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Classroom Integration of a Student Computer Initiative David J. Wright Dir. Curriculum Innovation and E-Learning Karen Bull Dir. Operations, Educational.

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Presentation on theme: "Classroom Integration of a Student Computer Initiative David J. Wright Dir. Curriculum Innovation and E-Learning Karen Bull Dir. Operations, Educational."— Presentation transcript:

1 Classroom Integration of a Student Computer Initiative David J. Wright Dir. Curriculum Innovation and E-Learning Karen Bull Dir. Operations, Educational Innovations and Technologies Tom Skill Associate Provost and Associate CIO Copyright David J. Wright, University of Dayton, This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author.

2 Classroom Integration of a Student Computer Initiative David J. Wright Dir. Curriculum Innovation and E-Learning Karen Bull Dir. Operations, Educational Innovations and Technologies Tom Skill Associate Provost and Associate CIO

3 Introduction Students are now able to bring computers into the classroom (eClassroom). New opportunities and challenges for faculty and current pedagogical approaches.

4 University of Dayton Ohio’s largest private university. 6,500 full-time undergraduates. 2,700 graduate students. 70 undergraduate academic programs. 40 graduate academic programs. Founded 1850 by Society of Mary (Marianists), a Roman Catholic teaching order.

5 Learning Village Collaboration Faculty, staff and students work together to extend learning beyond the classroom. Community Partnerships with Dayton community for service. Connectivity Extensive IT infrastructure in student neighborhood and in the classroom.

6 Learning Village

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8 Student Computer Initiative UD Tower UD Power Tower UD Notebook UD Power Notebook ,045 iMac/Power Mac PowerBook/ibook TOTAL 1,8701,8351,849 1,7671, – Predominantly desktop computers

9 Student Computer Initiative UD Tower UD Power Tower UD Notebook UD Power Notebook ,045 iMac/Power Mac PowerBook/ibook TOTAL 1,8701,8351,849 1,7671, – 100% notebook computers

10 Notebook Computers Partnership developed with Tangent. Students purchase/finance at enrollment. 3 models for 2004 ($1,199 to $1,999). Hard drive image is created by UD prior to distribution. Standardized software eases faculty and student use. Students have admin rights.

11 Student Training Students are not necessarily savvy with software applications and computer maintenance etc. Training during orientation or in-class. Online training… Computing Competencies

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13 Traditional Classrooms Wireless access (802.11a + b). Note-taking and testing (with WebCT) is possible in traditional classroom spaces. Tablet-armed chairs are a limitation.

14 New and Renovated Classrooms Tables create more room for computers. Wired or wireless access possible. Moveable furniture permits flexibility in teaching methods. Enrollment and room size becomes a serious issue.

15 Faculty Development Workshops, seminars, consulting. Experimental classrooms / processes.

16 Learner-Centered Presence of notebook computers enables active learning strategies. Provides feedback. Develop technology and communication skills used in the modern workplace. Create knowledge- management skills for changing disciplines.

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18 First Year Student Survey In how many courses have you used your notebook computer in the classroom? 037% % % %66 4 or more8%52 (661)

19 First Year Student Survey What software have you used on your notebook computer in the classroom? Word82%Instant messaging17% FrontPage68% AutoCAD8% Excel46% Maple6% PowerPoint39% SPSS3% Visual Studio29%Lotus Notes1%

20 Successful implementations of notebooks in the classroom 1.Use active learning approaches. 2.Test knowledge understanding through problem- solving. 3.Utilize in-class activities that closely mimic professional activities. 4.Lessons learned can be applied in novel ways, such as using simulations and raw-data analysis. 5.Build communication and IT skills. 6.Foster community through shared projects and teamworking. 7.Asynchronous, self-paced learning possible.

21 Issues 1.Significant source of distraction (?). 2.Easier for students to plagiarize and cheat (?). 3.Notebooks unable to capture all class activities. 4.Classroom renovation costs. 5.Notebooks are relatively heavy. 6.Hardware failures / power issues. 7.Innovation tied to faculty development. 8.Part of instructional to learning-centered paradigms. 9.Choice of hardware: Mac versus PC. 10.Computer labs are not obsolete. 11.Licensing specialized software.

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