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K12 Education Web 2.0 and Digital Storytelling Snow White- Dell Adam Garry- Pearson.

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Presentation on theme: "K12 Education Web 2.0 and Digital Storytelling Snow White- Dell Adam Garry- Pearson."— Presentation transcript:

1 K12 Education Web 2.0 and Digital Storytelling Snow White- Dell Adam Garry- Pearson

2 K12 Education Introduction Adam Garry- Pearson Adam.garry@pearson.com Snow White- Dell Snow_white@dell.com

3 K12 Education Assumptions For The Day Participation is required You understand the value of these tools Students know how to get on the web, but they don’t necessarily know how to use it The main question is Why not?

4 K12 Education RSS stands for Real Simple Syndication. 1.True 2.False

5 K12 Education Should we try to limit the Web 2.0 tools that students have access to at school? 1.Yes 2.No

6 K12 Education Do you agree or disagree with this statement: “Conversation is King. Content is just something to talk about.” 1.Agree 2.Disagree

7 K12 Education What percentage of users actually contribute to Wikipedia? 1.10 2.8 3.6 4.2

8 K12 Education Ask Ninja Ask Ninja- http://askaninja.com/node/5536http://askaninja.com/node/5536

9 K12 Education Technology Discussion/Ice Breaker Is It Okay To Be A Technology Illiterate Teacher Blog: http://techinnc.wordpress.com

10 K12 Education Traditional -------- Incorporating ------ New Environments New Strategies Teacher-centered instruction Learner-centered environments Single sense stimulation Multisensory stimulation Single path progression Multipath progression Single media Multimedia; Hypermedia Isolated work Collaborative work Information delivery Information exchange, publication, creation Passive learning Active/exploratory/inquiry-based learning Factual/literal thinking Critical thinking, informed decision-making Reactive response Proactive/planned action Isolated, artificial context Authentic, real world context Establishing New Learning Environments www.iste.org

11 K12 Education

12 Why? A Vision of K-12 Students Today

13 K12 Education What is RSS? What is an RSS feed and what part does it play in Web 2.0? RSS stands for "Really Simple Syndication," and the file tells an aggregator, how to find and get your certain information. An RSS feed also lets people subscribe to your information and automatically get updates of your new content.RSS

14 K12 Education It’s About Bringing Information to You! Teacher Flake Teacher Flake

15 K12 Education Del.icio.us

16 K12 Education Blogs

17 K12 Education Blog Examples New Zealand Mrs. Simmons The Kinder Kids’ Classroom Blogs

18 K12 Education Wikis

19 K12 Education Publish Filter Filter Publish

20 K12 Education Wiki Examples Digitally Speaking Carbon Fighters Primary Math Traditions

21 K12 Education Podcasting Picture source: www.frbill.org/frgeek.html www.frbill.org/frgeek.html

22 K12 Education Podcasting Examples Mathtrain.TV Mr. Sprankle Radio Willow Web

23 K12 Education Other Examples Saywire Voice Thread Earth DayVoice ThreadEarth Day Lego- Lego MikeLego Jing TeacherTube Web 2.0 with Primary Students Wiki Examples

24 K12 Education GoToWeb2.0- http://www.go2web20.net/ Activity: Can I Find One Great Resource

25 K12 Education Web 2.0 Blog http://www.modelintelclassroom.com/ How does technology help engage students?

26 K12 Education Digital Storytelling Picture Source: http://www.jesslaccetti.co.uk/2008/02/web-20- storytelling-education.html

27 K12 Education What is the most important part of a digital story?15 1.The pictures 2.Video 3.The Story 4.Music 0 of 30

28 K12 Education Digital Storytelling is important because? 1.It involves creativity 2.Kids use computers 3.It encourages writing 4.None of the above15 0 of 30

29 K12 Education Why- Daniel Pink “Most of our experiences, our knowledge and our thinking is organized as stories.” “Story exists where high concept and high touch intersect. Story is high concept because it sharpens our understanding of one thing by showing it in the context of something else.” 3mNASAXerox

30 K12 Education The Changing Nature of InformationVideo Text Music Podcasts Mashup RSS Pictures

31 K12 Education Examples http://www.storycenter.org/index1.html

32 K12 Education Creation Time to create a story!

33 K12 Education Resources Adobe Digital Kids Club- http://www.adobe.com/education/digkids/storytelling/i ndex.html http://www.adobe.com/education/digkids/storytelling/i ndex.html Educational Uses of Digital Storytelling- http://www.coe.uh.edu/digital-storytelling/ http://www.coe.uh.edu/digital-storytelling/ Dell Education Blog- http://www.modelintelclassroom.com/ http://www.modelintelclassroom.com/ Adobe- http://www.adobe.com/digitalimag/ideagallery/ http://www.adobe.com/digitalimag/ideagallery/ Free play music- http://www.freeplaymusic.comhttp://www.freeplaymusic.com 25

34 K12 Education Helping Districts Support Great Teaching

35 K12 Education What are people searching for on the internet? Google Labs Google Labs There are over 2.7 billion Google searches a month

36 K12 Education Cell Phones to Podcast? Gabcast phone Number- 1800-749-0632 Channel # -17835 Password- 2515 Push 2 to Publish- How can podcasts be used to enhance teaching and learning? Blogger Address- http://integrationpd.blogspot.com/ http://integrationpd.blogspot.com/

37 K12 Education Have you heard of this? Zillow

38 K12 Education When assigned to write a report what percentage of students, in grades 7-12, go online to research first? 1.67 2.57 3.47 4.3715 1234567891011121314151617181920 21222324252627282930

39 K12 Education 21 st Century Students Assignment to write a report? 67% of students in grades 7-12 go online to research their topic first 10% go the library to find a book 9% ask their teacher for help 5% look in a textbook

40 K12 Education True or False: 81 percent of wired teens play games online, which is 52 percent higher than four years ago. 1.True 2.False15 1234567891011121314151617181920 21222324252627282930

41 K12 Education “Teens and Technology” survey November 2004 survey of 1,100 young people between the ages of 12 and 17 and their parents: half of them say they go online every day; 81 percent of wired teens play games online, which is 52 percent higher than four years ago; 76 percent of online teens get news online, which is 38 percent higher than four years ago; Pew Internet and American Life Project July 25, 2005

42 K12 Education What percentage of teens have created a blog or webpage, posted original artwork, photography, stories or videos online or remixed online content into their own new creations? 1.100 2.74 3.57 4.3615 1234567891011121314151617181920 21222324252627282930


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