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The Cryptid Proposed Final. The Game Initial Goals o Setting o Investigators o The Child o The Spirit o Gameplay.

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Presentation on theme: "The Cryptid Proposed Final. The Game Initial Goals o Setting o Investigators o The Child o The Spirit o Gameplay."— Presentation transcript:

1 The Cryptid Proposed Final

2 The Game Initial Goals o Setting o Investigators o The Child o The Spirit o Gameplay

3 Roles Lead Designer o Game and level design Production Lead o Time planning o RedMine o Scrum Master Lead Programmer o Code standard o Blueprint architecture Art Director o Art standard o Divide work between graphic artists

4 The Production Process Planning o Feature list o Timeplan Scrum o Weekly planning meetings o Daily morning meetings Feature Evaluation/Bug Hunt o Game Test o Evaluation o Implementation/Fixing Department Meetings o Graphic Artists with Art Director o Programmers with Lead Programmer

5 Workflow - Programmers Planning o What needs to be done? o How much time will it take? Analysing o How can the problem be solved? Implementing o Implement the solution. Testing o Does the implementation work as expected?

6 Workflow – Graphic Artists Planning o What needs to be done? o How much time will it take? Creating o Modelling o Texturing o Rigging/Skinning o Animating o Shading Solutions

7 Show Game Where we ended up

8 Questions?


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