less Power, Less Cooling, & Reduces Weight of the Computing Infrastructure

10 SSDS Single Source Library Software Superset Supports All Platforms
2004 Open Standards-Based Designs Componentized Architecture Well-Defined Interfaces Open Systems Architecture (OSA) Foundation CVN 68 2014 LPD 2004 “Fix it Once” LHD 2003 2005 Single Source Library Build Process Single Install Media LHA Core 2012 Key Elements of Common Development: Common Mission Capabilities “Superset” of Specifications Common Program Plans Single Set of Processes & Metrics Integrated Team Structure Enterprise Products FSEC Interop OSA, ESSM/AEC RAM BLK LSD, CIWS 2012 More than 10 years ago, a single source library concept was conceived for the SSDS MK 2 operational computer programs. The library includes application software, operating system software, middleware, ship adaptation files and databases. New capabilities and software fixes are added to the Single Source Library and can be extended to all SSDS MK 2 ships via the build process that creates a Single Install Media. Configuration files are created for each ship that configures and loads the software. Adaptation files are created for the specific sensor and weapon parameters for each ship. The initial SSDS MK 2 core development supported both the CVN 68 and LPD 17 ship classes. The single source library has been expanded to include seven ship classes with the addition of LHD-1, LHA-6, LSD 41/49, and CVN-78 ship classes. AMIIP, FCLIP 2014 DBR, Mode 5 (engagement only), ESSM with uplink, Product Line Software Components, SEWIP LSD Enables Technology/Capability Insertion Across Diverse Platforms 2015 CVN 78 Extensible Architecture Translates Into Reduced Development, Maintenance and Training Costs

11 AEGIS Common Source Library (CSL) REUSE within Baseline configurations
“Fix Once… Use Many Times” Key Elements of Common Development: Common Mission Capabilities Single Set of Specifications Common Program Plans Single Set of Processes & Metrics Integrated Team Structure Enterprise Products Common Source Library Build Process CSL Ships Baseline 8 ~3500K SLOC BMD 4.0.1 ~500K SLOC 97% Re-use Baseline 9 CG Modernization ~6000K SLOC 97% Re-use 97% Re-use Baseline 9 DDG Modernization ~8000K SLOC BMD 5.0 ~2000K SLOC 99% Re-use Baseline 9 DDG New Construction ~8015K SLOC SPY-1D(V) Integration ~15K SLOC International BMD 5.0 ~2000K SLOC 99% Re-use AEGIS Ashore Adaptation ~66K SLOC Baseline 9 AEGIS Ashore ~8080K SLOC BMD 5.0 ~2000K SLOC AEGIS / MDA AB Cross Program Governance In Place to Coordinate Multiple Programs Using CSL

12 Commonality Across Combat Systems
Commonality will address reduced training time, reduced O&S Cost and shorter availabilities Surface and USW Combat Systems Common Components COTS and OSA based computing Increase network-based Computing Equipment Capabilities Common Source Library, Single Source Library and USW AxB Common training and sailor qualification JTM- Joint Track Manager CDS- Common Display System CPS- Common Processing System BFTT- Battle Force Team Trainer CANES Gateway CIWS – SeaRAM – LPWS MH 60R Integration Standardize hardware and software components across surface Navy combat system elements Common & Single Source-code Libraries Near-term Efforts Navigation Wholeness: ECDIS-N, VMS ASTAC: Common operator mode for MH-60R Combat System LAN: External Comms, Display Services, Vehicle Control, Weapon Management ESSM BLK II SEWIP BLK II/III Enterprise Air Surveillance Radar (EASR) Key Elements of Common Development: Common Mission Capabilities Single Set of Specifications Common Program Plans Single Set of Processes & Metrics Integrated Team Structure Enterprise Products This is an update the to the “single” slide used during the March 2014 SBP Key change is show the SSDS Single Source Library (SSL) vice just the AEGIS Common Source Library (CSL) ASTAC: MH 60R is becoming the common Surface Ship Helo and is being integrated into SSDS, and AEGIS. Developing an ASTAC Operator Mode that is common across AEGIS and SSDS (DDGs, CVNs, and LCS). This will create a single look-and-feel on all ship classes and require only one training curriculum for all operators. JTM: System Track Server and Track Manager are common components that run in AEGIS BL 9 and SSDS ACB 12. The System Track Server and Track Manager holds the track database. The common System Track Server and Track Manager allows us to provide more common components like developing the common ASTAC module. Common Display System (CDS): CDS is the display console currently being delivered to AEGIS CGs & DDGs, SSDS Amphibs & CVNs, and DDG It is planned for USCG, FMS, and potentially LCS. CS Elements migrating to these consoles are SEWIP, Guns, UAVs, CV-TSC. We intend to have more CS Elements use CDS as soon as practical. Common Processor System (CPS): CPS is being delivered to AEGIS and SSDS. Planned for USCG, FMS and potentially LCS. PARMS transitioning to CPS servers are SEWIP and Guns - intend to have more as soon as practical. BFTT: Standardize hardware and software components across combat system elements to reduce cost, provide common training and maintenance, and take advantage of a shared network environment. CANES Gateway: Reduces the number of gateways and provides and Open Interface between the C4I elements and the CS, and provides robust IA Assurance. CIWS/SeaRAM/LPWS are existing common elements. Commonality in the future is good, but we also want to reduce variance in the in-service force today by aligning many different systems installations as packages. Planned Future Efforts Nav: Developing common Navigation functions across Surface Navy, ECDIS-N, VMS C/S LAN: transition to network-based COTS Computing Environment to support future warfighting improvements where Elements will Publish and Subscribe for data to reduce point to point communications. Enterprise Air Surveillance Radar (EASR) initiative to develop a Future common radar element to replace rotating radars on Carriers and Amphibs. ESSM BLK II and SEWIP BLK II/III are future common elements that are planned for integration into AEGIS & SSDS. ESSM “Configuration variance in surface ships is not sustainable and must be reduced to manageable levels” USFFC Letter 01 Aug 13 Combat System Commonality

13 USD AT&L BBP 1.0 and 2.0 focused on cost consciousness and professionalism as critical elements of our culture BBP 3.0 is focused on achieving dominant capabilities through innovation and technical excellence Our technological superiority is not assured, and in fact it is being challenged very effectively right now Honorable Frank Kendall Under Secretary of Defense for Acquisition, Technology and Logistics

14 PEO IWS Systems Engineering Safe Firing Bearings
Understand the Current Design before you try to improve it. Flow Requirements Down from the Force and Combat System levels to Sensors, C4I, and Weapons through a disciplined systems engineering process. Pace threats in any new design. Change only to improve Combat Systems Cornerstones. Enable both a common tactical picture and integrated fire control in any new design. Consider cost as an equal factor with technical performance. Document Systems Engineering Decisions made for performance, cost, and risk management. Predict Performance through the use of evolved end-to-end models and simulations. Judiciously use LIVE FIRE TO VERIFY …not discover. TEST REALISTICALLY AT EXISTING LAND-BASED TEST SITES before initiating shipboard testing. BUILD A LITTLE, TEST A LITTLE, LEARN A LOT! PEO IWS Letter Dated Nov

15 Summary Enabling Open, Modular, Scalable, and Extensible Designs
IWS Combat Systems Engineering using Open Systems Architecture has introduced opportunities to drive down costs and deliver combat capability to the war-fighter BUT, Open Systems Architecture implementation is a long term effort that requires strong systems engineering discipline Areas of focus going forward will be to: Continue hardware footprint consolidation, keeping component obsolescence in mind Identify effective strategies and opportunities for hardware/software component reuse Mature systems engineering and business processes to support combat system development, reduce costs, and enable rapid deployment Better align S&T transition plans to existing Programs of Records Identify opportunities for continued Better Buying Power savings Enabling Open, Modular, Scalable, and Extensible Designs


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