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1 US SOCCER FEDERATION Ideas For Coaching the 10-11 Year Old Player.

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Presentation on theme: "1 US SOCCER FEDERATION Ideas For Coaching the 10-11 Year Old Player."— Presentation transcript:

1 1 US SOCCER FEDERATION Ideas For Coaching the 10-11 Year Old Player

2 2 Who Are You Coaching? What Are Your Objectives? What Is the Environment? Some Games That Teach

3 3 YOUR PLAYERS 10 and 11 year olds 4 th and 5 th Graders! Focus? Action over thought Some kids more focused than others Lessons from last practice may carry over to next practice

4 4 Some Common Soccer Challenges Having the confidence and tools to keep the ball (on their own, and then with others) Seeing more than themselves Recognizing simple pressure Recognizing option other than “straight ahead”

5 5 YOUR OBJECTIVES Build the skill base Let them experience the game Keep it simple Fun and competitive

6 6 BUILDING YOUR PRACTICE Creating a soccer environment

7 7 SMALL NUMBERS Lots of touches Lots of repetition of simple but crucial situations (1v1, 2v1, 2v2, 3v2) Lots of chances to score goals!

8 8 SHORT & SWEET 60 to 75 minutes of action No more than 4 steps “Water” Breaks

9 9 WHAT ELSE? Remember to play to goals Field size Uneven skill level?

10 10 MATCHES Keep Them Local A chance to practice their tools from the week A competitive focus for the players Some different faces Should NOT be mini adult league

11 11 EXERCISES FOR THIS AGE A Few Games With Many Twists Each adjustment shifts focus of challenge or level of challenge

12 12 PRACTICE GAMES “Dribble, feint, shot” 1v1 and 2v1 “End line Dribble” “4 square game” 6 goal game “dribble or pass” 4v4 or 5v5 with and without GK



15 15 BLUE v RED

16 16 LAYERING 1.Repeated and isolated feints (no shots) 2.Add shots – must enter central grid before next shot 3.5v5 with multiple balls (each player keeps own score)

17 17 1.Count your own goals 2.Shots from outside a designated area a) Awareness (goal, area, teammates) 3.Adjust number of balls a) Level of difficulty b) Level of focus

18 18 1v1 to 2v1

19 19

20 20 LAYERING 1.1v1 (encourage boldness) 2.1v1 with outside neutrals 3.1v1 with option to play-in teammate a) Must receive ball on field b) must be on-side.


22 22

23 23 4v4 or 5v5 END LINE DRIBBLE

24 24 LAYERING OF THE GAME 1.Adjust the central “goal” area to be larger or smaller. 2.Increase the number of balls available 3.Each player keeps his own score 4.One or two balls, each team keeps its own score

25 25 1.Timed 2.Number of goals 3.One point for using a specific feint


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31 31 LAYERING OF THE GAME 1.In pairs (one ball between two) 2.In teams (one ball per team) 3.In teams (two balls) 4.In teams (one ball)

32 32 1.Timed 2.Number of goals 3.Can’t exit through same gate that the pass entered. 4.Can’t score at the same square twice in a row. 5.Can’t score with the same player combination twice in a row


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36 36 LAYERING OF THE GAME 1.One ball for each team 2.Two balls and two teams 3.One ball and two teams 4.Add a “neutral” player onto the field 5.One “target” for each team 6.Anyone can be a “target”

37 37 Goal by dribble only Goal by pass only Goal by dribble, pass or 5 consecutive passes between players

38 38 4v4 or 5v5

39 39 LAYERING With and without goal keepers Change (both) goalkeepers on every goal Change (both) goalkeepers on every shot With and without off side One point for ball in net and one point for 6 consecutive passes

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